Techniques=Clarity,LumaSharpen,AmbientLight,Vignette,DiffuseGlow,Tonemap
[Clarity.fx]
ClarityRadius=2.000000
ClarityBlendMode=0.000000
ClarityOffset=5.000000
ClarityDarkIntensity=1.000000
ClarityBlendIfDark=0.000000
ClarityBlendIfLight=70.000000
ClarityViewMask=0.000000
ClarityViewBlendIfMask=0.000000
ClarityStrength=1.000000
ClarityLightIntensity=1.000000
[AmbientLight.fx]
alDebug=0.000000
alAdaptBaseMult=1.040000
alInt=7.500000
AL_DirtTex=1.000000
AL_Adaptive=0.000000
alThreshold=1.000000
AL_Adaptation=-1.000000
alAdapt=0.720000
AL_Dirt=1.000000
alAdaptBaseBlackLvL=2.000000
alLensThresh=0.300000
AL_Vibrance=1.000000
alDirtInt=2.000000
alDirtOVInt=0.740000
AL_Lens=1.000000
alLensInt=1.600000
[Diffuse Glow.fx]
BlurRadius=0.000000
DebugMode=0.000000
BlendMode=1.000000
ThresholdMaskType=2.000000
Threshold=0.300000
Strength=0.340000
ThresholdRange=0.200000
GlowPower=10.000000
GrainStrength=0.110000
GlowSaturation=0.360000
[LumaSharpen.fx]
sharp_strength=0.883000
pattern=2.000000
sharp_clamp=0.690000
offset_bias=1.020000
show_sharpen=0.000000
[Vignette.fx]
Type=0.000000
Ratio=1.670000
Center=0.500000,0.500000
Radius=0.880000
Amount=-0.170000
Slope=3.000000
[Tonemap.fx]
Gamma=1.000000
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
Saturation=0.160000
FogColor=0.788235,0.847059,1.000000