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☼ No More Washed Out Colors

Created by NightmareCandle
Added Nov. 7, 2016
Updated 1 Jul 23:13 CEST
Shader used: ReShade
Preset description:
Since I started the game, it's always bothered me how washed out the colors seem to be. After lots of tweaking with Reshade, I found the perfect balance for me - it fixes the faded colors while preserving the feel of the game. In my opinion, it took my game from beautiful to absolutely stunning.
This was created with Reshade 3.0.6 and works with 3.3.2. Install from reshade.me, drop my preset into your install folder (it should be in the same place as your .exe), launch the game, press Shift+F2 to open the overlay, toddle through the introduction tutorial, and then select the preset with the dropdown box at the top. Once you are happy with your settings, click over to the Settings tab of Reshade and enable Performance Mode.
If you need help or are having issues, please PM me on reddit - /u/nightmarecandle. My other preset: ☾ Shadowsong - For Screenshots/Portraits for Final Fantasy XIV ARR. Enabled shaders: Colourfulness, Curves, HDR, LumaSharpen, Tonemap, & Vibrance Gamma: My gamma in all pre-SB (Hostelry image) screenshots is 59. After, it is 39. However, gamma is going to vary greatly depending on your monitor; this preset does not darken/brighten the game enough to be an issue.
ISSUE NOTICE: Some people have reported issues with HDR/FakeHDR.fx. I have been unable to recreate this, with multiple different Reshade versions. If you're having issues with it displaying the wrong settings, please try redownloading it or change HDR.fx to FakeHDR.fx in the txt file.
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KeyBloomAndLensFlares=0,0,0,0 KeyAdaptiveSharpen=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyDaltonize=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyTonemap=0,0,0,0 KeyBorder=0,0,0,0 KeyCartoon=0,0,0,0 KeyColourfulness=0,0,0,0 KeyMode3=0,0,0,0 KeyCA=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyEmphasize=0,0,0,0 KeyDPX=0,0,0,0 KeyMXAO=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyMode1=0,0,0,0 KeyMode2=0,0,0,0 KeyFXAA=0,0,0,0 KeyVibrance=0,0,0,0 KeyHDR=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyLevels=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyLUT=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyMonochrome=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyTiltShift=0,0,0,0 Techniques=Colourfulness,Curves,HDR,LumaSharpen,Tonemap,Vibrance [Clarity.fx] ClarityBlendMode=2.000000 ClarityRadius=0.000000 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityStrength=0.400000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.000000 ClarityViewMask=0.000000 [Border.fx] border_width=0.000000,1.000000 border_ratio=2.350000 border_color=0.700000,0.000000,0.000000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] D_compr_low=0.253000 L_compr_low=0.169000 curve_height=1.000000 curveslope=0.400000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.504000 L_compr_high=0.337000 max_scale_lim=0.100000 pm_p=0.750000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 AL_DirtTex=0.000000 alInt=10.150000 alThreshold=15.000000 AL_Adaptation=1.000000 AL_Dirt=1.000000 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2.000000 AL_Vibrance=0.000000 AL_Adaptive=0.000000 alDirtInt=1.000000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=0.000000 [CRT.fx] Resolution=1.150000 Curvature=0.000000 Gamma=2.400000 Brightness=0.900000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 CornerSize=0.010000 ScanlineGaussian=1.000000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=2.000000 fBloomSaturation=0.800000 bAnamFlareEnable=0.000000 fBloomThreshold=0.800000 fLensdirtSaturation=2.000000 fBloomAmount=0.800000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=0.000000 iLensdirtMixmode=1.000000 bLenzEnable=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.900000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128.000000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.150000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=2.000000 Formula=4.000000 Contrast=0.180000 [Daltonize.fx] Type=0.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1.000000 Grain=0.006000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DPX.fx] Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [FilmicPass.fx] Linearization=0.500000 Strength=0.850000 Contrast=1.000000 Fade=0.400000 Bleach=0.000000 Saturation=-0.150000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [FineSharp.fx] cstr=0.900000 sstr=2.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [FXAA.fx] Subpix=0.000000 EdgeThreshold=0.166000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=0.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [HDR.fx] HDRPower=1.009000 radius1=0.793000 radius2=0.830000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassViewBlendIfMask=0.000000 HighPassSharpOffset=1.000000 HighPassBlendMode=1.000000 HighPassBlendIfLight=255.000000 HighPassBlendIfDark=0.000000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=16.000000 WhitePoint=235.000000 HighlightClipping=0.000000 [TiltShift.fx] BlurMultiplier=10.000000 Line=0.000000 Axis=0.000000 Offset=0.000000 BlurCurve=1.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [MXAO.fx] fMXAOAmbientOcclusionAmount=2.000000 bMXAOIndirectLightingEnable=0.000000 fMXAONormalBias=0.800000 fMXAOIndirectLightingAmount=4.000000 iMXAOSampleCount=32.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAOSampleRadius=2.500000 bMXAOSmartSamplingEnable=1.000000 fMXAOSampleRandomization=1.000000 bMXAODebugViewEnable=0.000000 bMXAOBackfaceCheckEnable=1.000000 fMXAOBlurSharpness=1.000000 fMXAOBlurSteps=3.000000 [LightDoF.fx] fLightDoF_Width=5.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_AutoFocusSpeed=0.100000 [LumaSharpen.fx] pattern=1.000000 sharp_strength=0.044000 sharp_clamp=0.022000 offset_bias=1.000000 show_sharpen=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [RBM.fx] iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [Tonemap.fx] Defog=0.000000 Bleach=0.000000 Gamma=1.030000 Exposure=0.000000 Saturation=0.096000 FogColor=0.000000,0.000000,1.000000 [Vibrance.fx] Vibrance=0.080000 VibranceRGBBalance=1.000000,1.000000,1.000000


9 Jan 14:07 CET

Hey, I registered just to say thank you! I couldn't stand how washed out the game looked and how it didn't feel bright and bloomy like a Final Fantasy game should feel!

I did have to manipulate the Curve setting down to -.22 (I do believe) because it was too contrasty for me. This could be a difference in my monitor though. Really enjoy the game and cannot go back!

10 Nov 01:54 CET

@Titch - The hotkey should be Scroll Lock, but you may have to set it yourself in Reshade's "Settings" tab above the preset options. And thank you for the heads up about FakeHDR, I'll have to look into that.

3 Nov 14:31 CET

From HDR.fx to FakeHDR.fx. Sorry misstype with .fc


3 Nov 14:30 CET

Oh and for the people who having issues with the 1.3 HDR, its because the HDR.fx should be renamed to FakeHDR.fc in the config. You might want to change it so people won't get confused why it won't change.

3 Nov 11:00 CET

@NightmareCandle Strange. Anyway best preset.
@Titch shift+f2 for Reshade settings. And there is hotkey settings.

2 Nov 01:41 CET

What is the hotkey to enable and disable so I can see the difference?

23 Oct 05:28 CEST

@Moragen - I have not changed the preset at all since uploading it. It's still 1.009 in my game, AND in the settings listed on this page. Reshade itself does not appear to have gotten an update, so I don't know why your settings changed.

18 Oct 04:41 CEST

You made HDR 1.3 in update. Before was 1.09. Turned it down to 1.09 and it is all good know.

18 Oct 04:34 CEST

Turned off HDR for a while.

18 Oct 04:32 CEST

After update became toooo dark. And lose many details in bright and dark areas. I play on not bad plasma TV. I think HDR is new? It is too dark with it. I can push gamma ofc. But before was better.

7 Oct 11:27 CEST

OK i have just dropped this on and DAMN...
I never knew this game could look so good blown away by the way it looks now thanks heaps, good work.

28 Jun 21:14 CEST

@stibbsie - My gamma was 59 in all the screenshots here, because I was playing on a TV with horrible contrast. It's about 30 now that I have a good monitor.

In the end, the preset shouldn't add so much more contrast that it'll look bad at any setting - it'll make the colors more vivid and add a tad bit more contrast to whatever your gamma and color settings already are. When I played with it and set the gamma to 0, my preset didn't make it any harder to see than it being at 0 did by itself.

26 Jun 13:44 CEST

What value do you use for "Full Screen Mode Gamma Correction"? default I believe is 50

14 May 20:22 CEST

I created this account just to tell you this is BY FAR the best SFX i've used in my life.

Awesome work, subtle changes, keep the SOul of the game.


8 Apr 19:16 CEST

This is by far the best preset to use. Good job.

27 Jan 23:58 CET

I feel bad for you no one let you a comment.
You really improve the game without changing the original style. Very subtle change, but making a true difference.
Very nice work dude :)

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