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by Ogia

☼ ANIMAX SS ☼ AOT2

Created by Noirze
Added July 29, 2018
Updated 4 Aug 08:01 CEST
Shader used: ReShade
Preset description:
☼☼☼☼☼☼☼☼☼☼☼☼☼☼☼☼☼ ☼ANIMAX SS☼ "Enhance Your Anime Games" FEATURES: -ENHANCE OUTLINE/CARTOONISH -TRU ANIME COLORS -ADVANCED AO -MORE SHARPNESS -CONTRAST AND GAMMA ENHANCEMENT -SPECIAL TINT THIS PRESET USING SWEET FX 2.0/RESHADE FOR INSTALLATION INSTRUCTIONS YOU CAN LOOK ON MY PREVIOUS PRESET FOR RESHADE JUST CHOOSE YOUR GAME .exe AND YOUR GAME API IF USING SWEET FX 2.0 JUST COPY AND PASTE IN YOUR GAMES FOLDER SWEET FX 2.0 LINK:https://drive.google.com/file/d/1xRRrArSEVhi5mJYCQcTmqrz4A_FnvsU9/view ENJOY...^^ COMMENTS ARE WELCOME ☼☼☼☼☼☼☼☼☼☼☼☼☼☼☼☼☼
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KeyBloomAndLensFlares=0,0,0,0 KeyLUT=0,0,0,0 KeyAdaptiveSharpen=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyDaltonize=0,0,0,0 KeyAmbientLight=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyTonemap=0,0,0,0 KeyBorder=0,0,0,0 KeyCartoon=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeySMAA=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyYACA=0,0,0,0 KeyVibrance=0,0,0,0 KeyHDR=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyColourfulness=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMXAO=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyMonochrome=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyEmphasize=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyFXAA=0,0,0,0 KeyLevels=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyLightDoF_Far=9,0,0,0 KeyHQ4X=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyTiltShift=0,0,0,0 KeyVignette=0,0,0,0 Techniques=Colourfulness,Curves,Clarity,HDR,LiftGammaGain,Tonemap,Vibrance,AdaptiveSharpen Effects=Colourfulness.fx,Tonemap.fx,Curves.fx,Vibrance.fx,Clarity.fx,AdaptiveSharpen.fx,LiftGammaGain.fx,FakeHDR.fx TechniqueSorting=Colourfulness,Curves,Clarity,HDR,LiftGammaGain,Tonemap,Vibrance,Vignette,Levels,AdaptiveSharpen [Clarity.fx] ClarityBlendMode=3 ClarityRadius=5 ClarityOffset=25.000000 ClarityDarkIntensity=0.130000 ClarityBlendIfDark=4 ClarityBlendIfLight=205 ClarityStrength=1.000000 ClarityViewBlendIfMask=0 ClarityViewMask=0 ClarityLightIntensity=0.000000 [Border.fx] border_width=0.000000,1.000000 border_ratio=2.350000 border_color=0.700000,0.000000,0.000000 [HQ4X.fx] k=-1.100000 s=1.000000 mx=3.000000 max_w=0.750000 lum_add=0.400000 min_w=0.030000 [AdaptiveSharpen.fx] D_compr_low=0.253000 L_compr_low=0.169000 curve_height=0.200000 curveslope=0.400000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.504000 L_compr_high=0.337000 max_scale_lim=0.100000 pm_p=0.750000 scale_lim=0.100000 scale_cs=0.056000 [AmbientLight.fx] alAdaptBaseMult=-1.000000 alDebug=0 AL_DirtTex=0 alInt=0.500000 alThreshold=15.000000 AL_Adaptive=1 AL_Adaptation=4294967295 AL_Dirt=0 alAdapt=-3.000000 alLensThresh=0.750000 alAdaptBaseBlackLvL=1 AL_Vibrance=0 alDirtInt=1.000000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=0 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=2 fBloomSaturation=0.800000 fBloomThreshold=0.800000 bAnamFlareEnable=0 fAnamFlareCurve=1.200000 fLensdirtSaturation=2.000000 fBloomAmount=0.800000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=0.400000 fFlareLuminance=0.095000 bLensdirtEnable=0 iLensdirtMixmode=1 bLenzEnable=0 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0 fChapFlareTreshold=0.900000 iChapFlareCount=15 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 iGodraySamples=128 fGodrayThreshold=0.900000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [CRT.fx] Resolution=1.150000 Curvature=0.000000 Gamma=2.400000 Brightness=0.900000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 CornerSize=0.010000 ScanlineGaussian=1.000000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000 [Cartoon.fx] Power=-0.010000 EdgeSlope=1.000000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [CA.fx] ImageChromaHues=11.000000 ImageChromaCurve=1.000000 ImageChromaAmount=0.250000 [Colourfulness.fx] lim_luma=1.000000 colourfulness=0.200000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=2 Formula=2 Contrast=0.100000 [Daltonize.fx] Type=0.000000 [Deband.fx] Threshold=0.004000 Range=0.000000 Iterations=1.000000 Grain=0.006000 [FilmicAnamorphSharpen.fx] Strength=1.000000 Preview=0 Offset=1 Coefficient=0 Clamp=1.000000 Contrast=128 [DOF.fx] DOF_AUTOFOCUS=1 fADOF_ShapeCurvatureAmount=0.300000 DOF_FARBLURCURVE=2.000000 DOF_MOUSEDRIVEN_AF=0 DOF_INFINITEFOCUS=1.000000 fGPDOFChromaAmount=0.150000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 fRingDOFBias=0.000000 bADOF_ShapeApertureEnable=0 DOF_FOCUSSAMPLES=6 DOF_MANUALFOCUSDEPTH=0.020000 DOF_NEARBLURCURVE=1.600000 fRingDOFFringe=0.500000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1 DOF_FOCUSRADIUS=0.050000 DOF_BLURRADIUS=15.000000 fADOF_BokehCurve=4.000000 iRingDOFSamples=6 iRingDOFRings=4 fADOF_ShapeDiffusionAmount=0.100000 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=0 fRingDOFGain=27.000000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 bADOF_ImageChromaEnable=0 iMagicDOFBlurQuality=8 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1 fADOF_ShapeRotation=0.000000 fADOF_ShapeChromaAmount=0.125000 iGPDOFPolygonCount=5 bADOF_ShapeDistortEnable=0 fGPDOFBias=10.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iADOF_ShapeQuality=17 iMatsoDOFBokehQuality=2 fMatsoDOFBokehAngle=0.000000 fADOF_ImageChromaCurve=1.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeChromaEnable=0 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeWeightEnable=0 fADOF_ImageChromaAmount=3.000000 [Emphasize.fx] ManualFocusDepth=0.010000 FocusRangeDepth=12.000000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6.000000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FilmicPass.fx] Linearization=0.500000 Strength=0.850000 Contrast=1.000000 Fade=0.400000 Bleach=0.000000 Saturation=0.040000 BaseGamma=1.000000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 EffectGamma=0.650000 EffectGammaB=1.000000 EffectGammaR=1.000000 EffectGammaG=1.000000 LumCoeff=0.212656,0.715158,0.072186 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=0 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [HDR.fx] HDRPower=1.000000 radius1=0.950000 radius2=0.940000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassViewBlendIfMask=0.000000 HighPassSharpOffset=1.000000 HighPassBlendIfDark=0.000000 HighPassBlendMode=1.000000 HighPassBlendIfLight=255.000000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0.000000 [Vibrance.fx] Vibrance=0.200000 VibranceRGBBalance=0.400000,0.400000,0.400000 [Levels.fx] BlackPoint=5 WhitePoint=255 HighlightClipping=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [TiltShift.fx] BlurMultiplier=10.000000 Line=0.000000 Axis=0.000000 Offset=0.000000 BlurCurve=1.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.020000 [MXAO.fx] fMXAOAmbientOcclusionAmount=1.000000 bMXAOIndirectLightingEnable=-1.000000 fMXAONormalBias=0.800000 fMXAOIndirectLightingAmount=1.000000 iMXAOSampleCount=32.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAOSampleRadius=1.000000 bMXAOSmartSamplingEnable=1.000000 fMXAOSampleRandomization=1.000000 bMXAODebugViewEnable=0.000000 bMXAOBackfaceCheckEnable=1.000000 fMXAOBlurSharpness=1.000000 fMXAOBlurSteps=3.000000 [LightDoF.fx] fLightDoF_Width=5.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=1 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0 fLightDoF_AutoFocusSpeed=0.100000 [LumaSharpen.fx] pattern=3 sharp_strength=1.050000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [RBM.fx] iRBM_SampleCount=30.000000 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=50.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.200000 fRBM_FresnelMult=0.200000 fRBM_FresnelReflectance=0.400000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=100 MaxSearchStepsDiagonal=3 CornerRounding=0 DebugOutput=0 [MagicBloom.fx] fBloom_Intensity=1.000000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Speed=0.100000 fAdapt_Sensitivity=1.000000 iAdapt_Precision=1076677837 iDebug=0 [FineSharp.fx] sstr=2.000000 cstr=0.900000 xstr=0.190000 pstr=1.272000 xrep=0.250000 lstr=1.490000 [Technicolor2.fx] Saturation=0.870000 ColorStrength=0.015686,0.015686,0.015686 Brightness=0.000000 Strength=0.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Vignette.fx] Type=0 Center=0.500000,0.500000 Ratio=6.000000 Radius=34.000000 Amount=10.000000 Slope=2 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.200000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Tonemap.fx] Defog=0.030000 Bleach=0.000000 Gamma=0.980000 Exposure=0.060000 Saturation=-0.100000 FogColor=0.027451,0.031373,0.007843 [FakeHDR.fx] HDRPower=1.050000 radius1=0.900000 radius2=0.900000 [AdaptiveFog.fx] FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 MaxFogFactor=0.800000 FogStart=0.050000 BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 [PerfectPerspective.fx] Color=0.027000,0.027000,0.027000,0.902000 Borders=1 FOV=90 Vertical=0.618000 Type=0 Zooming=1.000000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.040000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [Chromakey.fx] Color=0 Pass=0 Threshold=0.100000 CustomColor=1.000000,0.000000,0.000000

Comments

Noirze
28 Nov 02:15 CET

Ok...

PegasusKoga
28 Nov 02:09 CET

It's no problem at all. :)

It's just that i haven't used Reshade or SweetFX in a long time so i was a bit confused on how to proceed.

Thanks for clarifying.

Noirze
28 Nov 00:17 CET

In description above it use reshade
Shader use=reshade
Sorry to make u confusing....

PegasusKoga
27 Nov 22:07 CET

Apologies, but i've been trying to figure out for an hour on how to install your preset.

Amongst other things i would like to know whether i only need to install Reshade or if should i add SweetFX too?

I would be very grateful if you could tell me how exactly i'm supposed to add your preset to my game.

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