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Filmic Horror

Preset for VISAGE
Created by kaicooper
Added Oct. 6, 2018
Shader used: ReShade
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KeyLiftGammaGain=100,0,0,0 KeyAdaptiveSharpen=101,0,0,0 KeyClarity=103,0,0,0 KeyMatsoDOF=111,0,0,0 KeyFilmGrain=99,0,0,0 KeyFilmGrain2=103,0,0,0 KeyMonochrome=98,0,0,0 KeyMartyMcFlyDOF=36,0,0,0 KeyLightDoF_AutoFocus=97,0,0,0 KeyFilmicPass=97,0,0,0 KeyLightDoF_Far=97,0,0,0 KeyTechnicolor2=104,0,0,0 KeySMAA=45,0,0,0 KeyTiltShift=106,0,0,0 KeyGanossaMotionFocus=34,0,0,0 Effects=DOF.fx,AdaptiveSharpen.fx,AmbientLight.fx,ChromaticAberration.fx,FilmicPass.fx,FilmGrain.fx,Clarity.fx,Vignette.fx,DPX.fx,FilmGrain2.fx,Levels.fx,TiltShift.fx,LiftGammaGain.fx,LightDoF.fx,Monochrome.fx,SMAA.fx,Technicolor2.fx,Bloom.fx,Border.fx,GaussianBlur.fx Techniques=CA,DPX,FilmicPass,Levels,LiftGammaGain,Technicolor2 TechniqueSorting=AdaptiveSharpen,AmbientLight,CA,Clarity,ColorMatrix,Colourfulness,Curves,KNearestNeighbors,NonLocalMeans,Cross_Cursor,Depth3D,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicPass,FXAA,Layer,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Bloom,SMAA,Technicolor,Technicolor2,TiltShift,Tonemap,HQ4X,AdaptiveFog,ASCII,BloomAndLensFlares,Border,Cartoon,LumaSharpen,Chromakey,GlitchB,AdvancedCRT,Daltonize,Deband,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,DepthHaze,SurfaceBlur,DisplayDepth,FilmicAnamorphSharpen,Mode1,Mode2,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Vibrance,Vignette,CinematicDOF,Mode3,GaussianBlur,LeiFx_Tech,Before,After,HighPassSharp,HSLShift KeyAmbientLight=110,0,0,0 KeyLightDoF_Near=97,0,0,0 KeyBloomAndLensFlares=102,0,0,0 KeyBorder=96,0,0,0 KeyVignette=106,0,0,0 KeyGaussianBlur=105,0,0,0 [AdaptiveSharpen.fx] D_compr_low=0.250000 L_compr_low=0.167000 curve_height=0.500000 curveslope=0.500000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.500000 L_compr_high=0.334000 scale_cs=0.056000 scale_lim=0.100000 pm_p=0.700000 [FXAA.fx] Subpix=0.860000 EdgeThreshold=0.010000 EdgeThresholdMin=0.010000 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 AL_DirtTex=1 alInt=6.000000 alThreshold=10.000000 AL_Adaptive=2 AL_Adaptation=1 alAdapt=2.000000 AL_Dirt=1 alAdaptBaseBlackLvL=2 alLensThresh=0.240000 AL_Vibrance=0 alDirtInt=1.520000 alLensInt=2.100000 alDirtOVInt=0.780000 AL_Lens=1 [FilmicPass.fx] Strength=0.836000 Linearization=0.500000 Fade=0.216000 Contrast=1.000000 Bleach=0.760000 Saturation=-0.150000 BaseGamma=1.000000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 EffectGammaB=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 LumCoeff=0.212656,0.715158,0.072186 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.400000 [Levels.fx] BlackPoint=9 WhitePoint=235 HighlightClipping=0 [Technicolor.fx] Power=4.800000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.140000 [Technicolor2.fx] Saturation=0.645000 ColorStrength=0.200000,0.200000,0.200000 Brightness=1.030000 Strength=1.000000 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.100000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [FilmGrain2.fx] grainamount=0.024000 coloramount=0.000000 lumamount=1.000000 grainsize=1.500000 [LiftGammaGain.fx] RGB_Lift=1.000000,0.980000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.020000,1.040000,0.980000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.400000 [MultiLUT.fx] fLUT_LutSelector=6 fLUT_AmountChroma=0.740000 fLUT_AmountLuma=0.540000 [ReinhardLinear.fx] ReinhardLinearSlope=1.240000 ReinhardLinearWhitepoint=1.000000 ReinhardLinearPoint=0.000000 [Tonemap.fx] Gamma=1.000000 Bleach=0.000000 Defog=0.000000 Exposure=-0.040000 Saturation=-0.020000 FogColor=0.000000,0.000000,1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000

Comments

CivilJoe56
31 Jan 07:32 CET

For some reason the ReShade froze the game and at the same time it stopped responding.

kaicooper
6 Oct 22:11 CEST

i'll add some comparison shots later..no worries guys

thanx

ThetrueAlexReal
6 Oct 20:17 CEST

Real Life damn, this effect of color is perfect i like very much!!

phroZac
6 Oct 19:30 CEST

Looks great! No comparison shots?

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