PreprocessorDefinitions=
Techniques=FXAA@FXAA.fx,UnrealLens@UnrealLens.fx,MagicHDR@MagicHDR.fx,LiftGammaGain@LiftGammaGain.fx,Tonemap@Tonemap.fx,FlexibleCA@FlexibleCA.fx
TechniqueSorting=FXAA@FXAA.fx,UnrealLens@UnrealLens.fx,MagicHDR@MagicHDR.fx,FilmGrain2@FilmGrain2.fx,LiftGammaGain@LiftGammaGain.fx,Tonemap@Tonemap.fx,FlexibleCA@FlexibleCA.fx
[ArtisticVignette.fx]
BlendMode=0
VignetteColor=0.000000,0.000000,0.000000,1.000000
VignetteRatio=0.000000
VignetteShape=1
VignetteStartEnd=0.900000,1.150000
_Help=0
[CAS.fx]
Contrast=0.000000
Sharpening=1.000000
[Daltonize.fx]
Type=0
[Deband.fx]
banding_depth=1.000000
debug_output=0
enable_depthbuffer=0
enable_sdeviation=1
enable_weber=1
iterations=3
range=24.000000
t1=0.007000
t2=0.040000
[DisplayDepth.fx]
Advanced_help=0
bUIShowOffset=0
bUIUseLivePreview=1
Depth_help=0
fUIDepthMultiplier=1.000000
fUIFarPlane=1000.000000
fUIScale=1.000000,1.000000
iUIOffset=0,0
iUIPresentType=2
[FilmGrain.fx]
Intensity=1.000000
Mean=0.500000
SignalToNoiseRatio=4
Variance=0.500000
[FilmGrain2.fx]
coloramount=0.600000
grainamount=0.030000
grainsize=1.500000
lumamount=1.000000
[FlexibleCA.fx]
Mode=1
Multiplier=1.500000
Ratio=-1.000000,0.000000,1.000000
[FXAA.fx]
EdgeThreshold=0.050000
EdgeThresholdMin=0.000000
Subpix=0.250000
[GaussianBlur.fx]
GaussianBlurOffset=1.000000
GaussianBlurRadius=4
GaussianBlurStrength=0.150000
[HexLensFlare.fx]
uColor0=0.576471,1.000000,0.000000
uColor1=0.258824,0.592157,1.000000
uColor2=1.000000,0.576471,0.000000
uColor3=0.392157,0.925490,1.000000
uIntensity=1.000000
uScale=1.000000
uThreshold=0.950000
[LiftGammaGain.fx]
RGB_Gain=1.000000,1.000000,1.000000
RGB_Gamma=1.040000,0.970000,0.960000
RGB_Lift=1.000000,1.000000,1.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[MagicHDR.fx]
BlendingAmount=1.000000
BlendingBase=0.200000
BloomAmount=0.500000
BloomBrightness=2.000000
BloomSaturation=0.500000
BlurSize=0.500000
Exposure=0.000000
InputExposure=0.000000
InvTonemap=5
ShowBloom=0
Tonemap=5
_Credits=0
_Help=0
_WipWarn=0
[NeoBloom.fx]
BloomBlendMode=1
ColorFilter=1.000000,1.000000,1.000000
Intensity=0.500000
MagicMode=0
MaxBrightness=100.000000
Mean=0.000000
NormalizeBrightness=1
Padding=0.100000
Saturation=2.000000
Sigma=2.000000
Variance=2.040000
_Help=0
[PD80_02_Bloom.fx]
bExposure=0.000000
BKelvin=6500
BloomLimit=0.333000
BloomMix=0.500000
BloomSaturation=0.000000
BlurSigma=30.000000
debugBloom=0
dither_strength=2.000000
enableBKelvin=0
GreyValue=0.333000
[PD80_06_Film_Grain.fx]
depthCurve=1.000000
depthEnd=0.100000
depthStart=0.000000
display_depth=0
enable_depth=0
enable_test=0
grainAdjust=1.000000
grainAmount=0.333000
grainBlur=0.500000
grainColor=1.000000
grainDensity=10.000000
grainIntensity=0.650000
grainIntHigh=0.200000
grainIntLow=1.000000
grainMotion=1
grainOrigColor=1
grainSize=1
use_negnoise=0
[Prism.fx]
Aberration=6
Automatic=1
Curve=1.000000
SampleCount=8
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.630000
MXAO_SAMPLE_RADIUS=0.500000
MXAO_SSAO_AMOUNT=0.200000
[SuperDepth3D.fx]
Auto_Balance_Ex=4
Auto_Depth_Adjust=0.100000
Cursor_Lock=0
Cursor_SC=1,0
Cursor_Type=0
Custom_Sidebars=1
Depth_Detection=0
Depth_Edge_Mask=0.000000
Depth_Map=0
Depth_Map_Adjust=40.000000
Depth_Map_Flip=0
Depth_Map_View=0
Divergence=25.000000
Eye_Fade_Reduction_n_Power=0,0,0
Eye_Swap=0
FPSDFIO=0
Interlace_Anaglyph_Calibrate=0.500000,1.000000,0.500000
Offset=0.000100
Performance_Mode=0
Perspective=0
Scaling_Support=0
Stereoscopic_Mode=0
View_Mode=0
Weapon_Adjust=0.000000,0.000000,0.000000
Weapon_ZPD_Boundary=0.000000
WP=0
WZPD_and_WND=0.030000,0.000000
ZPD_Boundary=0
ZPD_Boundary_n_Fade=0.500000,0.250000
ZPD_Separation=0.100000,0.000000
[Technicolor2.fx]
Brightness=0.500000
ColorStrength=0.294118,0.082353,0.082353
Saturation=1.100000
Strength=1.000000
[Temporal_AA.fx]
Clamping_Adjust=0.000000
Debug=1
Delta=0
Delta_Power=0.000000
Depth_CutOff=0.000000
Depth_Map=0
Depth_Map_Adjust=250.000000
Depth_Map_Flip=0
Persistence=1.000000
Similarity=-0.320000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
FogColor=0.294118,1.000000,1.000000
Gamma=1.000000
Saturation=0.500000
[UIMask.fx]
bDisplayMask=0
fMask_Intensity=1.000000
_Help=0
[UnrealLens.fx]
BokehAngle=0.250000
BokehDefinition=0.200000
BokehSize=1.000000
Brightness=0.070000
EdgesMasking=0.300000
Saturation=0.700000
Scale1=0.600000
Scale2=0.200000
Scale3=0.100000
Scale4=0.050000
Scale5=-1.000000
Scale6=-1.000000
Scale7=-1.000000
ShowLens=0
Threshold=0.950000
Tint1=1.000000,1.000000,1.000000,1.000000
Tint2=1.000000,1.000000,1.000000,1.000000
Tint3=1.000000,1.000000,1.000000,1.000000
Tint4=1.000000,1.000000,1.000000,1.000000
Tint5=1.000000,1.000000,1.000000,1.000000
Tint6=1.000000,1.000000,1.000000,0.000000
Tint7=1.000000,1.000000,1.000000,0.000000
Tonemapper=2
_WipWarn=0