KeyGlitchB=0,0,0,0
KeyAdaptiveSharpen=0,0,0,0
KeyBloomAndLensFlares=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyAmbientLight=0,0,0,0
KeyDaltonize=0,0,0,0
KeyNostalgia=0,0,0,0
KeyClarity=0,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyDeband=0,0,0,0
KeyCartoon=0,0,0,0
KeyBorder=0,0,0,0
KeyTonemap=0,0,0,0
KeyColourfulness=0,0,0,0
KeyCA=0,0,0,0
KeyMode3=0,0,0,0
KeyColorMatrix=0,0,0,0
KeySMAA=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyCurves=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=49,1,1,0
KeyMatsoDOF=0,0,0,0
KeyFilmGrain=0,0,0,0
KeyFilmGrain2=0,0,0,0
KeyMXAO=0,0,0,0
KeyMartyMcFlyDOF=0,0,0,0
KeyDPX=0,0,0,0
KeyEmphasize=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyMode1=0,0,0,0
KeyMode2=0,0,0,0
KeyMotionBlur=0,0,0,0
KeyFXAA=0,0,0,0
KeyGaussianBlur=0,0,0,0
KeyHDR=0,0,0,0
KeyVibrance=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyLevels=0,0,0,0
KeyHQ4X=0,0,0,0
KeyLiftGammaGain=0,0,0,0
KeyLightDoF_AutoFocus=0,0,0,0
KeyLightDoF_Far=0,0,0,0
KeyLightDoF_Near=0,0,0,0
KeyTechnicolor=0,0,0,0
KeyLUT=0,0,0,0
KeyMonochrome=0,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeyTint=0,0,0,0
KeyTiltShift=0,0,0,0
KeySurfaceBlur=0,0,0,0
KeyVignette=0,0,0,0
Techniques=Colourfulness,DPX,Tonemap,GaussianBlur,Tint,SMAA
KeyMultiLUT=0,0,0,0
KeyDepthHaze=0,0,0,0
KeyDisplayDepth=0,0,0,0
KeyAdaptiveFog=0,0,0,0
KeyASCII=0,0,0,0
KeyEGAfilter=0,0,0,0
KeyMagicBloom=0,0,0,0
KeyNightvision=0,0,0,0
KeyLeiFx_Tech=0,0,0,0
KeyUIMask_Top=0,0,0,0
KeyUIMask_Bottom=0,0,0,0
Effects=DPX.fx,Colourfulness.fx,Tonemap.fx,DOF.fx,SMAA.fx,GaussianBlur.fx,Sepia.fx
TechniqueSorting=Colourfulness,Curves,DPX,Tonemap,BloomAndLensFlares,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,Border,Cartoon,Chromakey,CA,Clarity,ColorMatrix,AdvancedCRT,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,EGAfilter,Emphasize,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,LeiFx_Tech,UIMask_Top,UIMask_Bottom,Vibrance,Vignette
[Border.fx]
border_width=0.000000,55.000000
border_ratio=9.349999
border_color=0.000000,0.000000,0.000000
[Clarity.fx]
ClarityRadius=3
ClarityBlendMode=2
ClarityOffset=2.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityViewBlendIfMask=0
ClarityStrength=0.400000
ClarityLightIntensity=0.000000
ClarityViewMask=0
[HQ4X.fx]
s=1.500000
k=-1.100000
mx=1.000000
max_w=0.750000
min_w=0.030000
lum_add=0.330000
[AdaptiveSharpen.fx]
curve_height=0.120000
L_compr_low=0.169000
D_compr_low=0.253000
curveslope=0.400000
L_overshoot=0.003000
D_overshoot=0.009000
L_compr_high=0.337000
D_compr_high=0.504000
max_scale_lim=0.100000
pm_p=0.750000
scale_lim=0.100000
scale_cs=0.056000
[AmbientLight.fx]
alDebug=0
alAdaptBaseMult=1.000000
alInt=4.550000
AL_DirtTex=0
alThreshold=15.000000
AL_Adaptation=1
alAdapt=0.700000
AL_Dirt=1
alAdaptBaseBlackLvL=2
alLensThresh=0.500000
AL_Vibrance=0
AL_Adaptive=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alLensInt=2.000000
AL_Lens=0
[CRT.fx]
Resolution=1.150000
Gamma=2.400000
Brightness=0.900000
Curvature=0
MonitorGamma=2.200000
ScanlineIntensity=2
ScanlineGaussian=1
CornerSize=0.010000
CurvatureRadius=1.500000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1
[Bloom.fx]
bGodrayEnable=0
iBloomMixmode=0
fBloomSaturation=0.900000
bAnamFlareEnable=0
fBloomThreshold=0.928000
fBloomAmount=1.400000
fLensdirtSaturation=1.080000
fBloomTint=1.000000,1.000000,1.000000
fLensdirtIntensity=0.400000
bLensdirtEnable=0
fFlareLuminance=0.095000
iLensdirtMixmode=2
fLensdirtTint=1.000000,1.000000,1.000000
bLenzEnable=0
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fAnamFlareAmount=14.500000
fAnamFlareCurve=1.200000
fAnamFlareColor=0.325490,0.145098,1.000000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
bChapFlareEnable=0
fChapFlareTreshold=0.900000
iChapFlareCount=15
fChapFlareDispersal=0.250000
fChapFlareSize=0.450000
fFlareIntensity=2.072000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.060000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
fGodrayThreshold=0.900000
iGodraySamples=128
fFlareBlur=10000.000000
fFlareTint=0.137255,0.215686,1.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.767000,0.253000,0.020000
ColorMatrix_Green=0.283000,0.647000,0.000000
ColorMatrix_Blue=0.070000,0.060000,0.910000
Strength=1.000000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[Sepia.fx]
Tint=0.426759,0.435142,0.544118
Strength=0.340000
[CA.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[Colourfulness.fx]
colourfulness=0.070000
lim_luma=1.000000
[MultiLUT.fx]
fLUT_LutSelector=0
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Curves.fx]
Mode=0
Formula=4
Contrast=0.330000
[SurfaceBlur.fx]
BlurRadius=1
BlurOffset=1.000000
DebugMode=0
BlurEdge=0.500000
BlurStrength=1.000000
[Daltonize.fx]
Type=0
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1
Grain=0.006000
[PerfectPerspective.fx]
Color=0.027000,0.027000,0.027000,0.902000
Borders=1
FOV=90
Vertical=0.618000
Type=0
Zooming=1.000000
[Denoise.fx]
NoiseLevel=0.150000
LerpCoefficeint=0.800000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[DOF.fx]
fADOF_ShapeCurvatureAmount=0.300000
DOF_AUTOFOCUS=1
DOF_FARBLURCURVE=2.000000
DOF_MOUSEDRIVEN_AF=0
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
fGPDOFChromaAmount=0.150000
DOF_INFINITEFOCUS=1.000000
DOF_MANUALFOCUSDEPTH=0.020000
DOF_FOCUSSAMPLES=6
bADOF_ShapeApertureEnable=0
DOF_NEARBLURCURVE=1.600000
DOF_FOCUSRADIUS=0.050000
fRingDOFFringe=0.500000
bGPDOFPolygonalBokeh=1
fGPDOFBrightnessMultiplier=2.000000
DOF_BLURRADIUS=15.000000
iRingDOFSamples=6
fADOF_BokehCurve=4.000000
iRingDOFRings=4
fRingDOFThreshold=0.700000
fGPDOFBrightnessThreshold=0.500000
fRingDOFGain=27.000000
bADOF_ShapeCurvatureEnable=0
fRingDOFBias=0.000000
iMagicDOFBlurQuality=8
bADOF_ImageChromaEnable=0
fMagicDOFColorCurve=4.000000
iGPDOFQuality=6
iGPDOFPolygonCount=5
fADOF_ShapeRotation=0.000000
fADOF_ShapeChromaAmount=0.125000
fGPDOFBias=10.000000
bMatsoDOFChromaEnable=1
fADOF_SmootheningAmount=1.000000
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iMatsoDOFBokehQuality=2
iADOF_ShapeQuality=17
fMatsoDOFBokehAngle=0.000000
bADOF_RotAnimationEnable=0
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeApertureAmount=0.010000
fADOF_ShapeWeightAmount=1.000000
bADOF_ShapeAnamorphEnable=0
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeDistortEnable=0
fADOF_ShapeDistortAmount=0.200000
fADOF_ShapeWeightCurve=4.000000
bADOF_ShapeChromaEnable=0
bADOF_ShapeDiffusionEnable=0
fADOF_ShapeDiffusionAmount=0.100000
bADOF_ShapeWeightEnable=0
iADOF_ShapeChromaMode=3
iADOF_ImageChromaHues=5
fADOF_ImageChromaCurve=1.000000
fADOF_ImageChromaAmount=3.000000
[FilmicAnamorphSharpen.fx]
Strength=1.000000
Preview=0
Coefficient=0
Offset=1
Clamp=1.000000
Contrast=128
[DPX.fx]
RGB_Curve=15.000001,8.280001,9.260000
Strength=0.130000
RGB_C=0.497000,0.396000,0.361000
Contrast=0.000000
Saturation=1.280000
Colorfulness=0.810000
[Vignette.fx]
Type=0
Ratio=1.000000
Center=0.500000,0.500000
Radius=2.000000
Amount=-1.000000
Slope=2
[Emphasize.fx]
ManualFocusDepth=0.000000
FocusRangeDepth=0.210000
FocusEdgeDepth=0.990000
BlendColor=0.972549,0.000000,0.000000
EffectFactor=0.900000
BlendFactor=0.000000
[FilmGrain.fx]
Intensity=0.500000
Variance=0.400000
Mean=0.500000
SignalToNoiseRatio=6
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[Glitch.fx]
Amount=1.000000
bUseUV=0
[FilmicPass.fx]
Strength=0.850000
Linearization=0.500000
Fade=0.400000
Contrast=1.000000
Bleach=0.000000
Saturation=-0.150000
RedCurve=1.000000
GreenCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
BaseGamma=1.000000
EffectGamma=0.650000
EffectGammaR=1.000000
EffectGammaG=1.000000
EffectGammaB=1.000000
LumCoeff=0.212656,0.715158,0.072186
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[FineSharp.fx]
sstr=2.000000
cstr=0.900000
xstr=0.190000
pstr=1.272000
xrep=0.250000
lstr=1.490000
[SMAA.fx]
EdgeDetectionType=1
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98
MaxSearchStepsDiagonal=16
CornerRounding=0
DebugOutput=0
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[MagicBloom.fx]
fBloom_Intensity=0.808000
f2Adapt_Clip=0.000000,1.000000
fBloom_Threshold=2.700000
fDirt_Intensity=0.133000
fExposure=0.625000
fAdapt_Speed=0.127000
fAdapt_Sensitivity=1.078000
iAdapt_Precision=2
iDebug=0
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[GaussianBlur.fx]
GaussianBlurRadius=1
GaussianBlurOffset=0.480000
GaussianBlurStrength=0.020000
[HDR.fx]
HDRPower=1.280000
radius1=0.800000
radius2=0.870000
[HighPassSharpen.fx]
HighPassSharpRadius=1
HighPassSharpOffset=1.000000
HighPassViewBlendIfMask=0
HighPassBlendIfDark=0
HighPassBlendMode=1
HighPassBlendIfLight=255
HighPassSharpStrength=0.400000
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassViewSharpMask=0
[Levels.fx]
BlackPoint=16
WhitePoint=235
HighlightClipping=0
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
iRBM_SampleCount=32
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_ColorMask_Orange=1.000000
fRBM_FresnelReflectance=0.300000
fRBM_FresnelMult=0.500000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000
[TiltShift.fx]
Line=0
BlurMultiplier=10.000000
Axis=0
Offset=0.000000
BlurCurve=1.000000
[LightDoF.fx]
fLightDoF_Width=5.000000
fLightDoF_Amount=10.000000
f2LightDoF_CA=0.000000,1.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
bLightDoF_UseCA=0
bLightDoF_AutoFocus=1
fLightDoF_AutoFocusSpeed=0.100000
bLightDoF_UseMouseFocus=0
fLightDoF_ManualFocus=0.000000
[MXAO.fx]
fMXAOAmbientOcclusionAmount=2.000000
MXAO_SAMPLE_NORMAL_BIAS=0.200000
bMXAOSmoothNormalsEnable=0.000000
MXAO_SAMPLE_RADIUS=2.500000
fMXAOIndirectLightingAmount=4.000000
fMXAOFadeoutStart=0.200000
iMXAOBayerDitherLevel=3.000000
fMXAONormalBias=0.200000
fMXAOIndirectLightingSaturation=1.000000
iMXAOSampleCount=24.000000
fMXAOSampleRadius=2.500000
MXAO_SSAO_AMOUNT=1.000000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2.000000
bMXAODebugViewEnable=0.000000
fMXAOFadeoutEnd=0.400000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_BLEND_TYPE=0
MXAO_FADE_DEPTH_START=0.050000
MXAO_FADE_DEPTH_END=0.400000
[LumaSharpen.fx]
sharp_strength=0.650000
pattern=1
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0
[Monochrome.fx]
Coefficients=0.396078,0.796078,1.000000
ColorSaturation=1.000000
[MotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[RBM.fx]
fRBM_BlurWidthPixels=100.000000
iRBM_SampleCount=32.000000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_ColorMask_Orange=1.000000
fRBM_FresnelReflectance=0.300000
fRBM_FresnelMult=0.500000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
ColorStrength=0.200000,0.200000,0.200000
Saturation=0.705000
Brightness=1.120000
Strength=1.000000
[Tonemap.fx]
Gamma=0.900000
Bleach=0.010000
Defog=0.000000
Exposure=-0.100000
Saturation=-0.050000
FogColor=0.000000,0.000000,1.000000
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[AdaptiveFog.fx]
FogCurve=1.500000
FogColor=0.900000,0.900000,0.900000
MaxFogFactor=0.800000
BloomPower=10.000000
FogStart=0.050000
BloomThreshold=10.250000
BloomWidth=0.200000
[DepthHaze.fx]
FogStart=0.200000
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[3DFX.fx]
DITHERAMOUNT=0.500000
DITHERBIAS=-1
LEIFX_PIXELWIDTH=1.500000
LEIFX_LINES=1.000000
GAMMA_LEVEL=1.000000
[ASCII.fx]
Ascii_spacing=0.000000
Ascii_font_g=255
Ascii_font=1
Ascii_back_g=0
Ascii_font_r=255
Ascii_font_b=255
Ascii_back_r=0
Ascii_back_b=0
Ascii_swap_colors=0
Ascii_invert_brightness=0
Ascii_dithering_temporal=0
Ascii_font_color_mode=1
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[Chromakey.fx]
Color=0
Pass=0
Threshold=0.100000
CustomColor=1.000000,0.000000,0.000000
[Prism.fx]
SampleCount=8
Aberration=6
Automatic=1
Curve=1.000000
//Actual Realism V3.1 (colorful again)
//Made by Bonaparte, France
//Have fun ;)
@AziD Exactly, for most presets effects are badly balanced and laggy I think that the simpler the better... Thanks you so much for the comment and appreciation :)
Simple and Impressive. This show that alot of effects ain't needed to make it look good. :)
--Update September 2,2018
*Tweaked general settings to improve realism
*Less colorfulness
*BlueFilter effect reduced
@cima Update is now live, redownload and reinstall the preset in your FarCry 5 directory & done ;)
@raiden80 No problem :)
I'll wait for the update, thanks.
Thanks bro ^^
--Update April 23,2018
-Removed Saturation
+Added Tonemap
*Adjusted Colourfulness
@cima For a temporary fix you can toggle Tonemap and adjust Saturation, I recommend putting it at around -0.050 and putting Gamma at 0.900 and exposure at -0.100
If you want to wait I will update the preset in a few minutes, fixing this issue and more stuff
How can I decrease saturation?
--Update April 4,2018
*Changed preset name to: Actual Realism
*Changed Tint (Sepia) color from light blue to very light blue to enhance realism and also fix preset being blue on some over-exposed areas
*Removed Colorfulness (DPX and Tint doing the job now)
+Added new Google Drive folder to download Older versions/Package
IMPORTANT: Please re-download the file through google drive / sweetfx database (here lmao), I messed up and copied a old ass shitty ass preset into Actual Realism.
@Elishia It's normal for the game to crash you have to use Reshade 3.1.1, please try this before using the entire package, but anyway it's in the description & thanks for your feedback :)
Was able to get it working, thanks to Assassin's suggestions. Once again thanks for the awesome preset!
I love the work you have done here, but any way I try to install ReShade, my game crashes. Before you ask, I did the .dll renaming thing. Could you upload the entire package? Maybe that way it would work for me.
Thanks :)
*Update March 31,2018:
+Added AdaptiveSharpen
*Adjusted Contrast and Colorfulness
*Fixed blur on some distant objects
*Adjusted AdaptiveSharpen
-Pre-update: I am currently working on a new update to adjust sharpness and brightness settings
Thanks @chelovek
good job Bonaparte
@AssasinsDecree Thanks so much for the feedback and comments !
Yeah i find that FC5 isn't that bad in terms of yellowishnes it matches the game univers pretty well.
BTW nice cinematic presets ;)
*nice job
Nice just h, Bonaparte!
Some games do it well, I think vanilla far cry 5 isn't too harsh on the mellow yellow, but games like AC origins and Ghost Recon Wildlands take it way to far IMO. I got rid of it in all my presets basically for those games as soon as I figured out how.
Thanks you guys so much for the feed back !
I will improve the preset on your feedback :)
@CleanSlate Yes but I really don't find it good looking...
A yellow tint signifies a cinematic atmosphere while a blue tint signifies a more realistic atmosphere. Since there are people who prefer cinematic over realism they are created by a lot of devs. Calling them cancer is not a good idea.
And i see that we share the same opinion on the sepia tint of recent games that is just horrible and unnatural.
It reassures me not to be the only one to think that ^^
Nice preset !