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by hurbet
1 hour, 19 minutes ago

Colour Correction / Blur Removal V3

Preset for Mafia III
Created by Filoppi
Added April 29, 2020
Updated 2 May 13:15 CEST
Shader used: ReShade
Preset description:
Based on "Colour Correction / Blur Removal REWORK" by "Hardcorefux", which was in turn based on "Colour Correction / Blur Removal" by "Nyclix". Credit to them. Sorry for calling it V3 but the title had a character number limit. There are actually very few and small changes from Hardcorefux's version, I mostly tried to make it more "realistic", it gives less that feeling of a custom saturated Skyrim ENB mod now. Update: unfortunately due to a copy and paste mistake, I lost my customized present, so what you end up downloading here is the Hardcorefux but with the ini reshuffled by newer versions of ReShade. So I take no credit at all. WRITTEN INSTALLATION GUIDE (copied from Nyclix) 1. Download the newest version of reshade from https://reshade.me/ 2. Open "ReShade_Setup_x.exe" Click "Select Game" and select your "Mafia III.exe" - An easy way to find your install directory is to open steam, go to your games list, right click mafia III, click properties, click the local files tab, click browse local files and you'll be taken to it. 3. Click the button next to "Direct3D 10+" You'll be asked if you want to download shaders - Click YES and let it download. Once it's complete it will say done. 4. Open Mafia III and after the shaders have finished loading press SHIFT+F2. Follow the on screen tutorial and make your own preset by pressing the + sign in the top right hand corner. Name it "MY PRESET 1" and click enter. 5. Once you've made your preset be sure to check a few of the boxes next to the settings below and then click continue followed by finish. It doesn't matter what ones you've ticked as long as you've ticked some. If you don't tick any your preset will have no information and won't be saved. Close Mafia III. 6. Download this Preset by clicking the Button below. 7. Open it, then CTRL+A and CTRL+C. 8. Open your Mafia III folder and search "My Preset 1" and open it. If its open CTRL+A then CTRL+V. !!!AND SAVE IT!!!! 9. You're done! Open up Mafia III and press SIFT+F2 - if done correctly you'll have a few effects ticked. Press "scroll lock" to toggle them off and on.
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KeyAdaptiveSharpen=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyLumaSharpen=45,0,0,0 KeyDaltonize=0,0,0,0 KeyAmbientLight=0,0,0,0 PreprocessorDefinitions= KeyGP65CJ042DOF=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=45,0,0,0 KeyTonemap=45,0,0,0 KeyBorder=0,0,0,0 KeyCartoon=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeySMAA=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyYACA=0,0,0,0 KeyColourfulness=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyMXAO=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyDPX=0,0,0,0 KeyEmphasize=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyFXAA=0,0,0,0 KeyHDR=0,0,0,0 KeyVibrance=45,0,0,0 KeyGaussianBlur=0,0,0,0 KeyGoldenRatio=0,0,0,0 KeyLevels=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyMonochrome=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyTint=0,0,0,0 KeyTiltShift=0,0,0,0 KeyVignette=0,0,0,0 Techniques=Tonemap,Vibrance,LumaSharpen,Clarity,LiftGammaGain KeyHDR_Tech=45,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyMode1=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyMode2=0,0,0,0 KeyCA=0,0,0,0 KeyMode3=0,0,0,0 KeyLUT=0,0,0,0 Effects=Tonemap.fx,Clarity.fx,Vibrance.fx,LumaSharpen.fx,LiftGammaGain.fx,HDR.fx TechniqueSorting=Tonemap,Vibrance,LumaSharpen,HDR_Tech,Clarity,LiftGammaGain,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Emphasize,Mode3,FXAA,GaussianBlur,GlitchB,LeiFx_Tech,HighPassSharp,HQ4X,Levels,Mode2,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,AdaptiveFog,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,AdaptiveSharpen,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,AmbientLight,Vignette,CinematicDOF,PPFXBloom,HSLShift,LevelsPlus,TriDither,Depth3D,StageDepth,Layer,Before,After,PPFX_Godrays,Crosshair,PPFXSSDO [Clarity.fx] ClarityBlendMode=2 ClarityRadius=2 ClarityOffset=2.000000 ClarityDarkIntensity=0.500000 ClarityBlendIfDark=20 ClarityBlendIfLight=225 ClarityStrength=0.350000 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.600000 ClarityViewMask=0 [Border.fx] border_width=0.000000,1.000000 border_ratio=2.350000 border_color=0.700000,0.000000,0.000000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] D_compr_low=0.253000 L_compr_low=0.169000 curve_height=1.000000 curveslope=0.400000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.504000 L_compr_high=0.337000 max_scale_lim=0.100000 pm_p=0.750000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 AL_DirtTex=0.000000 alInt=6.000000 alThreshold=15.000000 AL_Adaptation=1.000000 AL_Dirt=1.000000 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2.000000 AL_Vibrance=0.000000 AL_Adaptive=0.000000 alDirtInt=1.000000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=0.000000 [CRT.fx] Resolution=1.150000 Curvature=0.000000 Gamma=2.400000 Brightness=0.900000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 CornerSize=0.010000 ScanlineGaussian=1.000000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=1.000000 fBloomSaturation=1.000000 bAnamFlareEnable=0.000000 fBloomThreshold=0.970000 fLensdirtSaturation=2.000000 fBloomAmount=7.000000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=0.000000 iLensdirtMixmode=1.000000 bLenzEnable=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.900000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128.000000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [CA.fx] ImageChromaHues=25.000000 Shift=2.500000,-0.500000 ImageChromaCurve=1.000000 Strength=0.500000 ImageChromaAmount=100.000000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.400000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=0.000000 Formula=4.000000 Contrast=0.350000 [Daltonize.fx] Type=0.000000 [Deband.fx] Threshold=0.004000 Range=0.000000 Iterations=1.000000 Grain=0.006000 [DOF.fx] DOF_FARBLURCURVE=2.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=0.000000 DOF_MOUSEDRIVEN_AF=0.000000 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 bADOF_ShapeApertureEnable=0.000000 DOF_FOCUSSAMPLES=6.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_NEARBLURCURVE=1.600000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1.000000 fRingDOFFringe=0.500000 DOF_FOCUSRADIUS=0.050000 DOF_BLURRADIUS=15.000000 fADOF_BokehCurve=4.000000 iRingDOFSamples=6.000000 iRingDOFRings=4.000000 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=0.000000 fRingDOFGain=27.000000 fRingDOFBias=0.000000 bADOF_ImageChromaEnable=0.000000 iMagicDOFBlurQuality=8.000000 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6.000000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=0.000000 iGPDOFPolygonCount=5.000000 fGPDOFBias=10.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iADOF_ShapeQuality=17.000000 iMatsoDOFBokehQuality=2.000000 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0.000000 bADOF_ShapeChromaEnable=0.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0.000000 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0.000000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6.000000 [FilmicPass.fx] Linearization=0.500000 Strength=0.850000 Contrast=1.000000 Fade=0.400000 Bleach=0.000000 Saturation=-0.150000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.300000 [FineSharp.fx] cstr=0.900000 sstr=2.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000 [GoldenRatio.fx] ResizeMode=1.000000 Opacity=0.300000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassViewBlendIfMask=0.000000 HighPassSharpOffset=1.000000 HighPassBlendMode=1.000000 HighPassBlendIfLight=255.000000 HighPassBlendIfDark=0.000000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=0.000000 WhitePoint=238.000000 HighlightClipping=0.000000 [TiltShift.fx] BlurMultiplier=10.000000 Line=0.000000 Axis=0.000000 Offset=0.000000 BlurCurve=1.000000 [LiftGammaGain.fx] RGB_Lift=0.970000,1.000000,1.000000 RGB_Gamma=0.980000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [MXAO.fx] fMXAOAmbientOcclusionAmount=2.000000 bMXAOIndirectLightingEnable=0.000000 fMXAONormalBias=0.800000 fMXAOIndirectLightingAmount=4.000000 iMXAOSampleCount=32.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAOSampleRadius=2.500000 bMXAOSmartSamplingEnable=1.000000 fMXAOSampleRandomization=1.000000 bMXAODebugViewEnable=0.000000 bMXAOBackfaceCheckEnable=1.000000 fMXAOBlurSharpness=1.000000 fMXAOBlurSteps=3.000000 [LightDoF.fx] fLightDoF_Width=5.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_AutoFocusSpeed=0.100000 [LumaSharpen.fx] pattern=1 sharp_strength=2.399998 sharp_clamp=0.058000 offset_bias=1.000000 show_sharpen=0 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [RBM.fx] iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [Technicolor2.fx] Saturation=1.000000 ColorStrength=0.200000,0.200000,0.200000 Brightness=1.000000 Strength=1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Tonemap.fx] Defog=0.000000 Bleach=0.600000 Gamma=1.000000 Exposure=-0.300000 Saturation=0.350000 FogColor=0.999990,0.999990,1.000000 [Vibrance.fx] Vibrance=0.180000 VibranceRGBBalance=1.000000,1.000000,1.000000 [DPX.fx] Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=1.000000 Radius=2.000000 Amount=-1.000000 Slope=2.000000 [HDR.fx] HDRPower=1.000000 radius2=0.800000 radius1=0.793000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [DisplayDepth.fx] bUIUsePreprocessorDefs=0 fUIFarPlane=1000.000000 iUIReversed=1 iUIUpsideDown=0 iUIPresentType=2 iUILogarithmic=0 [DepthHaze.fx] FogStart=0.200000 EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000

Comments

tahlas
11 Jul 22:25 CEST

Nevermind, it seems like the rain in this game already looked like crap

tahlas
10 Jul 18:02 CEST

It works, but the rain looks really weird now, is there a way to fix that?

AziD
6 May 22:54 CEST

Please add comparing screenshots.

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