KeyPCGI_One@RadiantGI.fx=46,1,0,0
Techniques=HDR@FakeHDR.fx,LumaSharpen@LumaSharpen.fx,SMAA@SMAA.fx,Technicolor2@Technicolor2.fx
[FakeHDR.fx]
HDRPower=1.367000
radius1=1.292000
radius2=1.459000
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.164000
sharp_strength=1.250000
show_sharpen=0
[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.000000
GI_Power=1.000000
GI_Ray_Length=250.000000
GI_Res=0.800000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=0.276000,0.006000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=0.671000
PP_Options=0
RadiantGI=0
Reflectivness=0.602000,0.287000
samples=6.000000
SamplesXY=6
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.250000
Target_Lighting=0.076000
Trim=0.000000
Wrap=0.500000
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[Technicolor2.fx]
Brightness=0.500000
ColorStrength=0.235294,0.235294,0.325490
Saturation=0.676000
Strength=0.764000