1 hour, 45 minutes ago
Dead By Borderlands
Preset description:
This is a Preset that makes the game basically look like Borderlands but with some additional lightning changes and some more stuff. REQUIRES ReShade VERSION 4.9.1
NOTE: WHEN DOWNLOADING THE FILE, IT WILL SAY .txt RENAME THIS TO .ini AND PUT IT INTO THE SAME FOLDER WHERE THE .exe IS LOCATED
Effects=SurfaceBlur.fx,Curves.fx,DOF.fx,FineSharp.fx,MagicBloom.fx,HighPassSharpen.fx,Border.fx,Levels.fx,LumaSharpen.fx,Sepia.fx,Tonemap.fx,Clarity2.fx,GaussianBlur.fx,LightDoF.fx,Clarity.fx,SurfaceSharpen.fx,Colourfulness.fx
KeyAdaptiveFog=0,0,0,0
KeyAdaptiveSharpen=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyAmbientLight=0,0,0,0
KeyBloomAndLensFlares=0,0,0,0
KeyBorder=35,0,0,0
KeyBorder@Border.fx=35,0,0,0
KeyCA=0,0,0,0
KeyCartoon=0,0,0,0
KeyClarity=0,0,0,0
KeyColorMatrix=0,0,0,0
KeyColourfulness=0,0,0,0
KeyCurves=0,0,0,0
KeyDaltonize=0,0,0,0
KeyDeband=0,0,0,0
KeyDepthHaze=0,0,0,0
KeyDisplayDepth=0,0,0,0
KeyDPX=0,0,0,0
KeyEmphasize=0,0,0,0
KeyFilmGrain=0,0,0,0
KeyFilmGrain2=0,0,0,0
KeyFilmicCurve=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyFXAA=0,0,0,0
KeyGaussianBlur=0,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyHDR=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyHPD=0,0,0,0
KeyHQ4X=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyLevels=0,0,0,0
KeyLiftGammaGain=0,0,0,0
KeyLightDoF_AutoFocus=0,0,0,0
KeyLightDoF_Far=0,0,0,0
KeyLightDoF_Near=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyLUT=0,0,0,0
KeyMagicBloom=45,0,0,0
KeyMagicBloom@MagicBloom.fx=45,0,0,0
KeyMagicDOF=0,0,0,0
KeyMartyMcFlyDOF=0,0,0,0
KeyMatsoDOF=46,0,0,0
KeyMatsoDOF@DOF.fx=46,0,0,0
KeyMode1=0,0,0,0
KeyMode2=0,0,0,0
KeyMode3=0,0,0,0
KeyMonochrome=0,0,0,0
KeyMotionBlur=0,0,0,0
KeyMXAO=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeyReinhardLinear=0,0,0,0
KeyRingDOF=33,0,0,0
KeyRingDOF@DOF.fx=33,0,0,0
KeySkyrimTonemap1=0,0,0,0
KeySkyrimTonemap2=0,0,0,0
KeySkyrimTonemap3=0,0,0,0
KeySkyrimTonemap4=0,0,0,0
KeySkyrimTonemap5=0,0,0,0
KeySkyrimTonemap6=0,0,0,0
KeySMAA=0,0,0,0
KeySphericalTonemap=0,0,0,0
KeySurfaceBlur=48,0,0,0
KeySurfaceBlur@SurfaceBlur.fx=48,0,0,0
KeyTechnicolor=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeyTiltShift=0,0,0,0
KeyTint=0,0,0,0
KeyTonemap=0,0,0,0
KeyUIMask_Bottom=0,0,0,0
KeyUIMask_Top=0,0,0,0
KeyVibrance=0,0,0,0
KeyVignette=0,0,0,0
KeyWatchDogTonemap=0,0,0,0
PreprocessorDefinitions=
Techniques=PPFX_Godrays@PPFX_Godrays.fx,AmbientLight@AmbientLight.fx,Curves@Curves.fx,Smart_Sharp@Smart_Sharp.fx,Levels@Levels.fx,Tint@Sepia.fx,Tonemap@Tonemap.fx,LightDoF_AutoFocus@LightDoF.fx,Colourfulness@Colourfulness.fx,MagicBloom@MagicBloom.fx,Comic@Comic.fx
TechniqueSorting=MXAO@qUINT_mxao.fx,MXAO@qUINT_mxao.fx,PPFX_Godrays@PPFX_Godrays.fx,AmbientLight@AmbientLight.fx,Curves@Curves.fx,Smart_Sharp@Smart_Sharp.fx,Levels@Levels.fx,Tint@Sepia.fx,Tonemap@Tonemap.fx,LightDoF_AutoFocus@LightDoF.fx,Colourfulness@Colourfulness.fx,MagicBloom@MagicBloom.fx,Border@Border.fx,SurfaceBlur@SurfaceBlur.fx,MatsoDOF@DOF.fx,RingDOF@DOF.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,After@Splitscreen.fx,After@BeforeAfter.fx,AfterCanvasMask@CanvasMask.fx,AfterColorMask@ColorMask.fx,ContrastAdaptiveSharpen@CAS.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioSuite@AspectRatioSuite.fx,Before@Splitscreen.fx,Before@BeforeAfter.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,BilateralComic@BilateralComic.fx,Bloom@qUINT_bloom.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,BulgePinch@BulgePinch.fx,CA@ChromaticAberration.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Checkerboard@Checkerboard.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,CinematicDOF@CinematicDOF.fx,CinematicDOF@CinematicDOF.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorLab@ColorLab.fx,ColorMatrix@ColorMatrix.fx,Comic@Comic.fx,ContrastStretch@ContrastStretch.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,Debanding@qUINT_deband.fx,DeHaze@Dehaze.fx,DELC_Sharpen@qUINT_sharp.fx,DELC_Sharpen@qUINT_sharp.fx,Depth3D@Depth3D.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DPX@DPX.fx,eMotionBlur@eMotionBlur.fx,Emphasize@Emphasize.fx,Emphasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,FXAA@FXAA.fx,GaussianBlur@GaussianBlur.fx,GaussianBlurCS@GaussianBlurCS.fx,GlitchB@Glitch.fx,GP65CJ042DOF@DOF.fx,GrainSpread@GrainSpread.fx,HDR@FakeHDR.fx,HexLensFlare@HexLensFlare.fx,HighPassSharp@HighPassSharpen.fx,HotsamplingHelper@HotsamplingHelper.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,Interlaced@Interlaced.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LeiFx_Tech@3DFX.fx,Letterbox@Letterbox.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,Lightroom@qUINT_lightroom.fx,Lightroom@qUINT_lightroom.fx,LiquidLens@LiquidLens.fx,LocalContrastCS@LocalContrastCS.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBorder@MagicBorder.fx,MagicDOF@DOF.fx,MagicHDR@MagicHDR.fx,MartyMcFlyDOF@DOF.fx,MBMB@MBMB.fx,MeshEdges@MeshEdges.fx,MinimalColorGrading@MinimalColorGrading.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Monochrome@Monochrome.fx,Monocular_Cues@Depth_Cues.fx,MotionBlur@FakeMotionBlur.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.fx,MultiLUT@MultiLUT.fx,MultiTonePoster@MultiTonePoster.fx,MXAO@MXAO.fx,NeoBloom@NeoBloom.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Nostalgia@Nostalgia.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PandaFX@PandaFX.fx,Pantomorphic@PerfectPerspective2.fx,PCGI_One@RadiantGI.fx,PCGI_Two@RadiantGI.fx,pd80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,pd80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,PerfectPerspective@PerfectPerspective.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PPFXBloom@PPFX_Bloom.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,RemoveTint@RemoveTint.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,ReVeil_Bottom@ReVeil.fx,ReVeil_Top@ReVeil.fx,RTGlobalIllumination@qUINT_rtgi.fx,RTGlobalIlluminationCS@qUINT_rtgi_cs.fx,SCurve@SCurve.fx,SharpContrast@SharpContrast.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SlitScan@SlitScan.fx,SMAA@SMAA.fx,SSR@qUINT_ssr.fx,SSR@qUINT_ssr.fx,StageDepth@StageDepth.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,Swirl@Swirl.fx,TAA@Temporal_AA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,ImageTest@Image.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,TinyPlanet@TinyPlanet.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_ShowPixel@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,VariableRateShading@VRS_Map.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,ZigZag@ZigZag.fx
[AdaptiveFog.fx]
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
FogStart=0.050000
MaxFogFactor=0.800000
[AdaptiveSharpen.fx]
curveslope=0.400000
curve_height=1.000000
D_compr_high=0.504000
D_compr_low=0.253000
D_overshoot=0.009000
L_compr_high=0.337000
L_compr_low=0.169000
L_overshoot=0.003000
max_scale_lim=0.100000
pm_p=0.750000
scale_cs=0.056000
scale_lim=0.100000
[AdaptiveTonemapper.fx]
AdaptFocalPoint=0.500000,0.500000
AdaptPrecision=0
AdaptRange=0.000000,1.000000
AdaptSensitivity=1.000000
AdaptTime=1.000000
Amount=1.000000
Exposure=0.000000
FixWhitePoint=1
TonemapOperator=2
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=5.000000
alLensInt=1.500000
alLensThresh=0.500000
alThreshold=15.000001
AL_Adaptation=1
AL_Adaptive=2
AL_Dirt=0
AL_DirtTex=0
AL_Dither=1
AL_Lens=4294967295
AL_Vibrance=0
[ArcaneBloom.fx]
uAdapt_DoLimits=1
uAdapt_Intensity=1.000000
uAdapt_Limits=0.000000,1.000000
uAdapt_Precision=0
uAdapt_Sensitivity=1.000000
uAdapt_Time=1.000000
uBloomIntensity=1.000000
uExposure=1.000000
uMaxBrightness=100.000000
[ArtisticVignette.fx]
BlendMode=0
VignetteColor=0.000000,0.000000,0.000000,1.000000
VignetteRatio=0.000000
VignetteShape=1
VignetteStartEnd=0.000000,1.000000
_Help=0
[BilateralComic.fx]
Anisotropy=2
EdgeStrength=1.400000
EdgeThreshold=0.300000
IgnoreSky=1
LevelCount=48
QuantizeLuma=1
Sigma0=2.000000
Sigma1=10.000000
[Bloom.fx]
bAnamFlareEnable=0.000000
bChapFlareEnable=0.000000
bGodrayEnable=-1.000000
bLensdirtEnable=0.000000
bLenzEnable=0.000000
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fAnamFlareCurve=1.200000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fBloomAmount=1.000000
fBloomSaturation=0.800000
fBloomThreshold=0.631000
fBloomTint=0.700000,0.800000,1.000000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareDispersal=0.250000
fChapFlareIntensity=100.000000
fChapFlareSize=0.450000
fChapFlareTreshold=0.900000
fFlareBlur=300.970001
fFlareIntensity=2.070000
fFlareLuminance=0.460000
fFlareTint=0.137000,0.216000,1.000000
fGodrayDecay=1.000000
fGodrayDensity=2.000000
fGodrayExposure=1.468000
fGodrayThreshold=0.636000
fGodrayWeight=1.700000
fLensdirtIntensity=0.400000
fLensdirtSaturation=2.000000
fLensdirtTint=1.000000,1.000000,1.000000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
iBloomMixmode=2.000000
iChapFlareCount=15.000000
iGodraySamples=128.000000
iLensdirtMixmode=1.000000
[Border.fx]
border_color=0.000000,0.000000,0.000000
border_ratio=2.350000
border_width=0.000000,120.000000
[CA.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[CanvasFog.fx]
Angulod=0.000000
AnguloR=0.000000
AnguloS=0.000000
Axis=0.000000
BlendColor=0.000000,0.000000,0.000000
BlendFactor=0.000000
BlendM=0
BloomPower=0.000000
BloomThreshold=10.250000
BloomWidth=0.200000
ColorA=1.000000,0.000000,0.000000,1.000000
ColorB=0.000000,0.000000,1.000000,0.000000
ColorpA=0
ColorpB=0
EffectFactor=0.900000
Flip=0
FlipFog=0
FocusDepth=0.026000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.001000
FogCurve=170.000000
FogCurveE=0.000000
FogRotationAngle=0.000000,0.000000
FogRotationCenter=0.500000,0.500000
FogStart=0.200000
FogType=0
GradientType=0
MaxFogFactor=1.000000
Modifierc=1.000000,1.000000
Modifierd=1.000000,1.000000
Offset=0.000000
Originc=0.500000,0.500000
Origind=0.500000,0.500000
PositionS=0.500000,0.500000
Scale=1.000000
Size=0.000000
Sized=0.000000
SizeS=0.000000
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
Texture=0
[Cartoon.fx]
EdgeSlope=1.500000
Power=1.500000
[CAS.fx]
Contrast=0.000000
Sharpening=1.000000
[Checkerboard.fx]
TileColorA=0.350000,0.350000,0.350000,1.000000
TileColorB=0.650000,0.650000,0.650000,1.000000
TileSize=20.000000
_Help=0
[Chromakey.fx]
AntiAliased=0
Color=1
CustomColor=1.000000,0.000000,0.000000
Floor=0
FloorAngle=1.000000
FOV=90
Pass=0
Precision=4
RadialX=0
RadialY=0
Threshold=0.500000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[Clarity2.fx]
BlendIfRange=0.200000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=8.000000
ClarityRadius=3
ClarityStrength=0.400000
DitherStrength=1.000000
MaskContrast=0.000000
PreprocessorDefinitions=0
[ColorMatrix.fx]
ColorMatrix_Blue=0.000000,0.125000,0.875000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Red=0.817000,0.183000,0.000000
Strength=1.000000
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=0.400000
col_noise=1
enable_dither=0
lim_luma=0.700000
[Comic.fx]
bUIChromaEdgesDebugLayer=1
bUIColorEdgesDebugLayer=1
bUIEnableDebugLayer=0
bUIMeshEdgesDebugLayer=1
bUIOutlinesDebugLayer=1
fUIChromaEdgesDetails=0.000000
fUIChromaEdgesDistanceFading=0.000000,0.500000,0.800000
fUIChromaEdgesStrength=1.000000,0.500000
fUIColor=0.000000,0.000000,0.000000
fUIColorEdgesDetails=1.000000
fUIColorEdgesDistanceFading=0.000000,1.000000,0.800000
fUIColorEdgesStrength=1.000000,1.000000
fUIEdgesLumaWeight=0.000000,1.000000,0.800000
fUIEdgesSaturationWeight=0.000000,1.000000,0.800000
fUIMeshEdgesDistanceFading=-1.000000,0.100000,0.800000
fUIMeshEdgesStrength=3.000000,3.000000
fUIOutlinesDistanceFading=0.000000,1.000000,0.800000
fUIOutlinesStrength=1.000000,1.000000
fUIOutlinesThreshold=1.000000
fUIOverlayColor=1.000000,0.000000,0.000000
fUIStrength=1.000000
iUIChromaEdgesType=3
iUIColorEdgesType=1
iUIMeshEdgesEnable=1
iUIMeshEdgesIterations=1
iUIOutlinesEnable=1
iUIShowFadingOverlay=0
[CRT.fx]
Amount=1.000000
Angle=0.000000,0.000000
Brightness=0.900000
CornerSize=0.010000
Curvature=0
CurvatureRadius=1.500000
Gamma=2.400000
MonitorGamma=2.200000
Oversample=1
Overscan=1.010000
Resolution=1.150000
ScanlineGaussian=1
ScanlineIntensity=2
ViewerDistance=2.000000
[Cursor.fx]
Color=0.871000,0.871000,0.871000
Scale=0.200000
[Curves.fx]
Contrast=0.600000
Formula=4
Mode=1
[Daltonize.fx]
Type=0.000000
[Deband.fx]
Grain=0.006000
Iterations=1.000000
Range=16.000000
Threshold=0.004000
[Denoise.fx]
CounterThreshold=0.050000
GaussianSigma=50.000000
LerpCoefficeint=0.800000
NoiseLevel=0.150000
WeightThreshold=0.030000
[Depth3D.fx]
Auto_Balance_Ex=0
Cursor_Lock=0
Cursor_SC=1,2
Cursor_Type=0
Custom_Sidebars=1
Depth_Detection=0
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Depth_View=0
Divergence=25.000000
Eye_Fade_Reduction_n_Power=0,0
Eye_Swap=0
FPSDFIO=0
HUD_Adjust=0.000000,0.500000
Offset=0.000000
Performance_Mode=0
Perspective=0
Stereoscopic_Mode=0
Theater_Mode=0
View_Mode=0
Weapon_Adjust=0.000000,0.000000,0.000000
Weapon_ZPD_Boundary=0.000000
WP=0
ZPD=0.025000
ZPD_Boundary=0
[DepthAlpha.fx]
ClearPreviousAlpha=1
ColorizeTransparency=0
DepthMultiplier=1.000000,0.500000,0.000000
DepthRange=0.000000,1.000000
DepthSmoothness=1.000000
TestColor=0.000000,0.000000,0.000000,1.000000
_Help=0
[DepthHaze.fx]
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
FogStart=0.200000
[DOF.fx]
bADOF_ImageChromaEnable=0
bADOF_RotAnimationEnable=0
bADOF_ShapeAnamorphEnable=0
bADOF_ShapeApertureEnable=0
bADOF_ShapeChromaEnable=0
bADOF_ShapeCurvatureEnable=0
bADOF_ShapeDiffusionEnable=0
bADOF_ShapeDistortEnable=0
bADOF_ShapeWeightEnable=0
bGPDOFPolygonalBokeh=1
bMatsoDOFChromaEnable=1
DOF_AUTOFOCUS=1
DOF_BLURRADIUS=5.000000
DOF_FARBLURCURVE=1.537000
DOF_FOCUSPOINT=0.500000,0.500000
DOF_FOCUSRADIUS=0.020000
DOF_FOCUSSAMPLES=6
DOF_INFINITEFOCUS=1.000000
DOF_MANUALFOCUSDEPTH=0.280000
DOF_MOUSEDRIVEN_AF=0
DOF_NEARBLURCURVE=1000.000061
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000
fADOF_ImageChromaCurve=1.000000
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeAnamorphRatio=0.200000
fADOF_ShapeApertureAmount=0.010000
fADOF_ShapeChromaAmount=0.125000
fADOF_ShapeCurvatureAmount=0.300000
fADOF_ShapeDiffusionAmount=0.100000
fADOF_ShapeDistortAmount=0.200000
fADOF_ShapeRotation=0.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeWeightCurve=4.000000
fADOF_SmootheningAmount=1.000000
fGPDOFBias=10.000000
fGPDOFBiasCurve=2.000000
fGPDOFBrightnessMultiplier=2.000000
fGPDOFBrightnessThreshold=0.500000
fGPDOFChromaAmount=0.150000
fMagicDOFColorCurve=4.000000
fMatsoDOFBokehAngle=0.000000
fMatsoDOFBokehCurve=8.000000
fMatsoDOFChromaPow=1.400000
fRingDOFBias=0.000000
fRingDOFFringe=0.500000
fRingDOFGain=27.000000
fRingDOFThreshold=0.700000
iADOF_ImageChromaHues=5
iADOF_ShapeChromaMode=3
iADOF_ShapeQuality=17
iGPDOFPolygonCount=5
iGPDOFQuality=6
iMagicDOFBlurQuality=8
iMatsoDOFBokehQuality=2
iRingDOFRings=4
iRingDOFSamples=6
[DPX.fx]
Colorfulness=2.500000
Contrast=0.100000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=3.000000
Strength=0.200000
[Emphasize.fx]
BlendColor=0.000000,0.000000,0.000000
BlendFactor=0.000000
EffectFactor=0.900000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.010000
ManualFocusDepth=0.026000
[FilmGrain.fx]
Intensity=0.500000
Mean=0.500000
SignalToNoiseRatio=6.000000
Variance=0.400000
[FilmGrain2.fx]
coloramount=0.600000
grainamount=0.050000
grainsize=1.600000
lumamount=1.000000
[FilmicPass.fx]
BaseCurve=1.500000
BaseGamma=1.000000
Bleach=-0.500000
BlueCurve=1.000000
Contrast=1.000000
EffectGamma=0.820000
EffectGammaB=1.000000
EffectGammaG=1.000000
EffectGammaR=1.000000
Fade=0.000000
GreenCurve=1.000000
Linearization=0.500000
LumCoeff=0.203922,0.721569,0.070588
RedCurve=2.000000
Saturation=-0.210000
Strength=0.748000
[FineSharp.fx]
cstr=0.900000
lstr=1.490000
pstr=1.272000
sstr=2.000000
xrep=0.250000
xstr=0.190000
[Flashlight.fx]
uBrightness=10.000000
uColor=1.000000,0.901961,0.784314
uDistance=0.100000
uSize=420.000000
[FXAA.fx]
EdgeThreshold=0.000000
EdgeThresholdMin=0.000000
Subpix=1.000000
[GaussianBlur.fx]
GaussianBlurOffset=1.000000
GaussianBlurRadius=1
GaussianBlurStrength=0.300000
[HDR.fx]
HDRPower=1.140000
radius1=0.880000
radius2=0.870000
[HighPassSharpen.fx]
HighPassBlendIfDark=0
HighPassBlendIfLight=255
HighPassBlendMode=1
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassSharpOffset=1.000000
HighPassSharpRadius=1
HighPassSharpStrength=0.400000
HighPassViewBlendIfMask=0
HighPassViewSharpMask=0
[HQ4X.fx]
k=-1.100000
lum_add=0.330000
max_w=0.750000
min_w=0.030000
mx=1.000000
s=1.500000
[Levels.fx]
BlackPoint=5
HighlightClipping=0
WhitePoint=235
[LiftGammaGain.fx]
RGB_Gain=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Lift=1.000000,1.000000,1.000000
[LightDoF.fx]
bLightDoF_AutoFocus=1
bLightDoF_UseCA=0
bLightDoF_UseMouseFocus=0
f2Bokeh_AutoFocusCenter=0.500000,0.500000
f2LightDoF_CA=0.000000,1.000000
fLightDoF_Amount=10.000000
fLightDoF_AutoFocusSpeed=0.100000
fLightDoF_ManualFocus=0.000000
fLightDoF_Width=5.000000
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=0.650000
show_sharpen=0
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[LUTTools.fx]
LutChromaLuma=1.000000,1.000000
LutRes=32
VerticalOrietation=0
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
fBloom_Intensity=1.000000
fBloom_Threshold=2.900000
fDirt_Intensity=0.000000
fExposure=0.456000
iAdapt_Precision=1076677888
iDebug=0
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[MotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[MXAO.fx]
bMXAODebugViewEnable=0.000000
bMXAOSmoothNormalsEnable=0.000000
fMXAOAmbientOcclusionAmount=0.380000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2.000000
fMXAOFadeoutEnd=0.400000
fMXAOFadeoutStart=0.200000
fMXAOIndirectLightingAmount=4.000000
fMXAOIndirectLightingSaturation=1.000000
fMXAONormalBias=0.200000
fMXAOSampleRadius=1.700000
iMXAOBayerDitherLevel=3.000000
iMXAOSampleCount=24.000000
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GAMMA=1.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[PD80_05_Sharpening.fx]
BlurSigma=0.450000
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enableShowEdges=0
enable_depth=0
enable_reverse=0
limiter=0.030000
Sharpening=1.700000
Threshold=0.000000
[PPFX_Godrays.fx]
pGodraysExposure=1.000000
pGodraysFalloff=1.250000
pGodraysFreq=1.000000
pGodraysSampleAmount=64
pGodraysSource=0.401000,0.070000
pGodraysThreshold=0.650000
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_CURVE=1.500000
BLOOM_INTENSITY=1.200000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=2.000000
BLOOM_TONEMAP_COMPRESSION=4.000000
[qUINT_deband.fx]
AUTOMATE_BIT_DEPTH=1
BIT_DEPTH=8
DEBAND_MODE=2
SEARCH_RADIUS=0.500000
SKY_ONLY=0
[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusRadius=0.600000
fADOF_AutofocusSpeed=0.100000
fADOF_BokehIntensity=0.300000
fADOF_FarBlurCurve=1.500000
fADOF_HyperFocus=0.100000
fADOF_ManualfocusDepth=0.001000
fADOF_NearBlurCurve=6.000000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_ShapeRadius=20.500000
fADOF_ShapeRotation=0.000000
fADOF_SmootheningAmount=4.000000
iADOF_BokehMode=2
iADOF_ShapeChromaMode=2
iADOF_ShapeQuality=5
iADOF_ShapeVertices=6
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[qUINT_rtgi_cs.fx]
FADEOUT_MODE_UI=2
RT_AO_AMOUNT=4.000000
RT_BACKFACE_MIRROR=0
RT_DEBUG_VIEW=0
RT_FADE_DEPTH=0.300000
RT_HIGHP_LIGHT_SPREAD=1
RT_IL_AMOUNT=4.000000
RT_RAY_AMOUNT=3
RT_RAY_STEPS=12
RT_SAMPLE_RADIUS=4.000000
RT_SAMPLE_RADIUS_FAR=0.000000
RT_Z_THICKNESS=0.500000
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=0.700000
[RBM.fx]
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Magenta=1.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_UpperThreshold=0.200000
iRBM_SampleCount=32.000000
[Reinhard.fx]
ReinhardLinearPoint=0.150000
ReinhardLinearSlope=1.250000
ReinhardLinearWhitepoint=7.250000
[Sepia.fx]
Strength=0.580000
Tint=0.360784,0.427451,0.572549
[SkyrimTonemap1.fx]
EAdaptationMaxV1=0.240000
EAdaptationMinV1=0.100000
EColorSaturationV1=5.600000
EContrastV1=1.840000
EToneMappingCurveV1=6.130000
[SkyrimTonemap2.fx]
EAdaptationMaxV2=0.350000
EAdaptationMinV2=0.350000
EColorSaturationV2=1.600000
EIntensityContrastV2=2.000000
ETonemappingCurveV2=6.000000
EToneMappingOversaturationV2=180.000000
[SkyrimTonemap3.fx]
EToneMappingCurveV3=6.000000
EToneMappingOversaturationV3=180.000000
[SkyrimTonemap4.fx]
EAdaptationMaxV4=1.000000
EAdaptationMinV4=1.000000
EBrightnessCurveV4=1.020000
EBrightnessMultiplierV4=0.610000
EBrightnessToneMappingCurveV4=0.320000
[SkyrimTonemap5.fx]
EColorSaturationV5=0.000000
EIntensityContrastV5=0.350000
EToneMappingCurveV5=0.000000
HCompensateSatV5=0.000000
[SkyrimTonemap6.fx]
EAdaptationMaxV6Day=0.300000
EAdaptationMinV6Day=0.300000
EBrightnessV6Day=2.000000
EColorSaturationV6Day=2.000000
EIntensityContrastV6Day=2.000000
EToneMappingCurveV6Day=0.200000
EToneMappingOversaturationV6Day=0.000000
HCompensateSatV6Day=2.000000
[SMAA.fx]
CornerRounding=0
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=98
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[Smart_Sharp.fx]
B_Grounding=1.000000
CAM_IOB=1
CA_Mask_Boost=0
CA_Removal=0
ClampSharp=0
Debug_View=0
Denoise_Power=0.500000
Depth_Map=0
Depth_Map_Adjust=266.399994
Depth_Map_Flip=0
F_DeNoise=0
No_Depth_Map=0
Output_Selection=0
Sharpness=2.000000
[SphericalTonemap.fx]
sphericalAmount=0.120000
[SurfaceBlur.fx]
BlurEdge=0.500000
BlurOffset=1.000000
BlurRadius=1
BlurStrength=1.000000
DebugMode=0
[SurfaceSharpen.fx]
CurveStrength=1.200000
CurveType=0
DebugMode=0
SharpEdge=0.800000
SharpOffset=1.000000
SharpRadius=1
Slope=1.200000
[Technicolor.fx]
Power=3.840000
RGBNegativeAmount=0.294118,0.415686,0.466667
Strength=0.120000
[Technicolor2.fx]
Brightness=0.500000
ColorStrength=0.098039,0.364706,0.000000
Saturation=0.655000
Strength=0.640000
[Temporal_AA.fx]
Clamping_Adjust=0.000000
Debug=0
Delta=0
Delta_Power=0.250000
Depth_CutOff=0.000000
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
Persistence=0.125000
Similarity=0.250000
[TiltShift.fx]
Axis=0.000000
BlurCurve=1.000000
BlurMultiplier=10.000000
Line=0.000000
Offset=0.000000
[Tonemap.fx]
Bleach=0.000000
Defog=0.020000
Exposure=0.000000
FogColor=0.333333,0.623529,0.556863
Gamma=1.000000
Saturation=0.000000
[TrackingRays.fx]
Curve=3.000000
Delay=1.000000
Intensity=1.000000
MergeTolerance=0.100000
Scale=10.000000
_WipWarn=0
[UIMask.fx]
bDisplayMask=0.000000
fMask_Intensity=1.000000
[Unsharp.fx]
Amount=1.000000
BlurScale=1.000000
[Vibrance.fx]
Vibrance=0.220000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Vignette.fx]
Amount=-1.000000
Center=0.500000,0.500000
Radius=2.000000
Ratio=1.000000
Slope=2.000000
Type=0.000000