KeyAdaptiveFog=0,0,0,0
KeyMode1=0,0,0,0
KeyCartoon=0,0,0,0
KeyTonemap=111,0,0,0
KeyBorder=0,0,0,0
KeySurfaceBlur=0,0,0,0
KeyBloomAndLensFlares=0,0,0,0
KeyLUT=0,0,0,0
KeyChromaticAberration=111,0,0,0
KeyAdaptiveSharpen=111,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyClarity=0,0,0,0
KeyDeband=0,0,0,0
KeyAmbientLight=111,0,0,0
KeyDaltonize=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyUIMask_Bottom=0,0,0,0
KeyMode3=0,0,0,0
KeyCA=0,0,0,0
KeyColorMatrix=0,0,0,0
KeySMAA=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeyColourfulness=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyCurves=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyDepthHaze=0,0,0,0
KeyDisplayDepth=0,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=111,0,0,0
KeyMonochrome=0,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeyFilmGrain2=0,0,0,0
KeyMXAO=0,0,0,0
KeyMatsoDOF=111,0,0,0
KeyFilmGrain=111,0,0,0
KeyMartyMcFlyDOF=111,0,0,0
KeyDPX=111,0,0,0
KeyEmphasize=0,0,0,0
KeyMode2=0,0,0,0
KeyMotionBlur=0,0,0,0
KeyFilmicPass=111,0,0,0
KeyFXAA=0,0,0,0
KeyMagicBloom=0,0,0,0
KeyHDR=0,0,0,0
KeyVibrance=111,0,0,0
KeyGaussianBlur=0,0,0,0
KeyLightDoF_Far=0,0,0,0
KeyLevels=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyHQ4X=0,0,0,0
KeyLiftGammaGain=111,0,0,0
KeyLightDoF_AutoFocus=0,0,0,0
KeyLightDoF_Near=0,0,0,0
KeyTechnicolor=0,0,0,0
KeyTiltShift=111,0,0,0
KeyTint=0,0,0,0
KeyUIMask_Top=0,0,0,0
KeySurfaceSharpen=111,0,0,0
KeyVignette=111,0,0,0
Techniques=FilmGrain,AmbientLight,ChromaticAberration,AdaptiveSharpen,Tonemap,LiftGammaGain,FilmicPass,MatsoDOF,TiltShift,Vignette
TechniqueSorting=FilmGrain,AmbientLight,ChromaticAberration,AdaptiveSharpen,Tonemap,LiftGammaGain,FilmicPass,MatsoDOF,TiltShift,Vignette,Vibrance,DPX,MagicDOF,MartyMcFlyDOF,RingDOF,GP65CJ042DOF,LeiFx_Tech
Effects=ChromaticAberration.fx,FilmicPass.fx,FilmGrain.fx,Tonemap.fx,AmbientLight.fx,LiftGammaGain.fx,TiltShift.fx,DOF.fx,AdaptiveSharpen.fx,DPX.fx,Vignette.fx,Vibrance.fx
[Border.fx]
border_width=0.000000,80.000000
border_ratio=2.350000
border_color=0.000000,0.000000,0.000000
[Clarity.fx]
ClarityBlendMode=2.000000
ClarityRadius=3.000000
ClarityDarkIntensity=0.400000
ClarityOffset=2.000000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityViewBlendIfMask=0.000000
ClarityViewMask=0.000000
ClarityStrength=0.400000
ClarityLightIntensity=0.000000
[AdaptiveFog.fx]
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
MaxFogFactor=0.800000
FogStart=0.050000
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
[AmbientLight.fx]
alDebug=0
alAdaptBaseMult=1.000000
AL_DirtTex=0
alInt=12.000000
alThreshold=15.000000
AL_Adaptive=2
AL_Adaptation=4294967295
alAdapt=0.000000
AL_Dirt=0
alAdaptBaseBlackLvL=4
alLensThresh=0.500000
AL_Vibrance=0
alDirtInt=1.000000
alLensInt=0.500000
alDirtOVInt=1.000000
AL_Lens=4294967295
[HQ4X.fx]
s=1.500000
k=-1.100000
mx=1.000000
max_w=0.750000
min_w=0.030000
lum_add=0.330000
[AdaptiveSharpen.fx]
curve_height=2.000000
L_compr_low=0.169000
D_compr_low=0.253000
curveslope=0.400000
L_overshoot=0.003000
D_overshoot=0.009000
L_compr_high=0.337000
scale_cs=0.056000
D_compr_high=0.504000
scale_lim=0.100000
pm_p=0.750000
[CRT.fx]
Resolution=1.875000
Brightness=1.770000
Gamma=2.400000
Curvature=0
MonitorGamma=2.200000
ScanlineIntensity=2
ScanlineGaussian=1
CornerSize=0.010000
CurvatureRadius=1.500000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1
[Bloom.fx]
bGodrayEnable=0
iBloomMixmode=1
fBloomSaturation=0.000000
bAnamFlareEnable=0
fBloomThreshold=0.595000
fBloomAmount=0.200000
fLensdirtSaturation=2.000000
fBloomTint=0.700000,0.800000,1.000000
fLensdirtIntensity=0.400000
bLensdirtEnable=0
fFlareLuminance=0.095000
iLensdirtMixmode=1
fLensdirtTint=1.000000,1.000000,1.000000
bLenzEnable=0
fAnamFlareCurve=2.000000
fAnamFlareThreshold=1.000000
fAnamFlareWideness=1.000000
fAnamFlareAmount=20.000000
fAnamFlareColor=0.000000,0.313726,0.313726
fLenzIntensity=1.000000
fLenzThreshold=0.800000
fChapFlareTreshold=0.900000
bChapFlareEnable=0
iChapFlareCount=15
fChapFlareDispersal=0.250000
fChapFlareSize=0.450000
fFlareIntensity=2.070000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
iGodraySamples=128
fGodrayDensity=1.000000
fGodrayThreshold=0.900000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000
[CA.fx]
Shift=2.500000,-0.500000
Red_X_Offset=nan
Green_X_Offset=4.200000
Strength=0.580000
RedFocalOffset=0.400000
Red_Y_Offset=nan
GreenFocalOffset=-0.280000
Green_Y_Offset=2.800000
Blue_Y_Offset=10.000000
BlueFocalOffset=-0.160000
Blue_X_Offset=nan
OffsetSamples=2
LensShape=2.000000
LensFocus=0.100000
VignetteBlur=1
CABlur=1
DebugMode=0
[Colourfulness.fx]
colourfulness=0.400000
lim_luma=0.700000
[Curves.fx]
Mode=0
Formula=4
Contrast=0.360000
[SurfaceBlur.fx]
BlurRadius=1.000000
BlurOffset=1.000000
BlurEdge=0.500000
BlurStrength=1.000000
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[MagicBloom.fx]
fBloom_Intensity=0.958000
f2Adapt_Clip=0.000000,1.000000
fBloom_Threshold=3.000000
fDirt_Intensity=1.000000
fExposure=0.500000
fAdapt_Speed=0.050000
fAdapt_Sensitivity=1.000000
iAdapt_Precision=1076677888
iDebug=0
[SMAA.fx]
EdgeDetectionType=0
EdgeDetectionThreshold=0.050000
MaxSearchSteps=112
MaxSearchStepsDiagonal=20
CornerRounding=100
DebugOutput=0
[FineSharp.fx]
sstr=4.000000
cstr=0.900000
xstr=0.190000
pstr=1.272000
xrep=0.250000
lstr=1.490000
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0.000000
[Daltonize.fx]
Type=0.000000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1.000000
Grain=0.006000
[Denoise.fx]
NoiseLevel=0.150000
LerpCoefficeint=0.800000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[DepthHaze.fx]
EffectStrength=0.900000
FogStart=0.200000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[DOF.fx]
fADOF_ShapeCurvatureAmount=0.300000
DOF_AUTOFOCUS=4294967295
DOF_FARBLURCURVE=2.000000
DOF_MOUSEDRIVEN_AF=0
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.500000,0.420000
fRingDOFBias=0.000000
fGPDOFChromaAmount=0.150000
DOF_INFINITEFOCUS=1.000000
DOF_FOCUSSAMPLES=20
bADOF_ShapeApertureEnable=0
DOF_MANUALFOCUSDEPTH=0.020000
DOF_NEARBLURCURVE=1000.000061
fRingDOFFringe=0.500000
DOF_FOCUSRADIUS=0.020000
bGPDOFPolygonalBokeh=4294967295
fGPDOFBrightnessMultiplier=2.000000
DOF_BLURRADIUS=20.000000
fADOF_BokehCurve=4.000000
iRingDOFSamples=30
fADOF_ShapeDiffusionAmount=0.100000
iRingDOFRings=8
fRingDOFThreshold=0.700000
fGPDOFBrightnessThreshold=0.500000
bADOF_ShapeCurvatureEnable=0
fRingDOFGain=27.000000
iMagicDOFBlurQuality=15
bADOF_ImageChromaEnable=0
fMagicDOFColorCurve=10.000000
bMatsoDOFChromaEnable=4294967295
fADOF_SmootheningAmount=1.000000
iGPDOFQuality=6
fADOF_ShapeRotation=0.000000
iGPDOFPolygonCount=9
fADOF_ShapeChromaAmount=0.200000
fGPDOFBias=10.000000
fMatsoDOFChromaPow=3.000000
fMatsoDOFBokehCurve=5.000000
iADOF_ShapeQuality=34
iMatsoDOFBokehQuality=5
fADOF_ImageChromaCurve=1.000000
fMatsoDOFBokehAngle=0.000000
bADOF_ShapeDistortEnable=0
bADOF_RotAnimationEnable=0
fADOF_RotAnimationSpeed=2.000000
iADOF_ShapeChromaMode=5
iADOF_ImageChromaHues=5
fADOF_ShapeApertureAmount=0.010000
fADOF_ShapeWeightAmount=1.000000
bADOF_ShapeAnamorphEnable=0
fADOF_ShapeAnamorphRatio=0.200000
fADOF_ShapeDistortAmount=0.200000
fADOF_ShapeWeightCurve=4.000000
bADOF_ShapeChromaEnable=0
bADOF_ShapeDiffusionEnable=0
bADOF_ShapeWeightEnable=0
fADOF_ImageChromaAmount=3.000000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Brightness=1.000000
Strength=1.000000
[Vignette.fx]
Type=0
Ratio=2.380000
Center=0.500000,0.500000
Radius=1.600000
Amount=-0.500000
Slope=4
[DPX.fx]
RGB_Curve=8.000000,8.000000,8.000000
Strength=0.080000
RGB_C=0.500000,0.300000,0.200000
Contrast=0.000000
Saturation=1.200000
Colorfulness=1.800000
[Emphasize.fx]
ManualFocusDepth=0.026000
FocusRangeDepth=0.010000
FocusEdgeDepth=0.050000
BlendColor=0.000000,0.000000,0.000000
EffectFactor=0.900000
BlendFactor=0.000000
[FilmGrain.fx]
Intensity=0.500000
Variance=0.600000
Mean=0.600000
SignalToNoiseRatio=16
[RBM.fx]
fRBM_BlurWidthPixels=100.000000
fRBM_LowerThreshold=0.100000
iRBM_SampleCount=32.000000
fRBM_ReliefHeight=0.300000
fRBM_ColorMask_Orange=1.000000
fRBM_FresnelReflectance=0.300000
fRBM_FresnelMult=0.500000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[FilmGrain2.fx]
grainamount=0.000000
coloramount=0.600000
lumamount=1.000000
grainsize=1.500000
[MotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[ChromaticAberration.fx]
Shift=1.500000,-1.500000
RedOffset=0.300000
GreenOffset=0.000000
Strength=0.700000
BlueOffset=-0.300000
OffsetSamples=3
CABlur=1
[FilmicPass.fx]
Strength=0.600000
Linearization=1.300000
Fade=0.370000
Contrast=1.000000
Bleach=0.205000
Saturation=-0.150000
BaseGamma=1.480000
RedCurve=6.000000
GreenCurve=6.000000
BlueCurve=6.000000
BaseCurve=1.500000
EffectGammaB=1.000000
EffectGamma=0.750000
EffectGammaR=0.500000
EffectGammaG=1.500000
LumCoeff=0.196078,0.705882,0.392157
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[GaussianBlur.fx]
GaussianBlurRadius=1
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[HDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[Vibrance.fx]
Vibrance=0.200000
VibranceRGBBalance=2.000000,2.000000,1.000000
[HighPassSharpen.fx]
HighPassSharpRadius=3
HighPassViewBlendIfMask=0
HighPassSharpOffset=1.000000
HighPassBlendIfLight=209
HighPassBlendMode=0
HighPassBlendIfDark=50
HighPassSharpStrength=1.000000
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassViewSharpMask=0
[Levels.fx]
BlackPoint=16.000000
WhitePoint=235.000000
HighlightClipping=0.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[LiftGammaGain.fx]
RGB_Lift=0.980000,1.000000,1.000000
RGB_Gamma=1.080000,1.040000,1.020000
RGB_Gain=1.120000,1.080000,1.040000
[TiltShift.fx]
Line=0
BlurMultiplier=2.000000
Axis=0.000000
Offset=-1.200000
BlurCurve=2.500000
[DiffuseGlow.fx]
BlurRadius=1
DebugMode=0
BlendMode=0
ThresholdMaskType=3
Threshold=0.800000
Slope=1.300000
ThresholdRange=0.800000
GlowPower=2.000000
GlowSaturation=1.000000
SlopeMidPoint=0.000000
GrainStrength=0.300000
Strength=0.300000
[LightDoF.fx]
fLightDoF_Width=5.000000
fLightDoF_Amount=10.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
f2LightDoF_CA=0.000000,1.000000
bLightDoF_UseCA=0
bLightDoF_AutoFocus=1
fLightDoF_AutoFocusSpeed=0.100000
bLightDoF_UseMouseFocus=0
fLightDoF_ManualFocus=0.000000
[MXAO.fx]
fMXAOAmbientOcclusionAmount=2.000000
bMXAOSmoothNormalsEnable=0.000000
bMXAODebugViewEnable=0.000000
fMXAOIndirectLightingAmount=4.000000
fMXAOFadeoutStart=0.200000
iMXAOBayerDitherLevel=3.000000
fMXAONormalBias=0.200000
fMXAOIndirectLightingSaturation=1.000000
iMXAOSampleCount=24.000000
fMXAOSampleRadius=2.500000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2.000000
fMXAOFadeoutEnd=0.400000
[LumaSharpen.fx]
sharp_strength=0.650000
pattern=1.000000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0.000000
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[Tonemap.fx]
Gamma=0.930000
Bleach=0.000000
Defog=0.000000
Exposure=-0.100000
Saturation=-0.100000
FogColor=0.000000,0.000000,0.000000
[SurfaceSharpen.fx]
SharpRadius=1
CurveStrength=2.000000
SharpOffset=0.500000
SharpEdge=10.000000
Slope=1.000000
DebugMode=0
[GaussianBloom.fx]
GaussianBloomRadius=2
GaussianBloomOffset=2.000000
Threshold=0.800000
Exposure=3.500000
DitherStrength=1.000000
BloomTint=1.000000,1.000000,1.000000
GaussianBloomSaturation=0.500000
GaussianBloomStrength=0.300000
I actually made an enb/ReShade for FO4 awhile back, but never published it. I was going to re-install it soon anyway, so keep your eyes peeled. ;)
Make pls preset for Fallout 4
Thanks! I should have another update coming soon as I think I'm near the end of the game. I plan on going through at least once more to make sure the preset looks good in as many different settings as possible.
its pretty good for a WIP keep going buddy