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Columbia Cinematic Enhanced (Reshade3)

Created by Lemmi
Added Nov. 7, 2018
Updated 7 Nov 18:04 CET
Shader used: ReShade
Preset description:
== Preset for Reshade 3== Custom LUT worked for Bioshock Infinite : Lighting enhancement, vibrance sky, improved skintones, and a more cinematic color correction (a subtle orange & teal look). Works for the Main game and DLCs == Install== 1 - Download the latest ReShade release: https://reshade.me/ 2 - Install with DX9 option. 3 - Copy the preset into the game folder. 4 - Copy this LUT : (http://www.mediafire.com/file/dhc88m2xcvl5vej/BioshockInfinite_LUT_ByLemmi.zip/) and copy into the reshade folder ([GAME FOLDER]\Binaries\Win32 \reshade-shaders\Textures" folder) 5 - Start the game, press Shift+F2 and select the preset. == Used Shaders== LumaSharpen LUT AmbientLight FilmGrain == Troubleshooting == If the Game is slow : - Make sure reshade is in performance mode. - Deactivate AmbiantLight.
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KeyFilmGrain=102,0,0,0 Effects=LumaSharpen.fx,FilmGrain.fx,LUT.fx,AmbientLight.fx Techniques=Deband,LumaSharpen,LUT,AmbientLight,FilmGrain TechniqueSorting=LumaSharpen,LUT,AmbientLight,FilmGrain KeyAmbientLight=100,0,0,0 KeyLumaSharpen=98,0,0,0 KeyLUT=99,0,0,0 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=0.160000 alInt=4.600000 AL_DirtTex=0 AL_Adaptive=2 alThreshold=2.000000 AL_Adaptation=4294967295 alAdapt=2.600000 AL_Dirt=4294967295 alAdaptBaseBlackLvL=3 alLensThresh=0.500000 AL_Vibrance=4294967295 alDirtInt=0.680000 alDirtOVInt=1.000000 alLensInt=0.700000 AL_Lens=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6 [LumaSharpen.fx] pattern=1 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0

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