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by Ogia

BetterField V (v1)

Created by TheOriginalF
Added Sept. 6, 2018
Updated 3 Dec 16:08 CET
Shader used: ReShade
Preset description:
ReShade Version used: "3.4.1" Effects used: ~~~~~~~~~~ °FineSharp.fx °Clarity.fx °ColorMatrix.fx °FakeHDR °Levels.fx °Technicolor2.fx - Max Settings - Resolution Scale: "125" - All Screenshots are in 2560x1440
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Effects=FineSharp.fx,Clarity.fx,ColorMatrix.fx,FakeHDR.fx,Levels.fx,Technicolor2.fx Techniques=Clarity,ColorMatrix,HDR,Mode1,Levels,Technicolor2 TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,CinematicDOF,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,Cross_Cursor,Depth3D,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,HSLShift,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Vibrance,Vignette [FineSharp.fx] cstr=0.676000 sstr=1.230000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [Clarity.fx] ClarityRadius=4 ClarityBlendMode=2 ClarityOffset=2.850000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityViewBlendIfMask=0 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 ClarityViewMask=0 [FakeHDR.fx] HDRPower=1.220000 radius1=0.850000 radius2=0.750000 [Technicolor2.fx] Saturation=0.600000 ColorStrength=0.200000,0.200000,0.200000 Brightness=1.000000 Strength=0.730000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.400000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 alInt=10.150000 AL_DirtTex=0 alThreshold=15.000000 AL_Adaptation=1 alAdapt=0.700000 AL_Dirt=1 alAdaptBaseBlackLvL=2 alLensThresh=0.500000 AL_Vibrance=0 AL_Adaptive=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=0 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Levels.fx] BlackPoint=0 WhitePoint=195 HighlightClipping=0 [ColorMatrix.fx] ColorMatrix_Red=0.520000,0.760000,0.190000 ColorMatrix_Green=0.650000,1.000000,0.560000 ColorMatrix_Blue=0.280000,1.000000,1.000000 Strength=0.030000

Comments

TheOriginalF
13 Sep 13:31 CEST

@KresoCFG

You Welcome Bro :)

KresoCFC
7 Sep 18:22 CEST

nice thx man

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