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Cinematic dash

Preset for Geometry Dash
Created by Endous
Added Aug. 20, 2024
Updated 20 Aug 21:52 CEST
Shader used: ReShade
Preset description:
Vibrant ReShade Preset for geometry dash with hdr, bloom, god rays, color correction and small volume effect. Can reduce performance.
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Techniques=Bessel_Bloom@Bessel_Bloom.fx,HDR@FakeHDR.fx,MagicHDR@MagicHDR.fx,PPFX_Godrays@PPFX_Godrays.fx,SMAA@SMAA.fx,Technicolor@Technicolor.fx,Debanding@qUINT_deband.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,PerfectPerspective@PerfectPerspective.fx,MultiLUT@MultiLUT.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx [Bessel_Bloom.fx] Debug=0 Gamma=2.200000 Intensity=0.098000 K=128.000000 Performance=2 Saturation=1.000000 SoftKnee=0.500000 Threshold=0.700000 [FakeHDR.fx] HDRPower=1.230000 radius1=0.750000 radius2=0.870000 [MagicHDR.fx] BlendingAmount=1.000000 BlendingBase=1.000000 BloomAmount=0.045000 BloomBrightness=1.423000 BloomSaturation=1.855000 BlurSize=0.500000 Exposure=-0.500000 InputExposure=-0.750000 InvTonemap=2 ShowBloom=0 Tonemap=2 _Credits=0 _Help=0 _WipWarn=0 [MultiLUT.fx] fLUT_AmountChroma=0.750000 fLUT_AmountLuma=1.000000 fLUT_LutSelector=1 [PD80_01B_RT_Correct_Color.fx] debug_mode=0 dither_strength=1.000000 enable_dither=1 enable_fade=1 freeze=0 midCC_scale=0.500000 mid_use_alt_method=1 rt_blackpoint_method=1 rt_blackpoint_respect_luma=0 rt_bp_rl_str=1.000000 rt_bp_str=1.000000 rt_enable_blackpoint_correction=1 rt_enable_midpoint_correction=1 rt_enable_whitepoint_correction=1 rt_midpoint_respect_luma=1 rt_whitepoint_method=0 rt_whitepoint_respect_luma=1 rt_wp_rl_str=1.000000 rt_wp_str=1.000000 transition_speed=0.500000 [PD80_02_Cinetools_LUT.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=0 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [PerfectPerspective.fx] BorderColor=0.027000,0.027000,0.027000,0.960000 BorderCorner=0.062000 BorderGContinuity=3 BorderVignette=0 CalibrationMode=0 CalibrationModeView=0 CroppingFactor=0.500000 DimCalibrationBackground=1.000000 FovAngle=30 FovType=4 GridLook=0 GridSize=16 GridTilt=0.000000 GridWidth=2 K=0.500000 Ky=0.500000 MirrorBorder=0 ResScaleScreen=1920 ResScaleVirtual=1920 UseVignette=1 VignetteOffset=0.050000 [PPFX_Godrays.fx] pGodraysExposure=1.000000 pGodraysFalloff=1.000000 pGodraysFreq=2.500002 pGodraysSampleAmount=100 pGodraysSource=0.500000,0.400000 pGodraysThreshold=0.950000 [qUINT_deband.fx] AUTOMATE_BIT_DEPTH=1 BIT_DEPTH=8 DEBAND_MODE=2 SEARCH_RADIUS=0.500000 SKY_ONLY=0 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Technicolor.fx] Power=3.843000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.201000

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