5 hours, 49 minutes ago
Crystal Dark
Preset description:
Crystal dark preset ;D
Reshade 4.9.1
LUMASHARPEN
VIBRANCE
CURVES
LEVELS
TONEMAP
SMAA
Effects=LumaSharpen.fx,Vibrance.fx,SMAA.fx,Tonemap.fx,Curves.fx,Levels.fx
KeyVibrance=46,0,0,0
KeyVibrance@Vibrance.fx=46,0,0,0
PreprocessorDefinitions=
Techniques=LumaSharpen@LumaSharpen.fx,Vibrance@Vibrance.fx,Curves@Curves.fx,Levels@Levels.fx,Tonemap@Tonemap.fx,SMAA@SMAA.fx
TechniqueSorting=LumaSharpen@LumaSharpen.fx,Vibrance@Vibrance.fx,Curves@Curves.fx,Levels@Levels.fx,Tonemap@Tonemap.fx,ContrastAdaptiveSharpen@CAS.fx,SMAA@SMAA.fx,AdvancedCRT@CRT.fx,After@Splitscreen.fx,ASCII@ASCII.fx,Before@Splitscreen.fx,Border@Border.fx,CA@ChromaticAberration.fx,Cartoon@Cartoon.fx,ColorMatrix@ColorMatrix.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DisplayDepth@DisplayDepth.fx,DPX@DPX.fx,FilmGrain@FilmGrain.fx,FXAA@FXAA.fx,HDR@FakeHDR.fx,Layer@Layer.fx,LiftGammaGain@LiftGammaGain.fx,LUT@LUT.fx,Monochrome@Monochrome.fx,Nostalgia@Nostalgia.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,Tint@Sepia.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,Vignette@Vignette.fx
Zone=global
[Curves.fx]
Contrast=0.900000
Formula=2
Mode=2
[Levels.fx]
BlackPoint=0
HighlightClipping=0
WhitePoint=255
[LumaSharpen.fx]
offset_bias=1.000000
pattern=2
sharp_clamp=0.035000
sharp_strength=2.830000
show_sharpen=0
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.032000
EdgeDetectionThreshold=0.080000
EdgeDetectionType=2
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
FogColor=0.000000,0.000000,1.000000
Gamma=0.900000
Saturation=-0.150000
[Vibrance.fx]
Vibrance=0.310000
VibranceRGBBalance=1.000000,1.000000,1.000000