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XIII Xbox Original ReShade

Preset for XIII (2003)
Created by Sid579masterrace
Added July 2, 2026
Updated 2 Jul 19:28 CEST
Shader used: ReShade
Preset description:
I transferred the colors from the original Xbox version of a cel-shaded first-person shooter XIII by Ubisoft, and I'm happy to share it with you! The PC version has bleak gamma and lighting because the team who worked on the PC port quite honestly broke the game's lighting and histogram. The original Ubisoft team never intended for the game to look gray or bleak. On the contrary, they wanted it to look bright, vibrant, and colorful — just like real '80s comic book pages would look like! Below you can find both preset for ReShadePreset.ini file and a screenshot with a LUT bar modified for Original Xbox's colors and lighting. You don't need to use dozens of shaders like Levels, HDR, etc., which will only lower your performance for no reason. LUT.fx does all the dirty work for you — just turn it on, and that's it! Have fun and enjoy XIII as it was meant to be experienced by game developers!
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Techniques=LUT@LUT.fx,Vignette@Vignette.fx,FXAA@FXAA.fx TechniqueSorting=LUT@LUT.fx,Vignette@Vignette.fx,FXAA@FXAA.fx,Vibrance@Vibrance.fx,Daltonize@Daltonize.fx,UIMask_Bottom@UIMask.fx,Deband@Deband.fx,DisplayDepth@DisplayDepth.fx,UIMask_Top@UIMask.fx [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1 GAMMA_LEVEL=1.000000 LEIFX_LINES=1.000000 LEIFX_PIXELWIDTH=1.500000 [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=0 AdaptRange=0.000000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=1.000000 Exposure=-1.499997 FixWhitePoint=1 TonemapOperator=1 [ASCII.fx] Ascii_background_color=0.000000,0.000000,0.000000 Ascii_dithering=1 Ascii_dithering_debug_gradient=0 Ascii_dithering_intensity=2.000000 Ascii_font=1 Ascii_font_color=1.000000,1.000000,1.000000 Ascii_font_color_mode=1 Ascii_invert_brightness=0 Ascii_spacing=1 Ascii_swap_colors=0 [AspectRatio.fx] A=0.000000 Color=0.027000,0.027000,0.027000,0.170000 Zoom=1.000000 [BasicCRT.fx] refreshTime=32.000000 rowNum=320.000000 [BeforeAfter.fx] EdgeAngle=0 EdgeBlur=0 EdgeOffset=0.000000 LineColor=0.062500,0.062500,0.062500 LineWidth=8 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,0.000000 [Cartoon.fx] EdgeSlope=1.500000 Power=3.463000 [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [Checkerboard.fx] TileColorA=0.350000,0.350000,0.350000,1.000000 TileColorB=0.650000,0.650000,0.650000,1.000000 TileSize=20.000000 _Help=0 [Chromakey.fx] AntiAliased=0 Color=1 CustomColor=1.000000,0.000000,0.000000,0.500000 Floor=0 FloorAngle=1.000000 FOV=90 Pass=0 Precision=4 RadialX=0 RadialY=0 Threshold=0.500000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Chromaticity.fx] CHROMA_A_WEIGHT=0.299000 CHROMA_A_X=0.670000 CHROMA_A_Y=0.330000 CHROMA_B_WEIGHT=0.587000 CHROMA_B_X=0.210000 CHROMA_B_Y=0.710000 CHROMA_C_WEIGHT=0.114000 CHROMA_C_X=0.140000 CHROMA_C_Y=0.080000 CRT_TR=0.099000 CRT_TR0=0.018000 CRT_TR2=4.500000 GAMMAIN=2.400000 GAMMAOUT=2.200000 SCALE_W=1 [ChromaticitySimplified.fx] COLOR_MODE=1 Dx=1 [CinematicDOF.fx] AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.200000 BlurQuality=7.000000 BokehBusyFactor=0.500000 FarPlaneMaxBlur=1.000000 FNumber=2.800000 FocalLength=100.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightBoost=0.900000 HighlightGammaFactor=2.200000 HighlightShape=0 HighlightShapeGamma=2.200000 HighlightShapeRotationAngle=0.000000 HighlightSharpeningFactor=0.000000 ManualFocusPlane=10.000000 MitigateUndersampling=0 NearFarDistanceCompensation=1.000000 NearPlaneMaxBlur=1.000000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 PostBlurSmoothing=0.000000 ShowCoCValues=0 ShowOutOfFocusPlaneOnMouseDown=1 UseAutoFocus=1 UseMouseDrivenAutoFocus=1 [cmyk_halftone_dot.fx] frequency=1000.000000 [ColorMAME.fx] BluRatios=0.000000,0.000000,1.000000 Floor=0.000000,0.000000,0.000000 GrnRatios=0.000000,1.000000,0.000000 Offset=0.000000,0.000000,0.000000 Power=1.000000,1.000000,1.000000 RedRatios=1.000000,0.000000,0.000000 Saturation=1.000000 Scale=0.950000,0.950000,0.950000 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.400000 col_noise=1 enable_dither=0 lim_luma=0.700000 [Compare.fx] compare_mode=7 difference_scale=5.000000 ui_instructions=0 [ContrastSharpening.fx] BlendingMode=0 ContrastAmount=0.160000 DitheringEnabled=1 SharpenAmount=1.000000 SharpenRadius=16 [CoolRetroTerminal.fx] brightness=0.500000 contrast=0.850000 flickering=0.100000 glowingLine=0.200000 horizontalSync=0.160000 jitter=0.180000 rasterization=0 rgbShift=0.000000 saturationColor=0.000000 screenCurvature=0.100000 staticNoise=0.100000 terminalBackColor=0.040000,0.800000,0.400000 texture_sizeX=320.000000 texture_sizeY=240.000000 [CRT-Frutbunn.fx] blur=1.000000 CURVATURE=1 CURVED_SCANLINES=1 LIGHT=1 light=9 SCANLINES=1 texture_sizeX=320.000000 texture_sizeY=240.000000 [crt-nes-mini.fx] texture_sizeY=240.000000 [CRT-NewPixie.fx] acc_modulate=0.650000 blur_x=1.000000 blur_y=1.000000 curvature=2.000000 scanroll=1 use_frame=0 wiggle_toggle=0 [CRT-Yee64.fx] brightness=1.250000 intencity=1.200000,0.900000,0.900000 pixel_sizeX=320.000000 pixel_sizeY=240.000000 texture_sizeX=320.000000 texture_sizeY=240.000000 viewSizeHD=720 [CRT-Yeetron.fx] intencity=1.200000,0.900000,0.900000 pixel_sizeX=320.000000 pixel_sizeY=240.000000 texture_sizeX=320.000000 texture_sizeY=240.000000 viewSizeHD=720 [CRT.fx] Amount=1.000000 Angle=0.000000,0.000000 Brightness=0.900000 CornerSize=0.010000 Curvature=0 CurvatureRadius=1.500000 Gamma=2.400000 MonitorGamma=2.200000 Oversample=1 Overscan=1.010000 Resolution=1.150000 ScanlineGaussian=1 ScanlineIntensity=2 ViewerDistance=2.000000 [CRTCaligari.fx] COLOR_BOOST=1.450000 InputGamma=2.400000 OutputGamma=2.200000 SPOT_HEIGHT=0.650000 SPOT_WIDTH=0.900000 texture_sizeX=320.000000 texture_sizeY=240.000000 [CRTcgwg.fx] CRTCGWG_GAMMA=2.700000 texture_sizeX=320.000000 texture_sizeY=240.000000 video_sizeX=320.000000 video_sizeY=240.416000 [CRTCX.fx] m_brightness=0.500000 m_contrast=0.500000 m_curve_x=1.000000 m_curve_y=1.000000 m_gamma=0.500000 m_resolution_x=320 m_resolution_y=240 m_rgb_split_intensity=0.400000 m_scale_x=1.000000 m_scale_y=1.000000 m_scanline_intensity=0.200000 m_translate_x=0.000000 m_translate_y=0.000000 [CRTEasymode.fx] BRIGHT_BOOST=1.200000 DILATION=1 ENABLE_LANCZOS=1 GAMMA_INPUT=2.000000 GAMMA_OUTPUT=1.800000 MASK_DOT_HEIGHT=1.000000 MASK_DOT_WIDTH=1.000000 MASK_SIZE=1.000000 MASK_STAGGER=0.000000 MASK_STRENGTH=0.300000 SCANLINE_BEAM_WIDTH_MAX=1.500000 SCANLINE_BEAM_WIDTH_MIN=1.500000 SCANLINE_BRIGHT_MAX=0.650000 SCANLINE_BRIGHT_MIN=0.350000 SCANLINE_CUTOFF=400.000000 SCANLINE_STRENGTH=1.000000 SHARPNESS_H=0.500000 SHARPNESS_V=1.000000 texture_sizeX=320.000000 texture_sizeY=240.000000 video_sizeX=320.000000 video_sizeY=240.000000 [CRTFakeLottes.fx] crt_gamma=2.500000 maskDark=0.500000 maskLight=1.500000 monitor_gamma=2.200000 SCANLINE_BASE_BRIGHTNESS=0.950000 SCANLINE_SINE_COMP_A=0.000000 SCANLINE_SINE_COMP_B=0.400000 shadowMask=1.000000 video_sizeX=320.000000 video_sizeY=240.000000 warpX=0.031000 warpY=0.041000 [CRTGeom.fx] cornersize=0.030000 cornersmooth=1000.000000 CRTgamma=2.400000 CURVATURE=1.000000 d=1.500000 DOTMASK=0.300000 INTERLACED=1 interlace_toggle=1.000000 lum=0.000000 monitorgamma=2.200000 OVERSAMPLE=1 overscan_x=100.000000 overscan_y=100.000000 R=2.000000 scanline_weight=0.300000 SHARPER=1.000000 texture_sizeX=320.000000 texture_sizeY=240.000000 video_sizeX=240.000000 video_sizeY=240.000000 x_tilt=0.000000 y_tilt=0.000000 [CRTHyllian.fx] B=0.000000 BEAM_MAX_WIDTH=1.000000 BEAM_MIN_WIDTH=0.860000 BLUE_BOOST=1.000000 C=0.500000 COLOR_BOOST=1.500000 CRT_ANTI_RINGING=0.800000 CRT_MULRES_X=2.000000 CRT_MULRES_Y=2.000000 GREEN_BOOST=1.000000 InputGamma=2.500000 OutputGamma=2.200000 PHOSPHOR=1 RED_BOOST=1.000000 SCANLINES_STRENGTH=0.050000 SHARPNESS=1.000000 texture_sizeX=320.000000 texture_sizeY=240.000000 video_sizeX=320.000000 video_sizeY=240.000000 VSCANLINES=0.000000 [CRTKurg.fx] display_sizeX=320.000000 display_sizeY=240.000000 [CRTLottes.fx] bloomAmt=0.150000 brightBoost=1.000000 doBloom=1 hardBloomPix=-1.500000 hardBloomScan=-2.000000 hardPix=-3.000000 hardScan=-8.000000 maskDark=0.500000 maskLight=1.500000 resX=320.000000 resY=240.000000 scaleInLinearGamma=1.000000 shadowMask=3 shape=2.000000 video_sizeX=320.000000 video_sizeY=240.000000 warpX=0.031000 warpY=0.041000 [CRTLottes2.fx] CRTS_CONTRAST=0 CRTS_MASK_TYPE=2 CRTS_SATURATION=0 CRTS_TONE=1 CRTS_WARP=1 CRTS_WARP_X=64.000000 CRTS_WARP_Y=48.000000 INPUT_BLUR=-2.500000 INPUT_MASK=0.500000 INPUT_THIN=0.700000 INPUT_X=128 INPUT_Y=72 [CRTPi.fx] BLOOM_FACTOR=1.500000 CURVATURE_X=0.100000 CURVATURE_Y=0.150000 INPUT_GAMMA=2.400000 MASK_BRIGHTNESS=0.700000 OUTPUT_GAMMA=2.200000 SCANLINE_GAP_BRIGHTNESS=0.120000 SCANLINE_WEIGHT=6.000000 video_sizeX=320.000000 video_sizeY=240.000000 [CRTPotatoCool.fx] texture_sizeX=320.000000 texture_sizeY=240.000000 [CRTSim.fx] animate_artifacts=1 BloomPower=1.000000 BloomScalar=0.100000 CRTMask_Scale=0.250000 InputSizeX=256.000000 InputSizeY=224.000000 NTSCLerp=1.000000 Tuning_Artifacts=0.500000 Tuning_Barrel=0.250000 Tuning_Bleed=0.500000 Tuning_Mask_Brightness=0.500000 Tuning_Mask_Opacity=0.300000 Tuning_Overscan=0.950000 Tuning_Persistence=0.100000,0.000000,0.000000,1.000000 Tuning_Satur=1.000000 Tuning_Sharp=0.200000 [CRT_Lottes.fx] f2Warp=48.000000,24.000000 fBlur=2.500000 fDownscale=2.000000 fMask=0.500000 fThin=0.700000 [CRT_Yee64.fx] fDownScale=1.200000 iHeight=1080 iWidth=1920 [CRT_Yeetron.fx] fDownScale=1.200000 iHeight=1080 iWidth=1920 [CurvedMonitor.fx] BackgroundDim=0.500000 BorderColor=0.027000,0.027000,0.027000,0.960000 BorderZoom=1.000000 DistortBackground=1 GridColor=1.000000,1.000000,0.000000,1.000000 GridSize=16.000000 GridWidth=4.000000 MirrorBorder=1 MonitorCurvature=1500 MonitorHeight=34.000000 ViewDistance=70 [Curves.fx] Contrast=0.650000 Formula=4 Mode=0 [Daltonize.fx] Type=0 [Deband.fx] banding_depth=1.000000 debug_output=0 enable_depthbuffer=0 enable_sdeviation=1 enable_weber=1 iterations=1 range=24.000000 t1=0.007000 t2=0.040000 [Deconverge.fx] ConvergeX=0.000000,0.000000,0.000000 ConvergeY=0.000000,0.000000,0.000000 RadialConvergeX=0.000000,0.000000,0.000000 RadialConvergeY=0.000000,0.000000,0.000000 ScreenDims=320.000000,240.000000 TargetDims=320.000000,240.000000 [Defocus.fx] Defocus=0.000000,0.000000 [Denoise.fx] CounterThreshold=0.050000 GaussianSigma=50.000000 LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 [DepthAlpha.fx] ClearPreviousAlpha=1 ColorizeTransparency=0 DepthMultiplier=1.000000,0.500000,0.000000 DepthRange=0.000000,1.000000 DepthSmoothness=1.000000 TestColor=0.000000,0.000000,0.000000,1.000000 _Help=0 [DepthDarkness.fx] BlendFactor=1.000000 DarknessColor=0.000000,0.000000,0.000000 FocusPlane=0.010000 FocusPlaneMaxRange=50.000000 FocusRange=0.001000 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DirectionalDepthBlur.fx] BlendFactor=1.000000 BlurAngle=1.000000 BlurLength=0.100000 BlurQuality=0.500000 BlurType=0 FilterCircleDeformFactors=1.000000,1.000000 FilterCircleFeather=0.100000 FilterCircleRadius=0.100000 FilterCircleRotationFactor=0.000000 FlipFadeBlurInFeatherBand=0 FlipFocusPointTargetingBlurDirection=0 FocusPlane=0.010000 FocusPlaneMaxRange=150.000000 FocusPoint=0.500000,0.500000 FocusPointBlendColor=0.000000,0.000000,0.000000 FocusPointBlendFactor=1.000000 FocusPointFadeBlurInFeatherBand=0 FocusPointViewFilterCircleOnMouseDown=0 FocusRange=0.001000 HighlightGain=0.500000 ScaleFactor=1.000000 [DisplayDepth.fx] bUIShowOffset=0 bUIUseLivePreview=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIOffset=0,0 iUIPresentType=2 iUIReversed=0 iUIUpsideDown=0 [Dither.fx] fDithering=0.500000 fQuantization=0.000000 iDitherMode=0 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=1 bMatsoDOFChromaEnable=1 DOF_AUTOFOCUS=1 DOF_BLURRADIUS=15.000000 DOF_FARBLURCURVE=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_FOCUSRADIUS=0.050000 DOF_FOCUSSAMPLES=6 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=1.600000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=15.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=8.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 iADOF_ShapeQuality=17 iGPDOFPolygonCount=5 iGPDOFQuality=6 iMagicDOFBlurQuality=8 iMatsoDOFBokehQuality=2 iRingDOFRings=4 iRingDOFSamples=6 [DOSGame.fx] DOSCOLOR=1 DOSColorsCount=16 DoSgammaValue=2.200000 DOSScreenSize=320,240 ENABLE_AGD=1 ENABLE_POSTCURVE=1 ENABLE_SCREENSIZE=1 PIXELSIZE=2 POSTCURVE=0.500000 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [EyeAdaption.fx] fAdp_BrightenHighlights=0.100000 fAdp_BrightenMidtones=0.200000 fAdp_BrightenShadows=0.100000 fAdp_DarkenHighlights=0.100000 fAdp_DarkenMidtones=0.200000 fAdp_DarkenShadows=0.100000 fAdp_Delay=1.600000 fAdp_Equilibrium=0.500000 fAdp_Strength=1.000000 fAdp_TriggerRadius=6.000000 fAdp_YAxisFocalPoint=0.500000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.400000 [FilmGrain2.fx] coloramount=0.600000 grainamount=0.050000 grainsize=1.600000 lumamount=1.000000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 DepthMask=0 DepthMaskContrast=128 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [FilmicPass.fx] BaseCurve=1.500000 BaseGamma=1.000000 Bleach=0.000000 BlueCurve=1.000000 Contrast=1.000000 EffectGamma=0.650000 EffectGammaB=1.000000 EffectGammaG=1.000000 EffectGammaR=1.000000 Fade=0.400000 GreenCurve=1.000000 Linearization=0.500000 LumCoeff=0.212656,0.715158,0.072186 RedCurve=1.000000 Saturation=-0.150000 Strength=0.850000 [FilmicSharpen.fx] Clamp=0.600000 Offset=0.100000 Preview=0 Strength=32 UseMask=0 [FineSharp.fx] cstr=0.900000 lstr=1.490000 pstr=1.272000 sstr=2.000000 xrep=0.250000 xstr=0.190000 [Flashlight.fx] uBrightness=10.000000 uColor=1.000000,0.901961,0.784314 uDistance=0.100000 uSize=420.000000 [Flip.fx] FlipH=0 FlipV=0 [Flipbook.fx] Position=1.000000,0.000000,1.000000 Size=10,9,30 [FocalDOF.fx] DofScale=3.000000 FocusPoint=0.500000,0.500000 FocusTime=350.000000 [FramerateLimiter.fx] Framerate=30.000000 [FreezeShot.fx] Axis=0.000000 BlackBackground=0 BlendM=0 FlipH=0 FlipV=0 Freeze=0 HideOnScreenshot=0 Layer_Pos=0.000000,0.000000 Layer_Scale=1.500000,1.500000 Shot_depth_close=1.000000 Shot_depth_far=0.000000 Stage_depth=0.970000 Stage_Opacity=1.000000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1 GaussianBlurStrength=0.300000 [Glitch.fx] Amount=1.000000 bUseUV=0 [GoldenRatio.fx] Opacity=0.300000 ResizeMode=1 [GTU.fx] blackLevel=0.070000 compositeConnection=0 contrast=1.000000 noScanlines=0 signalResolution=256.000000 signalResolutionI=83.000000 signalResolutionQ=25.000000 texture_sizeX=320.000000 texture_sizeY=240.000000 tvVerticalResolution=250.000000 video_sizeX=320.000000 video_sizeY=240.000000 [Heightfog.fx] EvenlyDistributeFog=0 FilterCircleCenterPoint=0.500000,0.500000 FilterCircleDeformFactors=1.000000,1.000000 FilterCircleFeather=0.100000 FilterCircleRadius=0.100000 FilterCircleRotationFactor=0.000000 FocusPointViewFilterCircleOnMouseDown=0 FogCloudFactor=1.000000 FogCloudOffset=0.000000,0.000000 FogCloudScaleHorizontal=1.000000 FogCloudScaleMax=1.000000 FogCloudScaleVertical=1.000000 FogColor=0.800000,0.800000,0.800000 FogCurve=25.000000 FogDensity=1.000000 FogMaxOffset=0.000000,0.000000 FogStart=0.000000 FoV=60.000000 MovementSpeed=0.400000 MovingFog=0 OveralFogDensityMax=1.000000 PlaneOrientation=1.751000,-0.464000 PlaneZ=-0.001000 UseFilterCircle=0 [HexLensFlare.fx] uColor0=0.576471,1.000000,0.000000 uColor1=0.258824,0.592157,1.000000 uColor2=1.000000,0.576471,0.000000 uColor3=0.392157,0.925490,1.000000 uIntensity=1.000000 uScale=1.000000 uThreshold=0.950000 [HighPassSharpen.fx] HighPassBlendIfDark=0 HighPassBlendIfLight=255 HighPassBlendMode=1 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=1.000000 HighPassSharpRadius=1 HighPassSharpStrength=0.400000 HighPassViewBlendIfMask=0 HighPassViewSharpMask=0 [HQ4X.fx] k=-1.100000 lum_add=0.330000 max_w=0.750000 min_w=0.030000 mx=1.000000 s=1.500000 [HSLShift.fx] HUEBlue=0.250000,0.250000,0.750000 HUECyan=0.250000,0.750000,0.750000 HUEGreen=0.250000,0.750000,0.250000 HUEMagenta=0.750000,0.250000,0.750000 HUEOrange=0.750000,0.500000,0.250000 HUEPurple=0.500000,0.250000,0.750000 HUERed=0.750000,0.250000,0.250000 HUEYellow=0.750000,0.750000,0.250000 [Image.fx] AspectCorrect=1 DimBackground=1.000000 FillImage=0 [ImageAdjustment.fx] ia_B=1.000000 ia_black_level=0.000000 ia_BOTMASK=0.000000 ia_bright_boost=0.000000 ia_contrast=1.000000 ia_G=1.000000 ia_GRAIN_STR=0.000000 ia_LMASK=0.000000 ia_luminance=1.000000 ia_monitor_gamma=2.200000 ia_overscan_percent_x=0.000000 ia_overscan_percent_y=0.000000 ia_R=1.000000 ia_RMASK=0.000000 ia_saturation=1.000000 ia_target_gamma=2.200000 ia_TOPMASK=0.000000 ia_XPOS=0.000000 ia_YPOS=0.000000 ia_ZOOM=1.000000 [Layer.fx] Layer_Blend=1.000000 Layer_Pos=0.500000,0.500000 Layer_Scale=1.000000 [LensDistort.fx] BorderColor=0.027000,0.027000,0.027000,0.960000 BorderCorner=0.062000 BorderGContinuity=3 BorderVignette=1 C=0.000000,0.000000 ChromaticSamplesLimit=32 DimGridBackground=1.000000 GridLook=0 GridSize=16 GridTilt=0.000000 GridWidth=2 K=0.000000,0.000000,0.000000,0.000000 Kp=0.000000,0.000000,0.000000,0.000000 MirrorBorder=1 P=0.000000,0.000000 ParallaxSamples=32 Q=0.000000,0.000000 S=1.000000 ShowGrid=0 T=-0.200000 UseVignette=1 [Letterbox.fx] Color=0.027000,0.027000,0.027000,1.000000 DesiredAspect=2.400000 Dimensions=0,0 [Levels.fx] BlackPoint=16 HighlightClipping=0 WhitePoint=235 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.000000,1.000000,1.000000 [LightDoF.fx] bLightDoF_AutoFocus=1 bLightDoF_UseCA=0 bLightDoF_UseMouseFocus=0 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 fLightDoF_AutoFocusSpeed=0.100000 fLightDoF_ManualFocus=0.000000 fLightDoF_Width=5.000000 [LiquidLens.fx] BlurSigma=0.500000 BlurSize=1.000000 Brightness=0.100000 FisheyeAmount=-0.100000 FisheyeScaleType=0 FisheyeZoom=1.000000 Saturation=0.700000 Scale1=0.010000 Scale2=0.020000 Scale3=0.030000 Scale4=0.040000 Scale5=0.050000 Scale6=0.060000 Scale7=0.070000 ShowLens=0 Threshold=0.950000 Tint1=1.000000,0.000000,0.000000,1.000000 Tint2=1.000000,0.500000,0.000000,1.000000 Tint3=1.000000,1.000000,0.000000,1.000000 Tint4=0.000000,1.000000,0.000000,1.000000 Tint5=0.000000,1.000000,1.000000,1.000000 Tint6=0.000000,0.000000,1.000000,1.000000 Tint7=1.000000,0.000000,1.000000,1.000000 TintAmount=1.000000 Tonemapper=2 _WipWarn=0 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 PreprocessorDefinitions=fLUT_TextureName="xbox.png" [LUTTools.fx] LutChromaLuma=1.000000,1.000000 LutRes=32 VerticalOrietation=0 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 iAdapt_Precision=2 iDebug=0 [MagicBorder.fx] BorderColor=1.000000,1.000000,1.000000,1.000000 LeftBottomCornerDepth=1.000000 LeftTopCornerDepth=1.000000 PictureFrameColor=0.700000,0.700000,0.700000,1.000000 PictureFrameLeftBottom=0.100000,0.900000 PictureFrameLeftTop=0.100000,0.100000 PictureFrameRightBottom=0.900000,0.900000 PictureFrameRightTop=0.900000,0.100000 RightBottomCornerDepth=1.000000 RightTopCornerDepth=1.000000 ShowDepths=0 [MagicHDR.fx] BlendingAmount=0.500000 BlendingBase=0.800000 BloomAmount=0.300000 BloomBrightness=3.000000 BloomSaturation=1.000000 BlurSize=0.500000 Exposure=0.000000 InputExposure=0.000000 InvTonemap=0 ShowBloom=0 Tonemap=5 _Credits=0 _Help=0 _WipWarn=0 [MagnifyingGlass.fx] HideOnScreenshot=0 invertColorBackground=0 lensBorderColor=0.000000,0.000000,0.000000 lensBorderWidth=0.003000 lensRadius=0.100000 lensZoom=3.000000 magnifyingGlassUICoords=0.500000,0.500000 pointToggle=1 showWhenClick=0 useUICoords=0 [MBMB.fx] f2MinMaxSpeed=0.100000,10.000000 fBlur_Sigma=4.000000 fDistortion=1.000000 fSensitivity=0.100000 [MCAmber.fx] colors=256 [MCGreen.fx] colors=256 [MCOrange.fx] colors=256 [mdapt.fx] CB=1 CB_HI=5.750000 CB_LO=5.250000 DEBUG=0 linear_gamma=0 MDAPTMODE=0 MDAPTPWR=2.000000 scaling_factor=1.000000,1.000000 VL=0 VL_HI=1.750000 VL_LO=1.250000 [MetaCRT.fx] bBorders=1 bScanlineInterference=0 bZoom=1 fAmbientEmissive=0.100000 fBlackEmissive=0.020000 fNoiseIntensity=0.000000 fVerticalLines=483 kBrightness=1.750000 kResolutionScale=1.000000 ScreenResX=480 ScreenResY=576 [MinimalColorGrading.fx] ColorFilter=1.000000,1.000000,1.000000 Contrast=1.000000 Exposure=0.000000 Saturation=1.000000 SaturationMode=2 [MMJCelShader.fx] BlkCutoff=0.030000 OtlModify=0.200000 SatModify=1.150000 ShdLevels=9.000000 ShdWeight=0.500000 WhtCutoff=0.970000 [MonitorGamma.fx] Debug=0 Gamma=1.971000 GammaBlueShift=1.000000 GammaGreenShift=1.000000 GammaRedShift=1.000000 [Monochrome.fx] Monochrome_color_saturation=0.921000 Monochrome_conversion_values=0.210000,0.720000,0.070000 Monochrome_preset=0 [MultiFX.fx] f2Vignette_StartEnd=0.000000,1.000000 f3CA_Intensity=0.000000,0.000000,0.000000 fFilmGrain_Intensity=0.000000 fFilmGrain_Mean=0.000000 fFilmGrain_Speed=1.000000 fFilmGrain_Variance=0.500000 fSCurve_Intensity=0.000000 fVignette_Intensity=0.000000 [MultiLUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 fLUT_LutSelector=0 [N64_3Point.fx] FLIP_DIAGONAL=1 texture_sizeX=320.000000 texture_sizeY=240.000000 [NeoBloom.fx] BloomBlendMode=1 ColorFilter=1.000000,1.000000,1.000000 Intensity=1.000000 MagicMode=0 MaxBrightness=100.000000 Mean=0.000000 NormalizeBrightness=1 Padding=0.100000 Saturation=1.000000 Sigma=4.000000 Variance=5.000000 _Help=0 [nGlide_3DFX.fx] f3DFX_Gamma=1.300000 i3DFX_Filter=0 [NormalMap.fx] AddressMode=0 DistortionAmount=1.000000 Rotation=0.000000 TextureScale=6.000000 Translation=0.000000,0.000000 ZScale=1.000000 _WipWarn=0 [Nostalgia.fx] Nostalgia_color_0=0.000000,0.000000,0.000000 Nostalgia_color_1=1.000000,1.000000,1.000000 Nostalgia_color_10=1.000000,0.466667,0.466667 Nostalgia_color_11=0.200000,0.200000,0.200000 Nostalgia_color_12=0.466667,0.466667,0.466667 Nostalgia_color_13=0.666667,1.000000,0.400000 Nostalgia_color_14=0.000000,0.533333,1.000000 Nostalgia_color_15=0.733333,0.733333,0.733333 Nostalgia_color_2=0.533333,0.000000,0.000000 Nostalgia_color_3=0.666667,1.000000,0.933333 Nostalgia_color_4=0.800000,0.266667,0.800000 Nostalgia_color_5=0.000000,0.800000,0.333333 Nostalgia_color_6=0.000000,0.000000,0.666667 Nostalgia_color_7=0.933333,0.933333,0.466667 Nostalgia_color_8=0.866667,0.533333,0.333333 Nostalgia_color_9=0.400000,0.266667,0.000000 Nostalgia_color_reduction=0 Nostalgia_dither=0 Nostalgia_palette=1 Nostalgia_scanlines=0 [ntsc.fx] AValue=0.500000 BValue=0.500000 CCValue=3.579545 IFreqResponse=1.200000 NotchHalfWidth=1.000000 OValue=0.000000 PValue=1.000000 QFreqResponse=0.600000 ScanTime=52.599998 SignalOffset=0.000000 YFreqResponse=6.000000 [NTSC_RetroArch.fx] bUseSVideo=1 bUseTwoPhase=0 display_sizeX=800.000000 display_sizeY=600.000000 NTSC_CRT_GAMMA=2.500000 NTSC_DISPLAY_GAMMA=2.100000 [NTSC_RetroArch_NoScanlines.fx] bUseSVideo=0 bUseTwoPhase=0 display_sizeX=320.000000 display_sizeY=240.000000 NTSC_CRT_GAMMA=2.500000 NTSC_DISPLAY_GAMMA=2.100000 [Overlay.fx] bFollowMouse=0 bKeepAspectRatio=0 f2Center=0.500000,0.500000 fOpacity=1.000000 fStretch=1.000000 [PAL.fx] FIR_GAIN=5.000000 FIR_INVGAIN=0.000000 PHASE_NOISE=0.000000 texture_sizeX=640.000000 texture_sizeY=480.000000 [PandaFX.fx] Bleach_Bypass_Amount=0.500000 Blend_Amount=0.500000 Contrast_B=0.800000 Contrast_G=0.800000 Contrast_R=0.900000 Diffusion_1_Amount=0.300000 Diffusion_1_Gamma=0.700000 Diffusion_1_Quality=2.000000 Diffusion_1_Radius=8.000000 Diffusion_2_Amount=0.200000 Diffusion_2_Gamma=0.500000 Diffusion_2_Quality=16.000000 Diffusion_2_Radius=5.000000 Diffusion_3_Amount=1.000000 Diffusion_3_Gamma=5.000000 Diffusion_3_Quality=3.000000 Diffusion_3_Radius=7.400000 Enable_Bleach_Bypass=1 Enable_Diffusion=1 Enable_Dither=0 Enable_Static_Dither=1 Gamma_B=0.990000 Gamma_G=1.000000 Gamma_R=1.000000 [PerfectPerspective.fx] BackgroundDim=0.500000 BorderColor=0.027000,0.027000,0.027000,0.960000 BorderCorner=0.062000 BorderGContinuity=3 CroppingFactor=0.500000 FovAngle=90 FovType=0 GridSize=16.000000 GridTilt=0.000000 GridWidth=4.000000 K=0.500000 Ky=0.500000 MirrorBorder=0 VignetteIntensity=1.000000 VignetteOffset=0.050000 [Phosphor.fx] Phosphor=0.450000,0.450000,0.450000 PTime=0.000000 [PiecewiseFilmicTonemap.fx] FixWhitepoint=1 Gamma=1.000000 ShoulderAngle=0.000000 ShoulderLength=0.500000 ShoulderStrength=0.000000 ToeLength=0.500000 ToeStrength=0.000000 [Pong.fx] BackgroundColor=0.000000,0.000000,0.000000,1.000000 BallColor=1.000000,0.000000,0.000000,1.000000 LaunchDelay=1.000000 MaxBallSpeed=3000.000000 Opacity=1.000000 PaddleColor=0.000000,0.000000,1.000000,1.000000 ScoreColor=0.000000,1.000000,0.000000,1.000000 [PowerVR2.fx] INTERLACED=1 texture_sizeX=320.000000 texture_sizeY=240.000000 VGASIGNAL=0 [Prism.fx] AchromatAmount=0.000000 ChromaticSamplesLimit=64 K=0.016000,0.000000,0.000000,0.000000 [R57_PAL.fx] texture_sizeX=320.000000 texture_sizeY=240.000000 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_UpperThreshold=0.200000 iRBM_SampleCount=32 [RetroFog.fx] bAutoColor=0 bCurved=1 bDithering=1 f2Curve=0.000000,1.000000 f3Color=0.000000,0.000000,0.000000 fOpacity=1.000000 fQuantize=255.000000 fStart=0.000000 [RGBLCD.fx] BORDER=0.100000,0.100000 RES=200,100 [scanlines-abs.fx] amp=1.250000 lines_black=0.000000 lines_white=1.000000 phase=0.000000 texture_sizeY=240.000000 [scanlines-fract.fx] BRIGHTBOOST=1.100000 DARKNESS=0.500000 THICKNESS=2.000000 video_sizeX=320.000000 video_sizeY=240.000000 [SCurve.fx] f4Offsets=0.000000,0.000000,0.000000,0.000000 fCurve=1.000000 [Sepia.fx] Strength=0.580000 Tint=0.550000,0.430000,0.420000 [SimpleGrain.fx] Framerate=12 Intensity=0.400000 [Sketch.fx] OutlineThreshold=0.010000 PatternColor=1.000000,1.000000,1.000000,0.062745 PatternRange=0.000000,0.500000 Posterization=5.000000 SmoothingScale=1.000000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Splitscreen.fx] splitscreen_mode=0 [StageDepthPlus.fx] Axis=0.000000 BlendM=0 debug_depth=0 DepthMapY=0 depth_smoothing=0.005000 FlipH=0 FlipV=0 Layer_Pos=0.000000,0.000000 Layer_Scale=1.001000,1.001000 ProjectorPos=0.500000,0.500000,0.000000 RepeatTextureEnabled=0 Stage_depth=0.970000 Stage_Opacity=1.000000 UseMask=0 [SunsetFilter.fx] Axis=-7 ColorA=1.000000,0.000000,0.000000 ColorB=0.000000,0.000000,0.000000 Flip=0 Offset=0.000000 Scale=1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=0.749000 Strength=1.000000 [TiltShift.fx] BlurAngle=0 BlurLineWidth=15 BlurOffset=0.000000 K=0.025000,0.000000,0.000000,0.000000 VisibleLine=0 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=0.900000 Saturation=0.000000 [TrackingRays.fx] Curve=3.000000 Delay=1.000000 Intensity=1.000000 MergeTolerance=0.100000 Scale=10.000000 _WipWarn=0 [TripleMonitor.fx] BackgroundDim=0.500000 BorderColor=0.027000,0.027000,0.027000,0.960000 BorderZoom=1.000000 DistortBackground=1 EdgeBezel=0 GridColor=1.000000,1.000000,0.000000,1.000000 GridSize=16.000000 GridWidth=4.000000 MirrorBorder=1 MonitorAngle=150.000000 MonitorSize=32 ViewDistance=80 [TVCRTPixels.fx] fTVCRTPixels_Gamma=1.200000 fTVCRTPixels_PixelSize=3.000000 [UIMask.fx] bDisplayMask=0 fMask_Intensity=1.000000 _Help=0 [UnrealLens.fx] BokehAngle=0.250000 BokehDefinition=0.200000 BokehSize=1.000000 Brightness=0.100000 EdgesMasking=0.300000 Saturation=0.700000 Scale1=0.600000 Scale2=0.200000 Scale3=0.100000 Scale4=0.050000 Scale5=-1.000000 Scale6=-1.000000 Scale7=-1.000000 ShowLens=0 Threshold=0.700000 Tint1=1.000000,1.000000,1.000000,1.000000 Tint2=1.000000,1.000000,1.000000,1.000000 Tint3=1.000000,1.000000,1.000000,1.000000 Tint4=1.000000,1.000000,1.000000,1.000000 Tint5=1.000000,1.000000,1.000000,1.000000 Tint6=1.000000,1.000000,1.000000,0.000000 Tint7=1.000000,1.000000,1.000000,0.000000 Tonemapper=2 _WipWarn=0 [Unsharp.fx] Amount=1.000000 BlurScale=1.000000 [Vectorscope.fx] ScopeBackgroundTransparency=0.920000 ScopeBrightness=64 ScopePosition=0.900000,0.100000 ScopeSize=0.000000 ScopeUiThickness=1.000000 ScopeUiTransparency=0.500000 [VHS.fx] bVHSDistortGammaFix=0 [VHS_RA.fx] smear=0.500000 wiggle=0.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0 [VirtualResolution.fx] fResolutionX=1920.000000 fResolutionY=1080.000000 iScaleMode=0 [vt220.fx] AMBIENT=0.330000 BEZEL_COL=0.800000,0.800000,0.600000 charX=80 charY=24 CURVE=3.000000 HEIGHT=0.300000 PHOSPHOR_COL=0.200000,1.000000,0.200000 SHINE=0.660000 SMOOTH=0.004000 WIDTH=0.480000 [vt220_frame.fx] AMBIENT=0.330000 BEZEL_COL=0.800000,0.800000,0.600000 CURVE=3.000000 HEIGHT=0.300000 SHINE=0.660000 SMOOTH=0.004000 WIDTH=0.480000 [vt220_night.fx] AMBIENT=0.330000 BEZEL_COL=0.800000,0.800000,0.600000 charX=80 charY=24 CURVE=3.000000 HEIGHT=0.300000 MAIN_BLOOM_ITERATIONS=10 MAIN_BLOOM_SIZE=0.010000 PHOSPHOR_COL=0.200000,1.000000,0.200000 REFLECTION_BLUR_ITERATIONS=10 REFLECTION_BLUR_SIZE=0.050000 SHINE=0.660000 SMOOTH=0.004000 WIDTH=0.480000 [Waveform.fx] ScopeBackgroundTransparency=0.920000 ScopeBorder=10 ScopeBrightness=32 ScopeColor=1.000000,1.000000,1.000000 ScopePosition=0.100000,0.100000 ScopeRoundness=2 ScopeScale=0.500000,0.000000 ScopeUIColor=1.000000,0.960000,0.500000 ScopeUITransparency=0.100000 [WhitepointFixer.fx] Whitepoint=1.000000 _Help=0 [ZebraLines.fx] ScopeClipBlack=1 ScopeClipWhite=1 ScopeLineAngle=22 ScopeLineWidth=4 ScopeRGBClipping=0 ScopeThresholdBlack=1.000000 ScopeThresholdWhite=99.000000 [zfast_crt.fx] BLACK_OUT_BORDER=0 BLURSCALEX=0.300000 BRIGHTBOOST=1.250000 FINEMASK=1 HILUMSCAN=8.000000 LOWLUMSCAN=6.000000 MASK_DARK=0.250000 MASK_FADE=0.800000 video_sizeX=320.000000 video_sizeY=240.000000

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