3 hours, 45 minutes ago
Remove green tint, clearer, better color
Preset description:
I made this preset to get a more natural look in this game, remove the green tint and have better colors and contrast.
Download reshadefrom this link:
https://reshade.me/
Start it, click on select game, go to the installation folder of the game, it's called QWANT, and select NSUNS1.exe, then click on DX10 +.
Now download either the preset here and rename it to .ini instead of .txt, or download it here:
https://mega.nz/file/lvpEHLyA#fPxslyMA6w8NFkxfi4OuQPHoU3O_1FogtTTS3viqz-o
and place it in the QWANT folder where you just installed reshade.
When you start the game, press shift+F2 to open the reshade menu and select "preset 1.ini" in the preset selection menu.
If you want reshade to load faster on start up, you can delete all unused shaders in the reshade-shaders/Shaders folders (so just keep Clarity, DPX, LumaSharpen, Reshade, Technicolor2, Tonemap and SMAA if you want anti aliasing(not enabled by default on this preset).)
If you have performance issues you can try disabling the "Clarity" shader, it's the most demanding one.
KeyBloomAndLensFlares=0,0,0,0
KeyGlitchB=0,0,0,0
KeyAdaptiveSharpen=0,0,0,0
KeyDeband=0,0,0,0
KeyClarity=0,0,0,0
KeyNostalgia=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyDaltonize=0,0,0,0
KeyAmbientLight=0,0,0,0
KeyTonemap=0,0,0,0
KeyBorder=0,0,0,0
KeyCartoon=0,0,0,0
KeyColourfulness=0,0,0,0
KeyMode3=0,0,0,0
KeyCA=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeySMAA=0,0,0,0
KeyColorMatrix=0,0,0,0
KeyCurves=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyDepthHaze=0,0,0,0
KeyDisplayDepth=0,0,0,0
KeyEmphasize=0,0,0,0
KeyDPX=0,0,0,0
KeyEGAfilter=0,0,0,0
KeyVibrance=0,0,0,0
KeyGaussianBlur=0,0,0,0
KeyHDR=0,0,0,0
KeyMode2=0,0,0,0
KeyMotionBlur=0,0,0,0
KeyMXAO=0,0,0,0
KeyFilmGrain2=0,0,0,0
KeyFilmGrain=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyMode1=0,0,0,0
KeyFXAA=0,0,0,0
KeyLevels=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyHQ4X=0,0,0,0
KeyLiftGammaGain=0,0,0,0
KeyLightDoF_AutoFocus=0,0,0,0
KeyLightDoF_Far=0,0,0,0
KeyTechnicolor=0,0,0,0
KeyLightDoF_Near=0,0,0,0
KeyLUT=0,0,0,0
KeyMagicBloom=0,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeyMonochrome=0,0,0,0
Techniques=Clarity,DPX,LumaSharpen,Technicolor2,Tonemap
KeyMultiLUT=0,0,0,0
KeyNightvision=0,0,0,0
KeyTiltShift=0,0,0,0
KeyTint=0,0,0,0
KeySurfaceBlur=0,0,0,0
KeyUIMask_Top=0,0,0,0
KeyUIMask_Bottom=0,0,0,0
KeyVignette=0,0,0,0
TechniqueSorting=AdaptiveSharpen,AmbientLight,BloomAndLensFlares,Border,Cartoon,CA,Clarity,ColorMatrix,Colourfulness,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,DPX,EGAfilter,Emphasize,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIMask_Top,UIMask_Bottom,Vibrance,Vignette
[Clarity.fx]
ClarityBlendMode=2.000000
ClarityRadius=3.000000
ClarityOffset=2.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityStrength=0.400000
ClarityViewBlendIfMask=0.000000
ClarityLightIntensity=0.000000
ClarityViewMask=0.000000
[Border.fx]
border_width=0.000000,1.000000
border_ratio=2.350000
border_color=0.700000,0.000000,0.000000
[HQ4X.fx]
k=-1.100000
s=1.500000
mx=1.000000
max_w=0.750000
lum_add=0.330000
min_w=0.030000
[AdaptiveSharpen.fx]
D_compr_low=0.253000
L_compr_low=0.169000
curve_height=1.000000
curveslope=0.400000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.504000
L_compr_high=0.337000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.750000
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0.000000
AL_DirtTex=0.000000
alInt=10.150000
alThreshold=15.000000
AL_Adaptation=1.000000
AL_Dirt=1.000000
alAdapt=0.700000
alLensThresh=0.500000
alAdaptBaseBlackLvL=2.000000
AL_Vibrance=0.000000
AL_Adaptive=0.000000
alDirtInt=1.000000
alLensInt=2.000000
alDirtOVInt=1.000000
AL_Lens=0.000000
[Bloom.fx]
bGodrayEnable=0.000000
iBloomMixmode=2.000000
fBloomSaturation=0.800000
bAnamFlareEnable=0.000000
fBloomThreshold=0.800000
fLensdirtSaturation=2.000000
fBloomAmount=0.800000
fLensdirtIntensity=0.400000
fBloomTint=0.700000,0.800000,1.000000
fFlareLuminance=0.095000
bLensdirtEnable=0.000000
iLensdirtMixmode=1.000000
bLenzEnable=0.000000
fLensdirtTint=1.000000,1.000000,1.000000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fAnamFlareAmount=14.500000
fAnamFlareCurve=1.200000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
bChapFlareEnable=0.000000
fChapFlareTreshold=0.900000
iChapFlareCount=15.000000
fChapFlareDispersal=0.250000
fFlareIntensity=2.070000
fChapFlareSize=0.450000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
fGodrayThreshold=0.900000
iGodraySamples=128.000000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[FilmicPass.fx]
Linearization=0.500000
Strength=0.850000
Contrast=1.000000
Fade=0.400000
Bleach=0.000000
Saturation=-0.150000
GreenCurve=1.000000
RedCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
BaseGamma=1.000000
EffectGamma=0.650000
EffectGammaR=1.000000
EffectGammaG=1.000000
EffectGammaB=1.000000
LumCoeff=0.212656,0.715158,0.072186
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[MultiLUT.fx]
fLUT_LutSelector=0.000000
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Colourfulness.fx]
lim_luma=0.700000
colourfulness=0.400000
[SurfaceBlur.fx]
BlurRadius=1.000000
DebugMode=0.000000
BlurOffset=1.000000
BlurEdge=0.500000
BlurStrength=1.000000
[Curves.fx]
Mode=0.000000
Formula=4.000000
Contrast=0.650000
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0.000000
[Daltonize.fx]
Type=0.000000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1.000000
Grain=0.006000
[Denoise.fx]
LerpCoefficeint=0.800000
NoiseLevel=0.150000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[DepthHaze.fx]
FogStart=0.200000
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[Vignette.fx]
Type=0.000000
Center=0.500000,0.500000
Ratio=1.000000
Radius=2.000000
Amount=-1.000000
Slope=2.000000
[DPX.fx]
Strength=0.200000
RGB_Curve=8.000000,8.000000,8.000000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[Emphasize.fx]
ManualFocusDepth=0.026000
FocusRangeDepth=0.010000
EffectFactor=0.900000
BlendColor=0.000000,0.000000,0.000000
FocusEdgeDepth=0.050000
BlendFactor=0.000000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[SMAA.fx]
EdgeDetectionType=1.000000
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=0.000000
DebugOutput=0.000000
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fBloom_Intensity=1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
iDebug=0.000000
iAdapt_Precision=1076677888.000000
[FineSharp.fx]
cstr=0.900000
sstr=2.000000
pstr=1.272000
xstr=0.190000
lstr=1.490000
xrep=0.250000
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[FilmGrain.fx]
Intensity=0.500000
Variance=0.400000
Mean=0.500000
SignalToNoiseRatio=6.000000
[Glitch.fx]
Amount=1.000000
bUseUV=0.000000
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[GaussianBlur.fx]
GaussianBlurRadius=1.000000
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[HighPassSharpen.fx]
HighPassSharpRadius=1.000000
HighPassViewBlendIfMask=0.000000
HighPassSharpOffset=1.000000
HighPassBlendMode=1.000000
HighPassBlendIfLight=255.000000
HighPassBlendIfDark=0.000000
HighPassLightIntensity=1.000000
HighPassDarkIntensity=1.000000
HighPassSharpStrength=0.400000
HighPassViewSharpMask=0.000000
[ReflectiveBumpMapping.fx]
iRBM_SampleCount=32.000000
fRBM_LowerThreshold=0.100000
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=0.300000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Levels.fx]
BlackPoint=16.000000
WhitePoint=235.000000
HighlightClipping=0.000000
[TiltShift.fx]
BlurMultiplier=10.000000
Line=0.000000
Axis=0.000000
Offset=0.000000
BlurCurve=1.000000
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000
[MXAO.fx]
bMXAOSmoothNormalsEnable=0.000000
fMXAOAmbientOcclusionAmount=2.000000
fMXAONormalBias=0.200000
fMXAOFadeoutStart=0.200000
iMXAOBayerDitherLevel=3.000000
fMXAOIndirectLightingAmount=4.000000
iMXAOSampleCount=24.000000
fMXAOIndirectLightingSaturation=1.000000
fMXAOSampleRadius=2.500000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2.000000
bMXAODebugViewEnable=0.000000
fMXAOFadeoutEnd=0.400000
[LightDoF.fx]
fLightDoF_Width=5.000000
f2LightDoF_CA=0.000000,1.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
fLightDoF_Amount=10.000000
bLightDoF_UseCA=0.000000
bLightDoF_AutoFocus=1.000000
fLightDoF_ManualFocus=0.000000
bLightDoF_UseMouseFocus=0.000000
fLightDoF_AutoFocusSpeed=0.100000
[LumaSharpen.fx]
pattern=1.000000
sharp_strength=0.650000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0.000000
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[Technicolor2.fx]
Saturation=1.000000
ColorStrength=0.200000,0.200000,0.200000
Brightness=1.000000
Strength=0.100000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Tonemap.fx]
Defog=0.025000
Bleach=0.000000
Gamma=0.900000
Exposure=0.000000
Saturation=0.200000
FogColor=0.000000,1.000000,0.000000
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
how fix black bar in game