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Heavenly Horizon (beta)

Created by Heroflex
Added Sept. 10, 2018
Updated 10 Sep 01:15 CEST
Shader used: ReShade
Preset description:
This remaster has better textures but the shading is dull. Here's a preset to fix that. Preset on during day time video https://youtu.be/58QyQX4ZCBQ and night time/dawn https://youtu.be/73dBnJnpomY VERY IMPORTANT: adjust the Gamma slider in the game's graphics menu to fine tune the effect, mine is at 1.25 but your mileage may vary! Reshade is throwing out an error message when using this preset but it continues to work just fine. I'll hit the forums for a fix in due course. I have AF x16 forced in graphics driver. Motion Blur is off. Shaders used: AmbientLight, LiftGammaGain, LumaSharpen, SMAA, Tonemap
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Effects=Tonemap.fx,AmbientLight.fx,LiftGammaGain.fx,LumaSharpen.fx,SMAA.fx Techniques=AmbientLight,LiftGammaGain,LumaSharpen,SMAA,Tonemap TechniqueSorting=AmbientLight,LiftGammaGain,LumaSharpen,SMAA,Tonemap [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0 alInt=8.000000 AL_DirtTex=0 AL_Adaptive=0 alThreshold=15.000000 AL_Adaptation=1 AL_Dirt=0 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2 AL_Vibrance=4294967295 alDirtInt=1.000000 alDirtOVInt=1.000000 AL_Lens=0 alLensInt=2.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.050000,1.000000,1.100000 RGB_Gain=1.000000,1.000000,1.000000 [LumaSharpen.fx] sharp_strength=0.650000 pattern=1 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 CornerRounding=0 DebugOutput=0 [Tonemap.fx] Gamma=1.000000 Bleach=0.000000 Defog=0.005000 Exposure=0.050000 Saturation=1.220000 FogColor=0.243515,0.715686,0.214004

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