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God of War Pure Light Cinematic

Preset for God of War
Created by jcrodriguesjr
Added Jan. 20, 2022
Shader used: ReShade
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Effects=AdaptiveSharpen.fx,Curves.fx,Tonemap.fx,AmbientLight.fx,DPX.fx,Technicolor2.fx,HighPassSharpen.fx,GaussianBlur.fx,Clarity.fx,LiftGammaGain.fx,Vibrance.fx,Bloom.fx,Border.fx KeyBorder=114,0,0,0 KeyBorder@Border.fx=114,0,0,0 PreprocessorDefinitions= Techniques=AdaptiveSharpen@AdaptiveSharpen.fx,AmbientLight@AmbientLight.fx,Tonemap@Tonemap.fx,Technicolor2@Technicolor2.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,DPX@DPX.fx,Curves@Curves.fx,GaussianBlur@GaussianBlur.fx,HighPassSharp@HighPassSharpen.fx,LiftGammaGain@LiftGammaGain.fx,Vibrance@Vibrance.fx,BloomAndLensFlares@Bloom.fx TechniqueSorting=AdaptiveSharpen@AdaptiveSharpen.fx,AmbientLight@AmbientLight.fx,Tonemap@Tonemap.fx,Technicolor2@Technicolor2.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,DPX@DPX.fx,Curves@Curves.fx,GaussianBlur@GaussianBlur.fx,HighPassSharp@HighPassSharpen.fx,LiftGammaGain@LiftGammaGain.fx,Vibrance@Vibrance.fx,BloomAndLensFlares@Bloom.fx,Border@Border.fx,HDR@FakeHDR.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,MouseReplacement@Mouse.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveFog@AdaptiveFog.fx,DisplayDepth@DisplayDepth.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,GlitchB@Glitch.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,prod80_02_Bloom@PD80_02_Bloom.fx,Dither@Dither.fx,MultiFX@MultiFX.fx,UnrealLens@UnrealLens.fx,CinematicDOF@CinematicDOF.fx,CinematicDOF@CinematicDOF.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,GrainSpread@GrainSpread.fx,FilmicSharpen@FilmicSharpen.fx,MultiLUT@MultiLUT.fx,MultiLUT@MultiLUT.fx,DepthHaze@DepthHaze.fx,DepthHaze@DepthHaze.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,Unsharp@Unsharp.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,Flipbook@Flipbook.fx,HexLensFlare@HexLensFlare.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,ImageTest@Image.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,MXAO@MXAO.fx,Emphasize@Emphasize.fx,Emphasize@Emphasize.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,Vignette@Vignette.fx,ColorLab@ColorLab.fx,Interlaced@Interlaced.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,HQ4X@HQ4X.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,MagicBorder@MagicBorder.fx,NeoBloom@NeoBloom.fx,VirtualResolution@VirtualResolution.fx,ColorMatrix@ColorMatrix.fx,Letterbox@Letterbox.fx,SCurve@SCurve.fx,HSLShift@HSLShift.fx,Nightvision@NightVision.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,ArcaneBloom@ArcaneBloom.fx,Colourfulness@Colourfulness.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,Tint@Sepia.fx,EyeAdaption@EyeAdaption.fx,Layer@Layer.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,VariableRateShading@VRS_Map.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,AreaCopy@AreaCopy.fx,NormalMap@NormalMap.fx,PandaFX@PandaFX.fx,Levels@Levels.fx,ContrastStretch@ContrastStretch.fx,SharpContrast@SharpContrast.fx,ArtisticVignette@ArtisticVignette.fx,AspectRatioComposition@AspectRatioComposition.fx,PerfectPerspective@PerfectPerspective.fx,PerfectPerspective@PerfectPerspective.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,MotionBlur@FakeMotionBlur.fx,LevelsPlus@LevelsPlus.fx,Nostalgia@Nostalgia.fx,AdvancedCRT@CRT.fx,Sketch@Sketch.fx,Wave@Wave.fx,FilmGrain@FilmGrain.fx,Pantomorphic@PerfectPerspective2.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,ASCII@ASCII.fx,ColorfulPoster@ColorfulPoster.fx,Oilify@Oilify.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,WhitepointerFixer@WhitepointFixer.fx,SlitScan@SlitScan.fx,FilmGrain2@FilmGrain2.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRatio.fx,Overlay@Overlay.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,SimpleGrain@SimpleGrain.fx,prod80_03_Levels@PD80_03_Levels.fx,ColorIsolation@ColorIsolation.fx,CRT_Lottes@CRT_Lottes.fx,AspectRatioSuite@AspectRatioSuite.fx,SunsetFilter@SunsetFilter.fx,ZigZag@ZigZag.fx,FilmicPass@FilmicPass.fx,CRT_Yee64@CRT_Yee64.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,Bloom@qUINT_bloom.fx,Comic@Comic.fx,LiquidLens@LiquidLens.fx,SMAA@SMAA.fx,CRT_Yeetron@CRT_Yeetron.fx,Bessel_Bloom@Bessel_Bloom.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,CanvasFog@CanvasFog.fx,SuperDepth3D@SuperDepth3D.fx,HotsamplingHelper@HotsamplingHelper.fx,Debanding@qUINT_deband.fx,Flashlight@Flashlight.fx,Before@Splitscreen.fx,After@Splitscreen.fx,LocalContrastCS@LocalContrastCS.fx,MeshEdges@MeshEdges.fx,BilateralComic@BilateralComic.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,Pong@Pong.fx,CA@ChromaticAberration.fx,StageDepth@StageDepth.fx,FlexibleCA@FlexibleCA.fx,LumaSharpen@LumaSharpen.fx,MultiTonePoster@MultiTonePoster.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,Daltonize@Daltonize.fx,FocalDOF@FocalDOF.fx,PPFXBloom@PPFX_Bloom.fx,LUT@LUT.fx,ADOF@qUINT_dof.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,SurfaceBlur@SurfaceBlur.fx,FramerateLimiter@FramerateLimiter.fx,RemoveTint@RemoveTint.fx,Deband@Deband.fx,Flip@Flip.fx,PPFX_Godrays@PPFX_Godrays.fx,LeiFx_Tech@3DFX.fx,RetroTint@RetroTint.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,MagicBloom@MagicBloom.fx,DeepFry@DeepFry.fx,FXAA@FXAA.fx,Swirl@Swirl.fx,Lightroom@qUINT_lightroom.fx,FreezeShot@FreezeShot.fx,Technicolor@Technicolor.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,Monochrome@Monochrome.fx,UIMaskCreator@UIMaskCreator.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,CheckerboardInterlace@CheckerboardInterlace.fx,MXAO@qUINT_mxao.fx,MagicHDR@MagicHDR.fx,StageDepthPlus@StageDepthPlus.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,BulgePinch@BulgePinch.fx,DELC_Sharpen@qUINT_sharp.fx,MBMB@MBMB.fx,TinyPlanet@TinyPlanet.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,Cartoon@Cartoon.fx,MinimalColorGrading@MinimalColorGrading.fx,RetroFog@RetroFog.fx,ContrastAdaptiveSharpen@CAS.fx,SSR@qUINT_ssr.fx,RTGlobalIllumination@qUINT_rtgi.fx,Blooming_HDR@BloomingHDR.fx,DeHaze@Dehaze.fx,Checkerboard@Checkerboard.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,TrackingRays@TrackingRays.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,KNearestNeighbors@Denoise.fx,NonLocalMeans@Denoise.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,GaussianBlurCS@GaussianBlurCS.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,Depth3D@Depth3D.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,Monocular_Cues@Depth_Cues.fx,DepthAlpha@DepthAlpha.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,Flair@Flair.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,SSDO_Plus@GloomAO.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,PCGI_One@RadiantGI.fx,Smart_Sharp@Smart_Sharp.fx,TAA@Temporal_AA.fx,Trails@Trails.fx [AdaptiveSharpen.fx] curveslope=0.400000 curve_height=0.400000 D_compr_high=0.504000 D_compr_low=0.253000 D_overshoot=0.009000 L_compr_high=0.337000 L_compr_low=0.169000 L_overshoot=0.003000 max_scale_lim=0.100000 pm_p=0.750000 scale_cs=0.056000 scale_lim=0.100000 [AmbientLight.fx] alAdapt=2.080000 alAdaptBaseBlackLvL=3 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=0.720000 alDirtOVInt=2.000000 alInt=2.200000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=4294967295 AL_Adaptive=2 AL_Dirt=0 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=4294967295 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=4294967295 bLenzEnable=0 fAnamFlareAmount=20.000000 fAnamFlareColor=1.000000,1.000000,1.000000 fAnamFlareCurve=1.870000 fAnamFlareThreshold=1.000000 fAnamFlareWideness=1.000000 fBloomAmount=0.100000 fBloomSaturation=0.820000 fBloomThreshold=0.811000 fBloomTint=0.999990,0.999992,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.257000 fChapFlareIntensity=35.650002 fChapFlareSize=0.800000 fChapFlareTreshold=0.990000 fFlareBlur=1.000000 fFlareIntensity=0.200000 fFlareLuminance=1.000000 fFlareTint=0.000000,0.000000,0.000000 fGodrayDecay=1.002000 fGodrayDensity=0.992000 fGodrayExposure=1.004000 fGodrayThreshold=0.999860 fGodrayWeight=0.998000 fLensdirtIntensity=0.780000 fLensdirtSaturation=0.000000 fLensdirtTint=0.048299,0.544355,0.985294 fLenzIntensity=2.860000 fLenzThreshold=1.000000 iBloomMixmode=1 iChapFlareCount=20 iGodraySamples=600 iLensdirtMixmode=1 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,20.000000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=4 ClarityDarkIntensity=0.500000 ClarityLightIntensity=0.500000 ClarityOffset=1.000000 ClarityRadius=2 ClarityStrength=0.350000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Curves.fx] Contrast=0.300000 Formula=1 Mode=2 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=2.320000 Strength=0.090000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [GaussianBlur.fx] GaussianBlurOffset=0.300000 GaussianBlurRadius=2 GaussianBlurStrength=0.300000 [HighPassSharpen.fx] HighPassBlendIfDark=0 HighPassBlendIfLight=255 HighPassBlendMode=1 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=1.000000 HighPassSharpRadius=1 HighPassSharpStrength=0.400000 HighPassViewBlendIfMask=0 HighPassViewSharpMask=0 [LiftGammaGain.fx] RGB_Gain=1.019000,1.019000,1.159000 RGB_Gamma=0.960000,1.000000,0.880000 RGB_Lift=1.000000,1.000000,1.060000 [MXAO.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GAMMA=1.000000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [Technicolor2.fx] Brightness=1.290000 ColorStrength=0.784314,0.784314,0.784314 Saturation=0.405000 Strength=0.660000 [Tonemap.fx] Bleach=0.000000 Defog=0.010000 Exposure=-0.000000 FogColor=0.041955,0.336052,0.950980 Gamma=1.000000 Saturation=0.200000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=-0.600000,0.000000,0.000000

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