KeyLeiFx_Tech=0,0,0,0
KeyAdaptiveFog=0,0,0,0
KeyTonemap=0,0,0,0
KeyBorder=35,0,0,0
KeyCartoon=0,0,0,0
KeyGlitchB=0,0,0,0
KeyAdaptiveSharpen=0,0,0,0
KeyBloomAndLensFlares=0,0,0,0
KeyAmbientLight=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyDaltonize=0,0,0,0
KeyNostalgia=0,0,0,0
KeyASCII=0,0,0,0
KeyCA=0,0,0,0
KeyMode3=0,0,0,0
KeyClarity=0,0,0,0
KeyDeband=0,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyColorMatrix=0,0,0,0
KeySMAA=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeyColourfulness=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyCurves=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyDepthHaze=0,0,0,0
KeyDisplayDepth=0,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=0,0,0,0
KeyMatsoDOF=0,0,0,0
KeyFilmGrain=0,0,0,0
KeyFilmGrain2=0,0,0,0
KeyMXAO=0,0,0,0
KeyMartyMcFlyDOF=0,0,0,0
KeyDPX=0,0,0,0
KeyEmphasize=0,0,0,0
KeyEGAfilter=0,0,0,0
KeyHDR=0,0,0,0
KeyGaussianBlur=0,0,0,0
KeyVibrance=46,0,0,0
KeyMotionBlur=0,0,0,0
KeyMode2=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyMode1=0,0,0,0
KeyFXAA=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyLevels=0,0,0,0
KeyHQ4X=0,0,0,0
KeyLiftGammaGain=0,0,0,0
KeyLightDoF_AutoFocus=0,0,0,0
KeyLightDoF_Far=0,0,0,0
KeyLightDoF_Near=0,0,0,0
KeyTechnicolor=0,0,0,0
KeyLUT=0,0,0,0
KeyMagicBloom=45,0,0,0
KeyMonochrome=0,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeyMultiLUT=0,0,0,0
KeyNightvision=0,0,0,0
KeyTint=0,0,0,0
KeyTiltShift=0,0,0,0
KeySurfaceBlur=0,0,0,0
KeyUIMask_Top=0,0,0,0
KeyUIMask_Bottom=0,0,0,0
KeyVignette=0,0,0,0
Techniques=Border,MagicBloom,Vibrance
TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIMask_Top,UIMask_Bottom,Vibrance,Vignette
[3DFX.fx]
DITHERAMOUNT=0.500000
DITHERBIAS=-1.000000
LEIFX_PIXELWIDTH=1.500000
LEIFX_LINES=1.000000
GAMMA_LEVEL=1.000000
[CRT.fx]
Resolution=1.150000
Gamma=2.400000
Brightness=0.900000
Curvature=0.000000
MonitorGamma=2.200000
ScanlineIntensity=2.000000
ScanlineGaussian=1.000000
CornerSize=0.010000
CurvatureRadius=1.500000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1.000000
[Bloom.fx]
bGodrayEnable=0.000000
iBloomMixmode=2.000000
fBloomSaturation=0.800000
bAnamFlareEnable=0.000000
fBloomThreshold=0.800000
fBloomAmount=0.800000
fLensdirtSaturation=2.000000
fBloomTint=0.700000,0.800000,1.000000
fLensdirtIntensity=0.400000
bLensdirtEnable=0.000000
fFlareLuminance=0.095000
iLensdirtMixmode=1.000000
fLensdirtTint=1.000000,1.000000,1.000000
bLenzEnable=0.000000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fAnamFlareAmount=14.500000
fAnamFlareCurve=1.200000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
bChapFlareEnable=0.000000
fChapFlareTreshold=0.900000
iChapFlareCount=15.000000
fChapFlareDispersal=0.250000
fChapFlareSize=0.450000
fFlareIntensity=2.070000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
fGodrayThreshold=0.900000
iGodraySamples=128.000000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[AdaptiveFog.fx]
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
MaxFogFactor=0.800000
FogStart=0.050000
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
[AmbientLight.fx]
alDebug=0.000000
alAdaptBaseMult=1.000000
alInt=10.150000
AL_DirtTex=0.000000
alThreshold=15.000000
AL_Adaptation=1.000000
alAdapt=0.700000
AL_Dirt=1.000000
alAdaptBaseBlackLvL=2.000000
alLensThresh=0.500000
AL_Vibrance=0.000000
AL_Adaptive=0.000000
alDirtInt=1.000000
alDirtOVInt=1.000000
alLensInt=2.000000
AL_Lens=0.000000
[HQ4X.fx]
s=1.500000
k=-1.100000
mx=1.000000
max_w=0.750000
min_w=0.030000
lum_add=0.330000
[AdaptiveSharpen.fx]
curve_height=1.000000
L_compr_low=0.169000
D_compr_low=0.253000
curveslope=0.400000
L_overshoot=0.003000
D_overshoot=0.009000
L_compr_high=0.337000
D_compr_high=0.504000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.750000
[ASCII.fx]
Ascii_spacing=0.000000
Ascii_font_g=255.000000
Ascii_font=1.000000
Ascii_back_g=0.000000
Ascii_font_r=255.000000
Ascii_font_b=255.000000
Ascii_back_r=0.000000
Ascii_back_b=0.000000
Ascii_swap_colors=0.000000
Ascii_invert_brightness=0.000000
Ascii_dithering_temporal=0.000000
Ascii_font_color_mode=1.000000
[Border.fx]
border_width=0.000000,120.000000
border_ratio=2.350000
border_color=0.000000,0.000000,0.000000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[FilmicPass.fx]
Strength=0.850000
Linearization=0.500000
Fade=0.400000
Contrast=1.000000
Bleach=0.000000
Saturation=-0.150000
RedCurve=1.000000
GreenCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
BaseGamma=1.000000
EffectGamma=0.650000
EffectGammaR=1.000000
EffectGammaG=1.000000
EffectGammaB=1.000000
LumCoeff=0.212656,0.715158,0.072186
[Clarity.fx]
ClarityRadius=3.000000
ClarityBlendMode=2.000000
ClarityOffset=2.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityViewBlendIfMask=0.000000
ClarityStrength=0.400000
ClarityLightIntensity=0.000000
ClarityViewMask=0.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[Colourfulness.fx]
colourfulness=0.400000
lim_luma=0.700000
[MultiLUT.fx]
fLUT_LutSelector=0.000000
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Curves.fx]
Mode=0.000000
Formula=4.000000
Contrast=0.650000
[SurfaceBlur.fx]
BlurRadius=1.000000
BlurOffset=1.000000
DebugMode=0.000000
BlurEdge=0.500000
BlurStrength=1.000000
[Daltonize.fx]
Type=0.000000
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0.000000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1.000000
Grain=0.006000
[Denoise.fx]
NoiseLevel=0.150000
LerpCoefficeint=0.800000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[DepthHaze.fx]
EffectStrength=0.900000
FogStart=0.200000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[DOF.fx]
fADOF_ShapeCurvatureAmount=0.300000
DOF_AUTOFOCUS=1.000000
DOF_FARBLURCURVE=2.000000
DOF_MOUSEDRIVEN_AF=0.000000
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
fGPDOFChromaAmount=0.150000
DOF_INFINITEFOCUS=1.000000
DOF_MANUALFOCUSDEPTH=0.020000
DOF_FOCUSSAMPLES=6.000000
bADOF_ShapeApertureEnable=0.000000
DOF_NEARBLURCURVE=1.600000
DOF_FOCUSRADIUS=0.050000
fRingDOFFringe=0.500000
bGPDOFPolygonalBokeh=1.000000
fGPDOFBrightnessMultiplier=2.000000
DOF_BLURRADIUS=15.000000
iRingDOFSamples=6.000000
fADOF_BokehCurve=4.000000
iRingDOFRings=4.000000
fRingDOFThreshold=0.700000
fGPDOFBrightnessThreshold=0.500000
fRingDOFGain=27.000000
bADOF_ShapeCurvatureEnable=0.000000
fRingDOFBias=0.000000
iMagicDOFBlurQuality=8.000000
bADOF_ImageChromaEnable=0.000000
fMagicDOFColorCurve=4.000000
iGPDOFQuality=6.000000
iGPDOFPolygonCount=5.000000
fADOF_ShapeRotation=0.000000
fADOF_ShapeChromaAmount=0.125000
fGPDOFBias=10.000000
bMatsoDOFChromaEnable=1.000000
fADOF_SmootheningAmount=1.000000
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iMatsoDOFBokehQuality=2.000000
iADOF_ShapeQuality=17.000000
fMatsoDOFBokehAngle=0.000000
bADOF_RotAnimationEnable=0.000000
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeApertureAmount=0.010000
fADOF_ShapeWeightAmount=1.000000
bADOF_ShapeAnamorphEnable=0.000000
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeDistortEnable=0.000000
fADOF_ShapeDistortAmount=0.200000
fADOF_ShapeWeightCurve=4.000000
bADOF_ShapeChromaEnable=0.000000
bADOF_ShapeDiffusionEnable=0.000000
fADOF_ShapeDiffusionAmount=0.100000
bADOF_ShapeWeightEnable=0.000000
iADOF_ShapeChromaMode=3.000000
iADOF_ImageChromaHues=5.000000
fADOF_ImageChromaCurve=1.000000
fADOF_ImageChromaAmount=3.000000
[DPX.fx]
RGB_Curve=8.000000,8.000000,8.000000
Strength=0.200000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[Vignette.fx]
Type=0.000000
Ratio=1.000000
Center=0.500000,0.500000
Radius=2.000000
Amount=-1.000000
Slope=2.000000
[Emphasize.fx]
ManualFocusDepth=0.026000
FocusRangeDepth=0.010000
FocusEdgeDepth=0.050000
BlendColor=0.000000,0.000000,0.000000
EffectFactor=0.900000
BlendFactor=0.000000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[FineSharp.fx]
sstr=2.000000
cstr=0.900000
xstr=0.190000
pstr=1.272000
xrep=0.250000
lstr=1.490000
[MagicBloom.fx]
fBloom_Intensity=1.000000
f2Adapt_Clip=0.000000,1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Speed=0.100000
fAdapt_Sensitivity=1.000000
iAdapt_Precision=1076677888.000000
iDebug=0.000000
[SMAA.fx]
EdgeDetectionType=1.000000
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=0.000000
DebugOutput=0.000000
[FilmGrain.fx]
Intensity=0.500000
Variance=0.400000
Mean=0.500000
SignalToNoiseRatio=6.000000
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[Glitch.fx]
Amount=1.000000
bUseUV=0.000000
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[GaussianBlur.fx]
GaussianBlurRadius=1.000000
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[HighPassSharpen.fx]
HighPassSharpRadius=1.000000
HighPassSharpOffset=1.000000
HighPassViewBlendIfMask=0.000000
HighPassBlendIfDark=0.000000
HighPassBlendMode=1.000000
HighPassBlendIfLight=255.000000
HighPassSharpStrength=0.400000
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassViewSharpMask=0.000000
[Levels.fx]
BlackPoint=16.000000
WhitePoint=235.000000
HighlightClipping=0.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
iRBM_SampleCount=32.000000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_ColorMask_Orange=1.000000
fRBM_FresnelReflectance=0.300000
fRBM_FresnelMult=0.500000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000
[TiltShift.fx]
Line=0.000000
BlurMultiplier=10.000000
Axis=0.000000
Offset=0.000000
BlurCurve=1.000000
[LightDoF.fx]
fLightDoF_Width=5.000000
fLightDoF_Amount=10.000000
f2LightDoF_CA=0.000000,1.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
bLightDoF_UseCA=0.000000
bLightDoF_AutoFocus=1.000000
fLightDoF_AutoFocusSpeed=0.100000
bLightDoF_UseMouseFocus=0.000000
fLightDoF_ManualFocus=0.000000
[MXAO.fx]
fMXAOAmbientOcclusionAmount=1.590000
bMXAOSmoothNormalsEnable=0.000000
fMXAOIndirectLightingAmount=3.000000
fMXAOFadeoutStart=0.030000
iMXAOBayerDitherLevel=3.000000
fMXAONormalBias=0.200000
fMXAOIndirectLightingSaturation=1.000000
iMXAOSampleCount=24.000000
fMXAOSampleRadius=2.500000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2.000000
bMXAODebugViewEnable=0.000000
fMXAOFadeoutEnd=0.000000
[LumaSharpen.fx]
sharp_strength=0.650000
pattern=1.000000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0.000000
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Brightness=1.000000
Strength=1.000000
[Tonemap.fx]
Gamma=1.000000
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
Saturation=0.000000
FogColor=0.000000,0.000000,1.000000
[Vibrance.fx]
Vibrance=0.200000
VibranceRGBBalance=1.000000,1.000000,1.000000
IT IS SOMETHING...
Please make a graphic mod for Tom Clancy's The Division E3 or another.Please.
@tonaz,DiVine11 is right,what I only can do is turn back to CODWWII menu,I know it is difficult to modify reshade,I don't know why,COD7,COD9,COD12,they all have this bug,so I will put some old Reshade presets I made before in CODWWII and modify it a little bit.
Thanks for this. I try when i have the game.
One of the best presets ! Nice work dude !
thank you for loving my work.
@tonaz you need to manualy change shader, texture and preset path in d3d11.ini. Simillar to one of the screenshot,, but you need to edit path marked with red on this screenshot to match you COD folder.
Optionally you can try edit config ingame with game running in window.
how can you use reshade in this game? the mouse is stuck, impossible to create a profile.
thanks for any kind answer.
I had to disable it, cause i couldn't get steam overlay to work with reshade. :(
I love this preset so much, the difference is insane and very realistic! i don't think any other preset will come close to this. :D
I noticed that you tend to give the same look for all your presets, and while I'm not a big fan of how it looks in other games, this preset seems to work extraordinarily well for this one. Very cinematic!
Cool! it really gives that saving private ryan feel to it. :D
Thank you , very cool!!! I would like to see your work in the game Stalker - Call of Pripyat .
> Techniques=Border,MagicBloom,Vibrance
> my hard work
Sure, its hard press 3 effects and upload it here
Nice, that colour pallete is simillar to E3 CoD WWII Trailer.