SweetFX Settings DB
Latest forum threads
3 minutes ago
13 minutes ago
by mailto
26 minutes ago
by Adam
32 minutes ago

Type Lumina HD: Land of Shadows

Created by bobdotexe
Added Nov. 28, 2022
Shader used: ReShade
Preset description:
An attempt to make "Melty Blood: Type Lumina" look better at 1080p and beyond, without changing the art style too much. Includes smart upscaling, High quality Anti-aliasing, and slight bloom enhancements (rendered at native resolution), and some slight tweaks to color range. This should overall help the existing art/style look more like it was designed for 1080p or 4k+HDR, with a very small performance impact. (You may want to adjust the brightness/bloom a little based on your display.)
Download preset Show / Hide settings
PreprocessorDefinitions=CMAA2_STATIC_QUALITY_PRESET=4,CMAA2_EXTRA_SHARPNESS=1,CMAA2_PERFORMANCE_HACK=0,FXAA_QUALITY__PRESET=25 Techniques=Smart_Sharp@Smart_Sharp.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_02_Bloom@PD80_02_Bloom.fx,SMAA@SMAA.fx TechniqueSorting=Smart_Sharp@Smart_Sharp.fx,ContrastAdaptiveSharpen@CAS.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_02_Bloom@PD80_02_Bloom.fx,SMAA@SMAA.fx,PCGI_One@RadiantGI.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,After@BeforeAfter.fx,After@Splitscreen.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioSuite@AspectRatioSuite.fx,Before@BeforeAfter.fx,Before@Splitscreen.fx,BilateralComic@BilateralComic.fx,Bloom@qUINT_bloom.fx,Blooming_HDR@BloomingHDR.fx,BlueNoiseMotion@BlueNoiseMotionBlur.fx,Border@Border.fx,CA@ChromaticAberration.fx,Cartoon@Cartoon.fx,Checkerboard@Checkerboard.fx,CheckerboardInterlace@CheckerboardInterlace.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,CinematicDOF@CinematicDOF.fx,Clarity@Clarity.fx,CMAA_2@CMAA_2.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorLab@ColorLab.fx,ColorMatrix@ColorMatrix.fx,Comic@Comic.fx,ContrastStretch@ContrastStretch.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,DeepFry@DeepFry.fx,DeHaze@Dehaze.fx,DELC_Sharpen@qUINT_sharp.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DPX@DPX.fx,Emphasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,FGFXFCSB16X@FGFXFastCascadedSeparableBlur16X.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,FilmGrain@FilmGrain.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FXAA@FXAA.fx,SSDO_Plus@GloomAO.fx,GoldenRatio@GoldenRatio.fx,Halftone@Halftone.fx,HDR@FakeHDR.fx,HeightFog@Heightfog.fx,HexLensFlare@HexLensFlare.fx,Image@Image.fx,Interlaced@Interlaced.fx,Layer@Layer.fx,LensDistort@LensDistort.fx,Letterbox@Letterbox.fx,Levels@Levels.fx,LiftGammaGain@LiftGammaGain.fx,Lightroom@qUINT_lightroom.fx,LiquidLens@LiquidLens.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBorder@MagicBorder.fx,MagicHDR@MagicHDR.fx,MBMB@MBMB.fx,MeshEdges@MeshEdges.fx,MinimalColorGrading@MinimalColorGrading.fx,Monochrome@Monochrome.fx,Monocular_Cues@Depth_Cues.fx,MouseReplacement@Mouse.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.fx,MultiTonePoster@MultiTonePoster.fx,MXAO@qUINT_mxao.fx,NeoBloom@NeoBloom.fx,NormalMap@NormalMap.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Nostalgia@Nostalgia.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PandaFX@PandaFX.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RemoveTint@RemoveTint.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,ReVeil_Bottom@ReVeil.fx,ReVeil_Top@ReVeil.fx,SCurve@SCurve.fx,SharpContrast@SharpContrast.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SSR@qUINT_ssr.fx,SunsetFilter@SunsetFilter.fx,TAA@Temporal_AA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,WhitepointerFixer@WhitepointFixer.fx [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveTonemapper.fx] AdaptFocalPoint=0.503000,0.503000 AdaptPrecision=6 AdaptRange=0.000000,1.000000 AdaptSensitivity=3.000000 AdaptTime=1.000000 Amount=0.783000 Exposure=-2.248000 FixWhitePoint=0 TonemapOperator=0 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=1.000000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0 uAdapt_Sensitivity=1.045000 uAdapt_Time=1.000000 uBloomIntensity=0.310000 uExposure=1.000000 uMaxBrightness=100.000000 [ArtisticVignette.fx] BlendMode=0 VignetteColor=0.000000,0.000000,0.000000,1.000000 VignetteRatio=0.000000 VignetteShape=1 VignetteStartEnd=0.000000,1.000000 _Help=0 [ASCII.fx] Ascii_background_color=0.000000,0.000000,0.000000 Ascii_dithering=1 Ascii_dithering_debug_gradient=0 Ascii_dithering_intensity=2.000000 Ascii_font=1 Ascii_font_color=1.000000,1.000000,1.000000 Ascii_font_color_mode=1 Ascii_invert_brightness=0 Ascii_spacing=1 Ascii_swap_colors=0 [BloomingHDR.fx] Adapt_Adjust=0.250000 Adapt_Seek=0.251000 Auto_Bloom=5 Auto_Exposure=0 BloomCurve=2.000000 BloomSensitivity=1.908000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.100000,0.500000 Bloom_Spread=1.000000 CBT_Adjust=0.938000 Contrast=1.013000 Debug_View=0 Dither_Bloom=0.125000 Exp=-0.073000 Gamma=2.200000 GreyValue=0.118000 HDR_BP=0.065000 Inv_Tonemappers=3 Saturate=1.000000 Saturation=0.250000,0.250000 Tonemappers=0 WP=1.000000 [CAS.fx] Contrast=1.000000 Sharpening=0.800000 [CMAA_2.fx] DebugEdges=0 UIHELP=0 [DPX.fx] Colorfulness=2.500000 Contrast=0.101000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=2.659000 Strength=0.200000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [FXAA.fx] EdgeThreshold=0.127000 EdgeThresholdMin=0.070000 Subpix=0.068000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [NeoBloom.fx] BloomBlendMode=1 ColorFilter=1.000000,1.000000,1.000000 Intensity=1.000000 MagicMode=0 MaxBrightness=100.000000 Mean=0.000000 NormalizeBrightness=1 Padding=0.100000 Saturation=1.000000 Sigma=4.000000 Variance=5.000000 _Help=0 [PD80_02_Bloom.fx] bExposure=0.808000 BKelvin=7921 BloomLimit=0.513000 BloomMix=0.344000 BloomSaturation=1.025000 BlurSigma=22.254000 debugBloom=0 dither_strength=0.394000 enableBKelvin=1 GreyValue=0.296000 [PD80_03_Shadows_Midtones_Highlights.fx] blendcolor_h=1.000000,1.000000,1.000000 blendcolor_m=0.485294,0.485294,0.485294 blendcolor_s=0.000000,0.000000,0.000000 blendmode_h=0 blendmode_m=0 blendmode_s=0 brightness_h=0.000000 brightness_m=0.000000 brightness_s=0.000000 contrast_h=0.000000 contrast_m=0.162000 contrast_s=0.239000 dither_strength=2.000000 enable_dither=0 exposure_h=0.000000 exposure_m=0.000000 exposure_s=0.000000 luma_mode=1 opacity_h=0.000000 opacity_m=0.000000 opacity_s=0.000000 saturation_h=0.000000 saturation_m=-0.301000 saturation_s=0.000000 separation_mode=1 tint_h=0.000000 tint_m=0.000000 tint_s=0.000000 vibrance_h=0.000000 vibrance_m=0.000000 vibrance_s=0.000000 [SMAA.fx] CornerRounding=41 DebugOutput=0 DepthEdgeDetectionThreshold=0.082000 EdgeDetectionThreshold=0.098000 EdgeDetectionType=1 MaxSearchSteps=84 MaxSearchStepsDiagonal=17 PredicationEnabled=1 PredicationScale=1.493000 PredicationStrength=1.487000 PredicationThreshold=0.990000 [Smart_Sharp.fx] B_Grounding=0.161000 CAM_IOB=0 CA_Mask_Boost=1 CA_Removal=0 ClampSharp=1 Debug_View=0 Denoise_Power=0.500000 Depth_Map=0 Depth_Map_Adjust=161.399994 Depth_Map_Flip=0 F_DeNoise=2 No_Depth_Map=1 Sharpness=0.715000 [Temporal_AA.fx] Clamping_Adjust=0.000000 Debug=0 Delta=0 Delta_Power=0.169000 Depth_CutOff=0.000000 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 Persistence=0.008000 Similarity=-0.589000

Comments

You need to be logged in to post a comment