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by Ogia

Dark Souls III ReShade preset by SliK

Preset for Dark Souls 3
Created by SliK
Added April 21, 2018
Updated 21 Apr 08:00 CEST
Shader used: ReShade
Preset description:
Use ReShade latest version DX10+
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Effects=FakeHDR.fx,AdaptiveSharpen.fx,Curves.fx,AmbientLight.fx,Bloom.fx,Clarity.fx,Border.fx,FilmicPass.fx,FilmGrain.fx,FXAA.fx,MultiLUT.fx,Prism.fx,Technicolor2.fx,TiltShift.fx,Vibrance.fx,Vignette.fx Techniques=AdaptiveSharpen,AmbientLight,BloomAndLensFlares,Border,Clarity,Curves,HDR,FilmGrain,FilmicPass,FXAA,MultiLUT,ChromaticAberration,Technicolor2,TiltShift,Vibrance,Vignette KeyVignette=57,0,0,0 TechniqueSorting=AdaptiveSharpen,AmbientLight,BloomAndLensFlares,Border,Clarity,Colourfulness,Curves,DPX,HDR,FilmGrain,FilmicPass,FXAA,GaussianBlur,Levels,MagicBloom,MultiLUT,ChromaticAberration,Technicolor2,TiltShift,Vibrance,Vignette KeyBloomAndLensFlares=54,0,0,0 KeyTiltShift=56,0,0,0 KeyChromaticAberration=55,0,0,0 [Vibrance.fx] Vibrance=0.500000 VibranceRGBBalance=1.000000,1.000000,1.000000 [AdaptiveSharpen.fx] curve_height=1.000000 L_compr_low=0.167000 D_compr_low=0.250000 curveslope=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.100000 scale_cs=0.056000 pm_p=0.700000 [FXAA.fx] Subpix=0.000000 EdgeThreshold=0.000000 EdgeThresholdMin=0.000000 [FilmicPass.fx] Linearization=0.500000 Strength=1.000000 Contrast=1.000000 Fade=0.150000 Bleach=0.000000 Saturation=-0.150000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.500000 EffectGamma=0.560000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.215686,0.713726,0.070588 [Levels.fx] BlackPoint=16 WhitePoint=235 HighlightClipping=0 [MultiLUT.fx] fLUT_LutSelector=8 fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Colourfulness.fx] lim_luma=1.000000 colourfulness=0.400000 [Technicolor2.fx] Saturation=0.850000 ColorStrength=0.200000,0.200000,0.200000 Brightness=0.400000 Strength=1.000000 [FilmGrain.fx] Intensity=0.400000 Variance=1.000000 Mean=0.500000 SignalToNoiseRatio=6 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 alInt=10.150000 AL_DirtTex=0 alThreshold=100.000008 AL_Adaptation=1 alAdapt=0.700000 AL_Dirt=1 alAdaptBaseBlackLvL=1 alLensThresh=0.500000 AL_Vibrance=0 AL_Adaptive=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=0 [Bloom.fx] bGodrayEnable=4294967295 iBloomMixmode=2 fBloomSaturation=1.000000 bAnamFlareEnable=0 fBloomThreshold=0.600000 fBloomAmount=0.230000 fLensdirtSaturation=0.000000 fBloomTint=1.000000,0.811765,0.000000 fLensdirtIntensity=2.000000 bLensdirtEnable=4294967295 fFlareLuminance=0.095000 iLensdirtMixmode=3 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=4294967295 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=0.600000 fLenzThreshold=0.800000 bChapFlareEnable=4294967295 fChapFlareTreshold=0.952000 iChapFlareCount=15 fChapFlareDispersal=0.250000 fChapFlareSize=0.450000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.980000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [Border.fx] border_width=0.000000,27.000000 border_ratio=2.350000 border_color=0.000000,0.000000,0.000000 [Clarity.fx] ClarityBlendMode=5 ClarityRadius=4 ClarityOffset=1.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=0 ClarityBlendIfLight=255 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.000000 ClarityViewMask=0 [Curves.fx] Mode=0 Formula=4 Contrast=0.400000 [Vignette.fx] Type=0 Ratio=6.000000 Center=0.500000,0.500000 Radius=0.600000 Amount=-0.010000 Slope=2 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [Prism.fx] Aberration=3 SampleCount=32 Curve=4.000000 Automatic=1 [TiltShift.fx] Line=0 BlurMultiplier=15.200001 Axis=0 Offset=0.000000 BlurCurve=4.850000

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