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Riddick ROBOCOP

Created by Gerald767
Added June 8, 2018
Shader used: ReShade
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Effects=FilmicAnamorphSharpen.fx,AdaptiveSharpen.fx,Sepia.fx,ColorMatrix.fx,Cartoon.fx,MagicBloom.fx,Technicolor.fx,Tonemap.fx Techniques=AdaptiveSharpen,Cartoon,ColorMatrix,FilmicAnamorphSharpen,MagicBloom,Tint,Technicolor,Tonemap TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=0 DebugOutput=0 [UIMask.fx] fMask_Intensity=1.000000 bDisplayMask=0 [MagicBloom.fx] fBloom_Intensity=1.000000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Speed=0.100000 fAdapt_Sensitivity=1.000000 iAdapt_Precision=1076677837 iDebug=0 [TiltShift.fx] BlurMultiplier=6.000000 Line=0 Axis=0 Offset=0.050000 BlurCurve=1.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=1.070000 curveslope=0.200000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 scale_cs=0.056000 L_compr_high=0.334000 scale_lim=0.100000 pm_p=0.700000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [DOF.fx] fADOF_ShapeCurvatureAmount=0.300000 DOF_FARBLURCURVE=2.000000 DOF_AUTOFOCUS=1 DOF_MOUSEDRIVEN_AF=0 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 fRingDOFBias=0.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_MANUALFOCUSDEPTH=0.020000 bADOF_ShapeApertureEnable=0 DOF_FOCUSSAMPLES=6 DOF_NEARBLURCURVE=1.600000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1 DOF_FOCUSRADIUS=0.050000 DOF_BLURRADIUS=15.000000 iRingDOFSamples=6 fADOF_ShapeDiffusionAmount=0.100000 iRingDOFRings=4 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 fRingDOFGain=27.000000 fRingDOFFringe=0.500000 bADOF_ImageChromaEnable=0 iMagicDOFBlurQuality=8 fMagicDOFColorCurve=4.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1 iGPDOFQuality=6 fADOF_ShapeChromaAmount=0.125000 iGPDOFPolygonCount=5 fGPDOFBias=10.000000 fGPDOFChromaAmount=0.150000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2 fADOF_ImageChromaCurve=1.000000 fMatsoDOFBokehAngle=0.000000 iADOF_ShapeQuality=17 bADOF_ShapeDistortEnable=0 fADOF_ShapeRotation=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 bADOF_ShapeCurvatureEnable=0 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeChromaEnable=0 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeWeightEnable=0 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 [FilmicAnamorphSharpen.fx] Strength=1.535000 Offset=1 Coefficient=1 Clamp=0.825000 Contrast=128 Preview=0 [CRT.fx] ScanlineGaussian=1 Amount=1.000000 Resolution=1.150000 Curvature=0 Brightness=0.900000 Gamma=2.400000 MonitorGamma=2.200000 ScanlineIntensity=2 CurvatureRadius=1.500000 CornerSize=0.010000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1 [Technicolor.fx] Power=4.320000 RGBNegativeAmount=0.764706,1.000000,0.764706 Strength=0.200000 [DPX.fx] Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Technicolor2.fx] ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Brightness=1.000000 Strength=1.000000 [Tonemap.fx] Gamma=1.000000 Bleach=0.000000 Defog=0.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassSharpOffset=0.000000 HighPassViewBlendIfMask=0 HighPassBlendMode=3 HighPassBlendIfDark=74 HighPassBlendIfLight=255 HighPassSharpStrength=0.400000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassViewSharpMask=0 [FineSharp.fx] cstr=0.900000 sstr=8.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [3DFX.fx] DITHERAMOUNT=0.500000 LEIFX_PIXELWIDTH=1.500000 DITHERBIAS=-1 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [PerfectPerspective.fx] Borders=1 FOV=90 Vertical=0.618000 Type=0 Color=0.027000,0.027000,0.027000,0.902000 Zooming=1.000000 [Prism.fx] SampleCount=8 Aberration=6 Automatic=1 Curve=1.000000 [ReflectiveBumpMapping.fx] fRBM_LowerThreshold=0.100000 iRBM_SampleCount=32 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [Cartoon.fx] Power=0.397000 EdgeSlope=0.395000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [SurfaceBlur.fx] BlurRadius=1 BlurOffset=1.000000 DebugMode=0 BlurEdge=0.500000 BlurStrength=1.000000 [AdaptiveFog.fx] FogCurve=1.500000 FogColor=0.900000,0.900000,0.900000 MaxFogFactor=0.800000 BloomPower=10.000000 FogStart=0.050000 BloomThreshold=10.250000 BloomWidth=0.200000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0 alInt=10.150000 AL_DirtTex=0 AL_Adaptive=0 alThreshold=15.000000 AL_Adaptation=1 AL_Dirt=1 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2 AL_Vibrance=0 alDirtInt=1.000000 alDirtOVInt=1.000000 AL_Lens=0 alLensInt=2.000000 [ASCII.fx] Ascii_font_g=255 Ascii_spacing=0.000000 Ascii_back_g=0 Ascii_font=1 Ascii_font_b=255 Ascii_font_r=255 Ascii_back_b=0 Ascii_back_r=0 Ascii_swap_colors=0 Ascii_invert_brightness=0 Ascii_dithering_temporal=0 Ascii_font_color_mode=1 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=2 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fLensdirtSaturation=2.000000 fBloomAmount=0.800000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=0 iLensdirtMixmode=1 bLenzEnable=0 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareCurve=1.200000 bAnamFlareEnable=0 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 fChapFlareTreshold=0.900000 bChapFlareEnable=0 iChapFlareCount=15 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 iGodraySamples=128 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [Border.fx] border_width=0.000000,1.000000 border_ratio=2.350000 border_color=0.700000,0.000000,0.000000 [Chromakey.fx] Color=0 Pass=0 Threshold=0.100000 CustomColor=1.000000,0.000000,0.000000 [ColorMatrix.fx] ColorMatrix_Red=0.807000,0.180000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.160000,0.980000 Strength=0.670000

Comments

Paft
9 Jun 12:47 CEST

Enabled screens only are almost as bad as no screens. Comparisons in future, Fabio.

phroZac
8 Jun 02:49 CEST

How about some screens, ya goon! I love these games, and was looking forward to pics!

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