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-Dark Sector-

Preset for Dark Sector
Created by Reboot_Shadez
Added Dec. 25, 2024
Shader used: ReShade
Preset description:
This is a presset i made for DS Made the colors a bit more vibrant added bloom and the clarity effect to it. When turned on the in-game post-proccesing it may look blue but you are free to change it! Hope you like it!
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Techniques=Clarity@Clarity.fx,LumaSharpen@LumaSharpen.fx,Technicolor2@Technicolor2.fx,Vibrance@Vibrance.fx,FilmicPass@FilmicPass.fx,HighPassSharp@HighPassSharpen.fx TechniqueSorting=Before@Splitscreen.fx,After@Splitscreen.fx,Blooming_HDR@BloomingHDR.fx,Clarity@Clarity.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DisplayDepth@DisplayDepth.fx,HDR@FakeHDR.fx,HDRBloom@HDRBloom.fx,HDRMotionBlur@HDRMotionBlur.fx,HDR_Saturation@HDRSaturation.fx,Levels@Levels.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,Tonemap@Tonemap.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AmbientLight@AmbientLight.fx,BloomAndLensFlares@Bloom.fx,Colourfulness@Colourfulness.fx,FilmGrain2@FilmGrain2.fx,FilmicPass@FilmicPass.fx,GaussianBlur@GaussianBlur.fx,GlitchB@Glitch.fx,KNearestNeighbors@Denoise.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,HighPassSharp@HighPassSharpen.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,LevelsPlus@LevelsPlus.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,MagicBloom@MagicBloom.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,MotionBlur@FakeMotionBlur.fx,SurfaceBlur@SurfaceBlur.fx [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=12.530000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=35.410999 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.800000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=1 [BloomingHDR.fx] Adapt_Adjust=0.500000 Adapt_Seek=0.500000 Auto_Bloom=1 Auto_Exposure=0 BloomCurve=1.613000 BloomSensitivity=1.305000 Bloom_BA_iToneMapper=0 Bloom_Intensity=0.100000,0.500000 Bloom_Spread=1.510000 CBT_Adjust=0.939000 Contrast=1.000000 Debug_View=0 Dither_Bloom=0.093000 Exp=0.000000 Gamma=2.200000 GreyValue=0.128000 HDR_BP=0.500000 Inv_Tonemappers=3 Saturate=1.000000 Saturation=0.250000,0.250000 Tonemappers=0 WP=1.000000 [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [Clarity.fx] ClarityBlendIfDark=74 ClarityBlendIfLight=150 ClarityBlendMode=2 ClarityDarkIntensity=0.264000 ClarityLightIntensity=0.000000 ClarityOffset=3.000000 ClarityRadius=2 ClarityStrength=0.360000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.400000 col_noise=1 enable_dither=0 lim_luma=0.700000 [Daltonize.fx] Type=0 [Deband.fx] banding_depth=1.000000 debug_output=0 enable_depthbuffer=0 enable_sdeviation=1 enable_weber=1 iterations=1 range=24.000000 t1=0.007000 t2=0.040000 [DisplayDepth.fx] bUIShowOffset=0 bUIUseLivePreview=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIOffset=0,0 iUIPresentType=2 iUIReversed=0 iUIUpsideDown=0 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=1 bMatsoDOFChromaEnable=1 DOF_AUTOFOCUS=1 DOF_BLURRADIUS=15.000000 DOF_FARBLURCURVE=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_FOCUSRADIUS=0.050000 DOF_FOCUSSAMPLES=6 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=1.600000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=15.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=8.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 iADOF_ShapeQuality=17 iGPDOFPolygonCount=5 iGPDOFQuality=6 iMagicDOFBlurQuality=8 iMatsoDOFBokehQuality=2 iRingDOFRings=4 iRingDOFSamples=6 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [FakeHDR.fx] HDRPower=1.255000 radius1=0.793000 radius2=0.870000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.400000 [FilmGrain2.fx] coloramount=0.600000 grainamount=0.050000 grainsize=1.600000 lumamount=1.000000 [FilmicPass.fx] BaseCurve=1.500000 BaseGamma=0.969000 Bleach=0.707000 BlueCurve=1.068000 Contrast=1.000000 EffectGamma=0.650000 EffectGammaB=1.071000 EffectGammaG=0.992000 EffectGammaR=1.229000 Fade=0.372000 GreenCurve=1.139000 Linearization=0.500000 LumCoeff=0.212656,0.715158,0.072186 RedCurve=0.844000 Saturation=-0.110000 Strength=0.974000 [FineSharp.fx] cstr=0.900000 lstr=1.490000 pstr=1.272000 sstr=2.000000 xrep=0.250000 xstr=0.190000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1 GaussianBlurStrength=0.300000 [Glitch.fx] Amount=1.000000 bUseUV=0 [HDRBloom.fx] UI_BLOOM_AMOUNT=0.050000 UI_BLOOM_BLENDING_TYPE=1 UI_BLOOM_BLUR_SIZE=2.000000 UI_BLOOM_BRIGHTNESS=1.000000 UI_BLOOM_DEBUG_RAW=0 UI_BLOOM_INV_TMO=0 UI_BLOOM_SATURATION=1.000000 UI_BLOOM_SECOND_BLUR_SIZE=5.000000 UI_BLOOM_SHOW_DEBUG=0 UI_IN_COLOR_SPACE=1 UI_SAMPLE_COUNT=0 [HDRMotionBlur.fx] README=0 UI_BLUR_BLUE_NOISE=0.250000 UI_BLUR_BLUE_NOISE_DEBUG=0 UI_BLUR_BLUE_THRESHOLD=0.000125 UI_BLUR_CENTER_SAMPLING=0.200000 UI_BLUR_CURVE=1 UI_BLUR_LENGTH=0.250000 UI_BLUR_LENGTH_CLAMP=0.135000 UI_IN_COLOR_SPACE=1 [HDRSaturation.fx] UI_SATURATION_AMOUNT=75.000000 UI_SATURATION_COLORS_LIMIT=0.600000 UI_SATURATION_GAMUT_EXPANSION=100.000000 UI_SATURATION_GAMUT_EXPANSION_CLIPPING_LIMIT=0.900000 UI_SATURATION_KEEP_BRIGHTNESS=0 UI_SATURATION_LIMIT=0.995000 UI_SATURATION_LUMA_LIMIT=0.950000 UI_SATURATION_METHOD=5 [HighPassSharpen.fx] HighPassBlendIfDark=0 HighPassBlendIfLight=255 HighPassBlendMode=4 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=0.677000 HighPassSharpRadius=2 HighPassSharpStrength=0.400000 HighPassViewBlendIfMask=0 HighPassViewSharpMask=0 [HQ4X.fx] k=-1.100000 lum_add=0.330000 max_w=0.750000 min_w=0.030000 mx=1.000000 s=1.500000 [HSLShift.fx] HUEBlue=0.250000,0.250000,0.750000 HUECyan=0.250000,0.750000,0.750000 HUEGreen=0.250000,0.750000,0.250000 HUEMagenta=0.750000,0.250000,0.750000 HUEOrange=0.750000,0.500000,0.250000 HUEPurple=0.500000,0.250000,0.750000 HUERed=0.750000,0.250000,0.250000 HUEYellow=0.750000,0.750000,0.250000 [Levels.fx] BlackPoint=16 HighlightClipping=0 WhitePoint=235 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LightDoF.fx] bLightDoF_AutoFocus=1 bLightDoF_UseCA=0 bLightDoF_UseMouseFocus=0 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 fLightDoF_AutoFocusSpeed=0.100000 fLightDoF_ManualFocus=0.000000 fLightDoF_Width=5.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=0.830000 fAdapt_Speed=0.100000 fBloom_Intensity=0.547000 fBloom_Threshold=2.000000 fDirt_Intensity=0.280000 fExposure=0.500000 iAdapt_Precision=5 iDebug=0 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_UpperThreshold=0.200000 iRBM_SampleCount=32 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [SurfaceBlur.fx] BlurEdge=0.500000 BlurOffset=1.000000 BlurRadius=1 BlurStrength=1.000000 DebugMode=0 [Technicolor.fx] Power=5.054000 RGBNegativeAmount=1.000000,1.000000,1.000000 Strength=0.000000 [Technicolor2.fx] Brightness=0.779000 ColorStrength=0.101499,0.101499,0.431373 Saturation=1.000000 Strength=1.000000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=0.000000 [Vibrance.fx] Vibrance=0.048000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0

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