KeyPCGI_One@RadiantGI.fx=0
PreprocessorDefinitions=
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[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=10.150000
alLensInt=2.000000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=0
AL_Dirt=1
AL_DirtTex=0
AL_Dither=1
AL_Lens=0
AL_Vibrance=0
[CAS.fx]
Contrast=0.800000
Sharpening=1.000000
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[ColorMatrix.fx]
ColorMatrix_Blue=0.200000,0.100000,0.800000
ColorMatrix_Green=0.380000,0.100000,0.700000
ColorMatrix_Red=1.000000,0.000000,0.000000
Strength=0.750000
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=0.960000
col_noise=1
enable_dither=0
lim_luma=0.700000
[Curves.fx]
Contrast=0.300000
Formula=1
Mode=2
[DPX.fx]
Colorfulness=1.500000
Contrast=0.000000
RGB_C=0.360000,0.340000,0.300000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=1.000000
Strength=0.200000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[GaussianBlur.fx]
GaussianBlurOffset=0.250000
GaussianBlurRadius=1
GaussianBlurStrength=0.300000
[Gravity.fx]
allowOverlapping=0
BlendColor=0.550000,1.000000,0.950000
EffectFactor=1.000000
FilterColor=0.550000,1.000000,0.950000
FilterRange=0.500000
FocusDepth=0.026000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.001000
GravityIntensity=0.500000
GravityRNG=75.000000
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
Sphere_FocusVertical=0.500000
Spherical=0
useImage=0
[Levels.fx]
BlackPoint=10
HighlightClipping=0
WhitePoint=240
[LiftGammaGain.fx]
RGB_Gain=1.000000,2.000000,2.000000
RGB_Gamma=1.000000,2.000000,2.000000
RGB_Lift=1.000000,2.000000,2.000000
[Prism.fx]
AchromatAmount=0.000000
ChromaticSamplesLimit=64
K=0.016000,0.000000,0.000000,0.000000
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.250000
BLOOM_ADAPT_MODE=0
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_CURVE=2.500000
BLOOM_INTENSITY=1.000000
BLOOM_LAYER_MULT_1=0.025000
BLOOM_LAYER_MULT_2=0.025000
BLOOM_LAYER_MULT_3=0.025000
BLOOM_LAYER_MULT_4=0.050000
BLOOM_LAYER_MULT_5=0.250000
BLOOM_LAYER_MULT_6=0.005000
BLOOM_LAYER_MULT_7=0.005000
BLOOM_SAT=2.000000
BLOOM_TONEMAP_COMPRESSION=4.000000
[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.000000
GI_Power=1.000000
GI_Ray_Length=250.000000
GI_Res=0.800000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=0.125000,0.000000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=1.000000,0.500000
samples=6.000000
SamplesXY=6
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.250000
Target_Lighting=0.050000
Trim=0.000000
Wrap=0.500000
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[Temporal_AA.fx]
Clamping_Adjust=0.000000
Debug=0
Delta=0
Delta_Power=0.250000
Depth_CutOff=0.000000
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
Persistence=0.125000
Similarity=0.250000
[Tonemap.fx]
Bleach=-0.050000
Defog=0.000000
Exposure=0.068000
FogColor=0.000000,0.000000,1.000000
Gamma=1.100000
Saturation=0.000000