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Ray Tracing

Created by albertmleczak
Added Dec. 26, 2021
Updated 3 Jan 20:11 CET
Shader used: ReShade
Preset description:
Here everything is the same as in the original here: http://sfx.thelazy.net/games/preset/11798/
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PreprocessorDefinitions=IMAGEBASEDLIGHTING=1,INFINITE_BOUNCES=1,SKYCOLOR_MODE=2,MATERIAL_TYPE=1 Techniques=SSR@qUINT_ssr.fx,RTGlobalIllumination@qUINT_rtgi.fx,MXAO@qUINT_mxao.fx,ContrastAdaptiveSharpen@CAS.fx,Blooming_HDR@BloomingHDR.fx,AmbientLight@AmbientLight.fx,prod80_02_Bloom@PD80_02_Bloom.fx,Levels@Levels.fx,Clarity@Clarity.fx,Unsharp@Unsharp.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,SMAA@SMAA.fx TechniqueSorting=SSR@qUINT_ssr.fx,RTGlobalIllumination@qUINT_rtgi.fx,MXAO@qUINT_mxao.fx,ContrastAdaptiveSharpen@CAS.fx,Blooming_HDR@BloomingHDR.fx,AmbientLight@AmbientLight.fx,prod80_02_Bloom@PD80_02_Bloom.fx,Levels@Levels.fx,Clarity@Clarity.fx,Unsharp@Unsharp.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,SMAA@SMAA.fx,Daltonize@Daltonize.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Deband@Deband.fx,prod80_03_Levels@PD80_03_Levels.fx,DisplayDepth@DisplayDepth.fx,Pong@Pong.fx,LUT@LUT.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,RetroFog@RetroFog.fx,SCurve@SCurve.fx,ASCII@ASCII.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,Border@Border.fx,Sketch@Sketch.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,Cartoon@Cartoon.fx,TrackingRays@TrackingRays.fx,CA@ChromaticAberration.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,ColorMatrix@ColorMatrix.fx,UnrealLens@UnrealLens.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,AdvancedCRT@CRT.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,Curves@Curves.fx,VirtualResolution@VirtualResolution.fx,DPX@DPX.fx,WhitepointerFixer@WhitepointFixer.fx,HDR@FakeHDR.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,FilmGrain@FilmGrain.fx,BulgePinch@BulgePinch.fx,SlitScan@SlitScan.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,FXAA@FXAA.fx,Layer@Layer.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,Swirl@Swirl.fx,LiftGammaGain@LiftGammaGain.fx,TinyPlanet@TinyPlanet.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,LumaSharpen@LumaSharpen.fx,Monochrome@Monochrome.fx,Wave@Wave.fx,Nostalgia@Nostalgia.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,ZigZag@ZigZag.fx,Tint@Sepia.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,LeiFx_Tech@3DFX.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveFog@AdaptiveFog.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,Before@Splitscreen.fx,After@Splitscreen.fx,AdaptiveSharpen@AdaptiveSharpen.fx,Technicolor@Technicolor.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,Technicolor2@Technicolor2.fx,Tonemap@Tonemap.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRatio.fx,Vibrance@Vibrance.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,Vignette@Vignette.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,BloomAndLensFlares@Bloom.fx,AreaCopy@AreaCopy.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,EyeAdaption@EyeAdaption.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,CinematicDOF@CinematicDOF.fx,CinematicDOF@CinematicDOF.fx,BilateralComic@BilateralComic.fx,ContrastStretch@ContrastStretch.fx,Colourfulness@Colourfulness.fx,DeepFry@DeepFry.fx,KNearestNeighbors@Denoise.fx,NonLocalMeans@Denoise.fx,SuperDepth3D@SuperDepth3D.fx,Depth3D@Depth3D.fx,DepthHaze@DepthHaze.fx,DepthHaze@DepthHaze.fx,DeHaze@Dehaze.fx,MouseReplacement@Mouse.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,Oilify@Oilify.fx,Emphasize@Emphasize.fx,Emphasize@Emphasize.fx,MotionBlur@FakeMotionBlur.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicPass@FilmicPass.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Monocular_Cues@Depth_Cues.fx,GaussianBlur@GaussianBlur.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,GlitchB@Glitch.fx,SharpContrast@SharpContrast.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,HighPassSharp@HighPassSharpen.fx,UIMaskCreator@UIMaskCreator.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,Flair@Flair.fx,LevelsPlus@LevelsPlus.fx,ArcaneBloom@ArcaneBloom.fx,ArtisticVignette@ArtisticVignette.fx,MagicBloom@MagicBloom.fx,AspectRatioSuite@AspectRatioSuite.fx,MultiLUT@MultiLUT.fx,MultiLUT@MultiLUT.fx,Checkerboard@Checkerboard.fx,ColorLab@ColorLab.fx,MXAO@MXAO.fx,SSDO_Plus@GloomAO.fx,Nightvision@NightVision.fx,CRT_Lottes@CRT_Lottes.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,PerfectPerspective@PerfectPerspective.fx,PerfectPerspective@PerfectPerspective.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,PPFXBloom@PPFX_Bloom.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,PPFX_Godrays@PPFX_Godrays.fx,DepthAlpha@DepthAlpha.fx,PPFXSSDO@PPFX_SSDO.fx,Dither@Dither.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,Flashlight@Flashlight.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,FlexibleCA@FlexibleCA.fx,StageDepth@StageDepth.fx,FocalDOF@FocalDOF.fx,PCGI_One@RadiantGI.fx,FramerateLimiter@FramerateLimiter.fx,SurfaceBlur@SurfaceBlur.fx,GrainSpread@GrainSpread.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,HexLensFlare@HexLensFlare.fx,Bloom@qUINT_bloom.fx,Trails@Trails.fx,Debanding@qUINT_deband.fx,LiquidLens@LiquidLens.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,MagicHDR@MagicHDR.fx,MBMB@MBMB.fx,Lightroom@qUINT_lightroom.fx,MinimalColorGrading@MinimalColorGrading.fx,MagicBorder@MagicBorder.fx,MultiFX@MultiFX.fx,DELC_Sharpen@qUINT_sharp.fx,PandaFX@PandaFX.fx,AspectRatioComposition@AspectRatioComposition.fx,NeoBloom@NeoBloom.fx,ColorfulPoster@ColorfulPoster.fx,NormalMap@NormalMap.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,Overlay@Overlay.fx,ColorIsolation@ColorIsolation.fx,Comic@Comic.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,HotsamplingHelper@HotsamplingHelper.fx,MeshEdges@MeshEdges.fx,MultiTonePoster@MultiTonePoster.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,RemoveTint@RemoveTint.fx,RetroTint@RetroTint.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,CheckerboardInterlace@CheckerboardInterlace.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,FilmicSharpen@FilmicSharpen.fx,Flipbook@Flipbook.fx,ImageTest@Image.fx,Interlaced@Interlaced.fx,Letterbox@Letterbox.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,Pantomorphic@PerfectPerspective2.fx,SimpleGrain@SimpleGrain.fx,SunsetFilter@SunsetFilter.fx,CanvasFog@CanvasFog.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,Flip@Flip.fx,FreezeShot@FreezeShot.fx,StageDepthPlus@StageDepthPlus.fx,LightDoF_Near@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_AutoFocus@LightDoF.fx,ADOF@qUINT_dof.fx,TAA@Temporal_AA.fx,LocalContrastCS@LocalContrastCS.fx,VariableRateShading@VRS_Map.fx,Smart_Sharp@Smart_Sharp.fx,Bessel_Bloom@Bessel_Bloom.fx,GaussianBlurCS@GaussianBlurCS.fx [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=3.999997 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.800000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=1 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=0 Auto_Exposure=1 BloomCurve=2.000000 BloomSensitivity=1.000000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.100000,0.500000 Bloom_Spread=1.000000 CBT_Adjust=0.500000 Contrast=1.000000 Debug_View=0 Dither_Bloom=0.125000 Exp=0.000000 Gamma=2.200000 GreyValue=0.128000 HDR_BP=0.500000 Inv_Tonemappers=2 Saturate=1.000000 Saturation=0.250000,0.250000 Tonemappers=0 WP=1.000000 [CAS.fx] Contrast=1.000000 Sharpening=1.000000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorfulPoster.fx] fUISlope=13.000000 fUIStepContinuity=1.000000 fUIStrength=1.000000 fUITint=1.000000 iUIDebugOverlayPosterizeLevels=0 iUILumaLevels=16 iUIStepType=2 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.400000 col_noise=1 enable_dither=0 lim_luma=0.700000 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [EyeAdaption.fx] fAdp_BrightenHighlights=0.100000 fAdp_BrightenMidtones=0.200000 fAdp_BrightenShadows=0.100000 fAdp_DarkenHighlights=0.100000 fAdp_DarkenMidtones=0.200000 fAdp_DarkenShadows=0.100000 fAdp_Delay=1.600000 fAdp_Equilibrium=0.500000 fAdp_Strength=1.000000 fAdp_TriggerRadius=6.000000 fAdp_YAxisFocalPoint=0.500000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [Flair.fx] Auto_Flare_Intensity=0 CA_Type=1 Depth_Map=0 Depth_Map_Adjust=1.500000 Depth_Map_Flip=0 Flair_Falloff=0 Flare_Clamp_A=1.000000 Flare_Clamp_B=1.000000 Flare_Color_Map=4 Flare_Localization=0.000000 Flare_PBD=1.000000,0.500000,0.000000 Flare_Power=1.000000 Flare_Saturation=5.000000 Flare_Spread=0.500000 Flare_Type=0 Mask_Sky=0 User_Flare_Color=1.000000,1.000000,1.000000 [Flashlight.fx] uBrightness=10.000000 uColor=1.000000,0.901961,0.784314 uDistance=0.100000 uSize=420.000000 [FocalDOF.fx] DofScale=3.000000 FocusPoint=0.500000,0.500000 FocusTime=350.000000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1 GaussianBlurStrength=0.300000 [GloomAO.fx] Debug=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Dither_SSDO=1 GloomAO=0 NCD=0.125000,0.000000 Offset=0.000000 Persistence=0.125000 SamplesXY=3 SSDO_ColorPower=1.500000 SSDO_Fade=1.000000 SSDO_Intensity_Masking=0.000000 SSDO_Levels=32 SSDO_Max_Depth=0.999000 SSDO_MipSampling=4 SSDO_Power=1.500000 SSDO_SampleRadius=2500.000000 SSDO_Saturation=1.000000 SSDO_Trimming=0.100000 SSDO_X2=0 [HighPassSharpen.fx] HighPassBlendIfDark=0 HighPassBlendIfLight=255 HighPassBlendMode=1 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=1.000000 HighPassSharpRadius=1 HighPassSharpStrength=0.400000 HighPassViewBlendIfMask=0 HighPassViewSharpMask=0 [HSLShift.fx] HUEBlue=0.250000,0.250000,0.750000 HUECyan=0.250000,0.750000,0.750000 HUEGreen=0.250000,0.750000,0.250000 HUEMagenta=0.750000,0.250000,0.750000 HUEOrange=0.750000,0.500000,0.250000 HUEPurple=0.500000,0.250000,0.750000 HUERed=0.750000,0.250000,0.250000 HUEYellow=0.750000,0.750000,0.250000 [Levels.fx] BlackPoint=16 HighlightClipping=0 WhitePoint=235 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LightDoF.fx] bLightDoF_AutoFocus=1 bLightDoF_UseCA=0 bLightDoF_UseMouseFocus=1 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 fLightDoF_AutoFocusSpeed=0.100000 fLightDoF_ManualFocus=0.000000 fLightDoF_Width=5.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 iAdapt_Precision=2 iDebug=0 [MXAO.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GAMMA=1.000000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [NeoBloom.fx] BloomBlendMode=1 ColorFilter=1.000000,1.000000,1.000000 Intensity=1.000000 MagicMode=0 MaxBrightness=100.000000 Mean=0.000000 NormalizeBrightness=1 Padding=0.100000 Saturation=1.000000 Sigma=4.000000 Variance=5.000000 _Help=0 [NFAA.fx] AA_Adjust=16 HFR_AA=0 HFR_Adjust=0.500000 Mask_Adjust=1.000000 View_Mode=0 [PD80_01B_RT_Correct_Color.fx] debug_mode=0 dither_strength=1.000000 enable_dither=1 enable_fade=1 freeze=0 midCC_scale=0.500000 mid_use_alt_method=1 rt_blackpoint_method=1 rt_blackpoint_respect_luma=0 rt_bp_rl_str=1.000000 rt_bp_str=1.000000 rt_enable_blackpoint_correction=1 rt_enable_midpoint_correction=1 rt_enable_whitepoint_correction=1 rt_midpoint_respect_luma=1 rt_whitepoint_method=0 rt_whitepoint_respect_luma=1 rt_wp_rl_str=1.000000 rt_wp_str=1.000000 transition_speed=0.500000 [PD80_02_Bloom.fx] bExposure=0.000000 BKelvin=6500 BloomLimit=0.333000 BloomMix=0.500000 BloomSaturation=0.000000 BlurSigma=30.000000 debugBloom=0 dither_strength=2.000000 enableBKelvin=0 GreyValue=0.333000 [PPFX_SSDO.fx] pSSDOAmount=1.500000 pSSDOAngleThreshold=0.125000 pSSDOBounceLOD=3 pSSDOBounceMultiplier=0.800000 pSSDOBounceSaturation=1.000000 pSSDODebugMode=0 pSSDOFadeEnd=0.950000 pSSDOFadeStart=0.900000 pSSDOFilterRadius=8.000000 pSSDOIntensity=1.500000 pSSDOSampleAmount=10 pSSDOSampleRange=70.000000 pSSDOSourceLOD=2 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_MODE=0 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.500000 BLOOM_CURVE=1.422000 BLOOM_INTENSITY=1.200000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=4.000000 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.600000 fADOF_AutofocusSpeed=0.100000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=1.500000 fADOF_HyperFocus=0.100000 fADOF_ManualfocusDepth=0.001000 fADOF_NearBlurCurve=6.000000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=20.500000 fADOF_ShapeRotation=0.000000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=0 LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000 LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000 LIGHTROOM_GLOBAL_CONTRAST=0.000000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_GAMMA=0.000000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000 LIGHTROOM_GLOBAL_SATURATION=0.000000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000 LIGHTROOM_GLOBAL_TEMPERATURE=0.000000 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_GLOBAL_VIBRANCE=0.000000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000 LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=0.000000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_ORANGE_SATURATION=0.000000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_RED_SATURATION=0.000000 LIGHTROOM_VIGNETTE_AMOUNT=1.000000 LIGHTROOM_VIGNETTE_BLEND_MODE=1 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_YELLOW_SATURATION=0.000000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [qUINT_rtgi.fx] FADEOUT_MODE_UI=1 RT_AO_AMOUNT=4.000000 RT_BACKFACE_MIRROR=1 RT_DEBUG_VIEW=0 RT_DO_RENDER=0 RT_FADE_DEPTH=0.500000 RT_HIGHP_LIGHT_SPREAD=0 RT_IBL_AMOUT=0.000000 RT_IL_AMOUNT=4.000000 RT_IL_BOUNCE_WEIGHT=0.250000 RT_RAY_AMOUNT=3 RT_RAY_STEPS=12 RT_ROUGHNESS=1.000000 RT_SAMPLE_RADIUS=4.000000 RT_SAMPLE_RADIUS_FAR=0.000000 RT_SPECULAR=1.000000 RT_Z_THICKNESS=0.500000 SKY_COLOR_AMBIENT_MIX=0.200000 SKY_COLOR_AMT=4.000000 SKY_COLOR_SAT=1.000000 SKY_COLOR_TINT=1.000000,1.000000,1.000000 UIHELP=0 UIHELP2=0 [qUINT_ssr.fx] SSR_ACCEPT_RANGE=2.500000 SSR_FADE_DIST=0.500000 SSR_FIELD_OF_VIEW=50.000000 SSR_FILTER_SIZE=0.500000 SSR_FRESNEL_EXP=5.000000 SSR_JITTER_AMOUNT=0.250000 SSR_RAY_INC=1.600000 SSR_REFLECTION_INTENSITY=0.500000 SSR_RELIEF_AMOUNT=0.050000 SSR_RELIEF_SCALE=0.350000 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_UpperThreshold=0.200000 iRBM_SampleCount=32 [RetroFog.fx] bAutoColor=0 bCurved=1 bDithering=1 f2Curve=0.000000,1.000000 f3Color=0.000000,0.000000,0.000000 fOpacity=1.000000 fQuantize=255.000000 fStart=0.000000 [Sepia.fx] Strength=0.580000 Tint=0.550000,0.430000,0.420000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [SurfaceBlur.fx] BlurEdge=0.500000 BlurOffset=1.000000 BlurRadius=1 BlurStrength=1.000000 DebugMode=0 [Temporal_AA.fx] Clamping_Adjust=0.000000 Debug=0 Delta=0 Delta_Power=0.250000 Depth_CutOff=0.000000 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 Persistence=0.125000 Similarity=0.250000 [TiltShift.fx] Axis=0 BlurCurve=5.000000 BlurMultiplier=6.000000 BlurSamples=11 Line=1 Offset=-0.340000 [Unsharp.fx] Amount=1.000000 BlurScale=1.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0

Screenshots

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