Effects=SMAA.fx,GaussianBlur.fx,Clarity.fx,LiftGammaGain.fx,FakeHDR.fx,LumaSharpen.fx,Tonemap.fx
Techniques=Clarity,HDR,GaussianBlur,LiftGammaGain,LumaSharpen,Tonemap,SMAA
KeyHDR=145,0,0,0
KeyGaussianBlur=145,0,0,0
TechniqueSorting=Clarity,HDR,GaussianBlur,LiftGammaGain,LumaSharpen,Tonemap,SMAA
KeyTonemap=145,0,0,0
KeyLiftGammaGain=145,0,0,0
KeyLumaSharpen=145,0,0,0
KeyClarity=145,0,0,0
KeySMAA=145,0,0,0
[Clarity.fx]
ClarityRadius=3
ClarityBlendMode=2
ClarityOffset=3.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityViewBlendIfMask=0
ClarityStrength=0.400000
ClarityLightIntensity=0.000000
ClarityViewMask=0
[GaussianBlur.fx]
GaussianBlurRadius=1
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.425000
[SMAA.fx]
EdgeDetectionType=2
EdgeDetectionThreshold=0.050000
MaxSearchSteps=20
MaxSearchStepsDiagonal=8
CornerRounding=0
DebugOutput=0
[LiftGammaGain.fx]
RGB_Lift=1.010000,1.000000,1.000000
RGB_Gamma=1.010000,1.000000,1.000000
RGB_Gain=1.025000,1.000000,1.000000
[FakeHDR.fx]
HDRPower=1.400000
radius1=0.793000
radius2=0.870000
[LumaSharpen.fx]
sharp_strength=2.000000
pattern=1
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0
[Tonemap.fx]
Defog=0.020000
Bleach=0.000000
Gamma=1.050000
Exposure=-0.150000
Saturation=0.000000
FogColor=0.096477,0.121960,0.269608