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Project Syndicate

Created by MridulBiswas
Added May 21, 2018
Updated 23 May 14:41 CEST
Shader used: ReShade
Preset description:
Rather than making a new preset from scratch, I took Ruputre13's ~ Ultimate London 1868 ~ for Assassin's Creed Syndicate as a reference, then started adding whatever I fancied like a troll... However, the end result surprisingly turned out pretty decent (at least in my opinion). & so, here it is. Hope you like it as well.
Shaders used: Border Deband ColorMatrix Tonemap Curves FilmGrain LiftGammaGain MXAO LightDoF LumaSharpen Vibrance Vignette FakeHDR Levels Monochrome Technicolor
Numpad 1 - Toggle LightDoF Numpad 2 - Toggle Border+Vignette Numpad 3 - Toggle Deband Numpad 4 - Toggle MXAO Numpad 5 - Toggle HDR
Installation follows as any other ReShade 3 procedure; rename dxgi.dll & dxgi.ini to d3d11.dll & d3d11.ini respectively, if game crashes on startup. Also, take note that this was tested on a generic 768p monitor, so the visual on your 1080p may vary. Use in game default gamma & FXAA/higher. Bloom (located in AC.ini) is optional, so it's up to you. Also, set MinSkipMipTextureSize to 1024, if you have performance to spare. This should (in theory) reduce pop-ups & whatnot. Same goes for RESHADE_DEPTH_INPUT_IS_REVERSED & RESHADE_DEPTH_INPUT_IS_LOGARITHMIC located in dxgi.ini/ded11.ini; set both to 1 to make sure DoF is acting all nice & proper. Thank you for your time.
Download preset Show / Hide settings
Effects=Vibrance.fx,Border.fx,ColorMatrix.fx,Tonemap.fx,Curves.fx,FilmGrain.fx,LiftGammaGain.fx,MXAO.fx,LightDoF.fx,LumaSharpen.fx,Vignette.fx,FakeHDR.fx,Levels.fx,Monochrome.fx,Technicolor.fx,Deband.fx Techniques=Border,ColorMatrix,Curves,FilmGrain,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,Tonemap,Vibrance,Vignette,HDR,Levels,Monochrome,MXAO,Technicolor,Deband KeyVignette=98,0,0,0 KeySMAA=0 TechniqueSorting=Border,ColorMatrix,Curves,FilmGrain,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,Tonemap,Vibrance,Vignette,HDR,Levels,Monochrome,MXAO,Technicolor,Deband KeyLightDoF_Far=97,0,0,0 KeyLightDoF_AutoFocus=97,0,0,0 KeyLightDoF_Near=97,0,0,0 KeyBorder=98,0,0,0 KeyHDR=101,0,0,0 KeyMXAO=100,0,0,0 KeyDeband=99,0,0,0 [Vibrance.fx] Vibrance=-1.000000 VibranceRGBBalance=-0.500000,0.000000,0.200000 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.080000 MaxSearchSteps=112 MaxSearchStepsDiagonal=20 CornerRounding=0 DebugOutput=0 [ColorMatrix.fx] ColorMatrix_Red=0.800000,0.100000,0.100000 ColorMatrix_Green=0.000000,0.900000,0.100000 ColorMatrix_Blue=0.000000,0.000000,1.000000 Strength=1.000000 [Tonemap.fx] Defog=0.000000 Bleach=0.100000 Gamma=1.000000 Exposure=0.100000 Saturation=-0.300000 FogColor=0.000000,0.000000,0.000000 [Curves.fx] Mode=2 Formula=9 Contrast=0.350000 [FilmGrain.fx] Intensity=0.080000 Variance=0.160000 Mean=0.500000 SignalToNoiseRatio=6 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=0.950000,1.000000,1.000000 RGB_Gain=0.900000,0.900000,1.000000 [LumaSharpen.fx] sharp_strength=0.490000 pattern=2 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [Border.fx] border_width=0.000000,78.000000 border_ratio=0.000000 border_color=0.000000,0.000000,0.000000 [Vignette.fx] Type=6 Center=0.500000,0.500000 Ratio=0.700000 Radius=0.840000 Amount=0.330000 Slope=16 [LightDoF.fx] fLightDoF_Width=1.000000 f2LightDoF_CA=0.000000,0.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 fLightDoF_Amount=3.000000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=1 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0 fLightDoF_AutoFocusSpeed=0.100000 [MXAO.fx] MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=6 MXAO_FADE_DEPTH_END=1.000000 MXAO_SAMPLE_RADIUS=0.590000 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_NORMAL_BIAS=0.324000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_FADE_DEPTH_START=0.000000 MXAO_SSAO_AMOUNT=1.000000 MXAO_BLEND_TYPE=0 [FakeHDR.fx] HDRPower=1.020000 radius1=1.000000 radius2=1.000000 [Levels.fx] BlackPoint=4 WhitePoint=255 HighlightClipping=0 [Technicolor.fx] Power=8.000000 RGBNegativeAmount=1.000000,1.000000,1.000000 Strength=0.040000 [Monochrome.fx] Coefficients=0.372549,0.313726,0.278431 ColorSaturation=0.480000 [Deband.fx] Threshold=0.002000 Range=7.000000 Iterations=4 Grain=0.000000

Comments

kloudy
11 Jan 08:37 CET

link?

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