PreprocessorDefinitions=SKYCOLOR_MODE=2,INFINITE_BOUNCES=1,MATERIAL_TYPE=1
Techniques=Lightroom,DELC_Sharpen,MultiLUT,RTGlobalIllumination,MXAO
TechniqueSorting=DisplayDepth,GanossaMotionFocus,Lightroom,DELC_Sharpen,MultiLUT,RTGlobalIllumination,MXAO,Bloom,SSR,FilmicPass,ADOF,UIMask_Bottom,UIMask_Top,DitherMcFly,UIDetect,UIDetect_Before,UIDetect_After
[DisplayDepth.fx]
bUIShowOffset=0
bUIUsePreprocessorDefs=0
fUIDepthMultiplier=1.000000
fUIFarPlane=1000.000000
fUIOffset=0.000000,0.000000
fUIScale=1.000000,1.000000
iUILogarithmic=0
iUIPresentType=2
iUIReversed=1
iUIUpsideDown=0
[FilmicPass.fx]
BaseCurve=1.500000
BaseGamma=1.000000
Bleach=0.350000
BlueCurve=1.000000
Contrast=1.053000
EffectGamma=0.650000
EffectGammaB=0.949000
EffectGammaG=0.783000
EffectGammaR=0.571000
Fade=0.158000
GreenCurve=1.000000
Linearization=0.500000
LumCoeff=0.212656,0.715158,0.072186
RedCurve=1.392000
Saturation=-0.235000
Strength=0.698000
[MotionFocus.fx]
mfDebug=0
mfFocusStrength=1.000000
mfZoomStrength=0.600000
[MultiLUT.fx]
fLUT_AmountChroma=0.451000
fLUT_AmountLuma=0.045000
fLUT_LutSelector=4
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.239000
BLOOM_CURVE=3.002000
BLOOM_INTENSITY=0.911000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=1.782000
BLOOM_TONEMAP_COMPRESSION=4.000000
[qUINT_dither.fx]
BIT_DEPTH=10
DEBAND_MODE=0
SKY_ONLY=4294967295
[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusRadius=0.600000
fADOF_AutofocusSpeed=0.100000
fADOF_BokehIntensity=0.300000
fADOF_FarBlurCurve=1.500000
fADOF_HyperFocus=0.100000
fADOF_ManualfocusDepth=0.001000
fADOF_NearBlurCurve=6.000000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_ShapeRadius=20.500000
fADOF_ShapeRotation=0.000000
fADOF_SmootheningAmount=4.000000
iADOF_BokehMode=2
iADOF_ShapeChromaMode=2
iADOF_ShapeQuality=5
iADOF_ShapeVertices=6
[qUINT_lightroom.fx]
LIGHTROOM_AQUA_EXPOSURE=0.000000
LIGHTROOM_AQUA_HUESHIFT=0.000000
LIGHTROOM_AQUA_SATURATION=0.000000
LIGHTROOM_BLUE_EXPOSURE=0.000000
LIGHTROOM_BLUE_HUESHIFT=0.000000
LIGHTROOM_BLUE_SATURATION=0.000000
LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0
LIGHTROOM_ENABLE_CURVE_DISPLAY=0
LIGHTROOM_ENABLE_LUT=0
LIGHTROOM_ENABLE_VIGNETTE=0
LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000
LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000
LIGHTROOM_GLOBAL_CONTRAST=-0.484000
LIGHTROOM_GLOBAL_EXPOSURE=0.017000
LIGHTROOM_GLOBAL_GAMMA=0.189000
LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.144000
LIGHTROOM_GLOBAL_MIDTONES_CURVE=-0.025000
LIGHTROOM_GLOBAL_SATURATION=-0.144000
LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.041000
LIGHTROOM_GLOBAL_TEMPERATURE=-0.026000
LIGHTROOM_GLOBAL_TINT=-0.015000
LIGHTROOM_GLOBAL_VIBRANCE=0.057000
LIGHTROOM_GLOBAL_WHITES_CURVE=0.020000
LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000
LIGHTROOM_GREEN_EXPOSURE=0.000000
LIGHTROOM_GREEN_HUESHIFT=0.000000
LIGHTROOM_GREEN_SATURATION=0.000000
LIGHTROOM_LUT_SCROLL=0
LIGHTROOM_LUT_TILE_COUNT=16
LIGHTROOM_LUT_TILE_SIZE=16
LIGHTROOM_MAGENTA_EXPOSURE=0.000000
LIGHTROOM_MAGENTA_HUESHIFT=0.000000
LIGHTROOM_MAGENTA_SATURATION=0.000000
LIGHTROOM_ORANGE_EXPOSURE=0.000000
LIGHTROOM_ORANGE_HUESHIFT=0.000000
LIGHTROOM_ORANGE_SATURATION=0.000000
LIGHTROOM_RED_EXPOSURE=0.000000
LIGHTROOM_RED_HUESHIFT=0.000000
LIGHTROOM_RED_SATURATION=0.000000
LIGHTROOM_VIGNETTE_AMOUNT=1.000000
LIGHTROOM_VIGNETTE_BLEND_MODE=1
LIGHTROOM_VIGNETTE_CURVE=1.000000
LIGHTROOM_VIGNETTE_HEIGHT=0.000000
LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000
LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000
LIGHTROOM_VIGNETTE_SHOW_RADII=0
LIGHTROOM_VIGNETTE_WIDTH=0.000000
LIGHTROOM_YELLOW_EXPOSURE=0.000000
LIGHTROOM_YELLOW_HUESHIFT=0.000000
LIGHTROOM_YELLOW_SATURATION=0.000000
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=2
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.996000
MXAO_FADE_DEPTH_START=0.991000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.015000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=0.216000
[qUINT_rtgi.fx]
RT_AO_AMOUNT=2.120000
RT_DEBUG_VIEW=0
RT_FADE_DEPTH=0.999000,1.000000
RT_HIGHP_LIGHT_SPREAD=4294967295
RT_IL_AMOUNT=1.950000
RT_IL_BOUNCE_WEIGHT=1.710000
RT_RAY_AMOUNT=8
RT_RAY_STEPS=14
RT_REDUCE_FLICKER=0
RT_ROUGHNESS=0.780000
RT_SAMPLE_RADIUS=3.370000
RT_SIZE_SCALE=1.000000
RT_SPECULAR=0.050000
RT_Z_THICKNESS=0.200000
SKY_COLOR_AMBIENT_MIX=0.250000
SKY_COLOR_AMT=0.590000
SKY_COLOR_SAT=1.000000
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=0
SHARPEN_MODE=1
SHARP_STRENGTH=0.609000
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2.500000
SSR_FADE_DIST=0.800000
SSR_FIELD_OF_VIEW=50.000000
SSR_FILTER_SIZE=0.500000
SSR_FRESNEL_EXP=2.000000
SSR_JITTER_AMOUNT=0.250000
SSR_RAY_INC=1.600000
SSR_REFLECTION_INTENSITY=1.000000
SSR_RELIEF_AMOUNT=0.050000
SSR_RELIEF_SCALE=0.350000
Ill make a new one in a couple of days when I am off work.
Haven't tried newer versions? Do you have depth buffer access setup in Global?
Hey man, I'm not sure if this is still updated but when I try using this with GI0.13 everything's just black?
Its a screen space global illumination raytraced shader. Are you having problems?
Raytraced....ok