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Colorful HD

Preset for Guild Wars 2
Created by Delin
Added June 28, 2014
Shader used: SweetFX 1.3
Preset description:
Colorful HD Guild Wars 2 preset.
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[preset] name = Delin.preset description = [setting] USE_SMAA_ANTIALIASING = 1 USE_FXAA_ANTIALIASING = 0 USE_EXPLOSION = 1 USE_CARTOON = 0 USE_ADVANCED_CRT = 0 USE_BLOOM = 1 USE_HDR = 0 USE_LUMASHARPEN = 1 USE_LEVELS = 1 USE_TECHNICOLOR = 0 USE_DPX = 0 USE_MONOCHROME = 0 USE_LIFTGAMMAGAIN = 1 USE_TONEMAP = 1 USE_VIBRANCE = 1 USE_CURVES = 1 USE_SEPIA = 1 USE_VIGNETTE = 0 USE_DITHER = 1 USE_BORDER = 0 USE_SPLITSCREEN = 0 USE_CUSTOM = 0 SMAA_THRESHOLD = 0.12 SMAA_MAX_SEARCH_STEPS = 37 SMAA_MAX_SEARCH_STEPS_DIAG = 16 SMAA_CORNER_ROUNDING = 7 COLOR_EDGE_DETECTION = 1 SMAA_DIRECTX9_LINEAR_BLEND = 0 FXAA_QUALITY__PRESET = 9 fxaa_Subpix = 1.000 fxaa_EdgeThreshold = 1.000 fxaa_EdgeThresholdMin = 1.000 Explosion_Radius = 0.2 CartoonPower = 7 CartoonEdgeSlope = 3 CRTAmount = 1.00 CRTResolution = 2.0 CRTgamma = 2.2 CRTmonitorgamma = 2.4 CRTBrightness = 1.2 CRTScanlineIntensity = 2.0 CRTScanlineGaussian = 1 CRTCurvature = 1 CRTCurvatureRadius = 2.0 CRTCornerSize = 0.0100 CRTDistance = 2.00 CRTAngleX = 0.00 CRTAngleY = -0.15 CRTOverScan = 1.00 CRTOversample = 0 BloomThreshold = 20.00 BloomPower = 1.000 BloomWidth = 0.0142 HDRPower = 1.50 radius2 = 0.97 sharp_strength = 3.00 sharp_clamp = .047 pattern = 1 offset_bias = 0.7 show_sharpen = 0 Levels_black_point = 3 Levels_white_point = 255 TechniAmount = 0.13 TechniPower = 2.7 redNegativeAmount = 0.88 greenNegativeAmount = 0.88 blueNegativeAmount = 0.88 Red = 8 Green = 8 Blue = 15 ColorGamma = 2.5 DPXSaturation = 2.3 RedC = 0.36 GreenC = 0.36 BlueC = 0.34 Blend = 0.17 Monochrome_conversion_values = float3(0.18, 0.41, 0.41) RGB_Lift = float3(1.077, 1.077, 1.077) RGB_Gamma = float3(1.200, 1.200, 1.200) RGB_Gain = float3(0.937, 0.937, 0.937) Gamma = 1.300 Exposure = 0.250 Saturation = 0.800 Bleach = 0.000 Defog = 0.000 FogColor = float3(0.00, 2.55, 2.37) Vibrance = 0.20 Vibrance_RGB_balance = float3(1.37, 0.73, 0.73) Curves_mode = 0 Curves_contrast = 0.37 Curves_formula = 3 ColorTone = float3(1.10, 1.00, 1.25) GreyPower = 0.11 SepiaPower = 0.58 VignetteType = 1 VignetteRatio = 0.20 VignetteRadius = 1.00 VignetteAmount = -1.00 VignetteSlope = 8 VignetteCenter = float2(0.500, 0.500) dither_method = 1 border_width = float2(1,20) border_color = float3(0, 0, 0) splitscreen_mode = 3 custom_strength = 1.0

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