SweetFX Settings DB
Latest forum threads
3 minutes ago
5 minutes ago
9 minutes ago
10 minutes ago

Mortal Kombat 11 Obsession

Preset for Mortal Kombat 11
Created by Wolfinston
Added July 30, 2021
Updated 30 Jul 20:37 CEST
Shader used: ReShade
Preset description:
To install, download Reshade and install to Mortal Kombat 11 directory (where the game's .exe is. Then proceed to download this preset, copy and paste it in the same directory as before. Open Reshade in-game and go to the effects page where you can see every effect, there at the top you should see the name of your currently selected preset, simply click on it and then choose this downloaded preset from the drop down menu. I improved the colors sharpness and ambient occlusion, making the game look much more vibrant without saturating the picture. Now the game looks a lot more cleaner and bold, without sacrificing performance.
Download preset Show / Hide settings
PreprocessorDefinitions= Techniques=Vibrance@Vibrance.fx,DPX@DPX.fx,LumaSharpen@LumaSharpen.fx,MXAO@qUINT_mxao.fx TechniqueSorting=Monochrome@Monochrome.fx,LeiFx_Tech@3DFX.fx,DisplayDepth@DisplayDepth.fx,SCurve@SCurve.fx,GlitchB@Glitch.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,GrainSpread@GrainSpread.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveFog@AdaptiveFog.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,Tint@Sepia.fx,Dither@Dither.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,DepthHaze@DepthHaze.fx,DepthHaze@DepthHaze.fx,UnrealLens@UnrealLens.fx,CinematicDOF@CinematicDOF.fx,CinematicDOF@CinematicDOF.fx,MultiFX@MultiFX.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,HexLensFlare@HexLensFlare.fx,FilmicSharpen@FilmicSharpen.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,SharpContrast@SharpContrast.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,AdaptiveSharpen@AdaptiveSharpen.fx,MultiLUT@MultiLUT.fx,MultiLUT@MultiLUT.fx,Unsharp@Unsharp.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,Flipbook@Flipbook.fx,Sketch@Sketch.fx,Emphasize@Emphasize.fx,Emphasize@Emphasize.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,HighPassSharp@HighPassSharpen.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,Vibrance@Vibrance.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,DPX@DPX.fx,SlitScan@SlitScan.fx,ImageTest@Image.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,MXAO@MXAO.fx,MagicBorder@MagicBorder.fx,HQ4X@HQ4X.fx,Vignette@Vignette.fx,ColorLab@ColorLab.fx,AmbientLight@AmbientLight.fx,Interlaced@Interlaced.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,EyeAdaption@EyeAdaption.fx,SMAA@SMAA.fx,HSLShift@HSLShift.fx,ColorMatrix@ColorMatrix.fx,VirtualResolution@VirtualResolution.fx,Letterbox@Letterbox.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,NeoBloom@NeoBloom.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,ArcaneBloom@ArcaneBloom.fx,HDR@FakeHDR.fx,Before@Splitscreen.fx,After@Splitscreen.fx,Layer@Layer.fx,Colourfulness@Colourfulness.fx,PandaFX@PandaFX.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,Nightvision@NightVision.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,VariableRateShading@VRS_Map.fx,prod80_03_Levels@PD80_03_Levels.fx,AreaCopy@AreaCopy.fx,StageDepth@StageDepth.fx,MotionBlur@FakeMotionBlur.fx,NormalMap@NormalMap.fx,AspectRatioComposition@AspectRatioComposition.fx,Levels@Levels.fx,ContrastStretch@ContrastStretch.fx,PerfectPerspective@PerfectPerspective.fx,PerfectPerspective@PerfectPerspective.fx,Wave@Wave.fx,ArtisticVignette@ArtisticVignette.fx,FilmGrain@FilmGrain.fx,SurfaceBlur@SurfaceBlur.fx,LevelsPlus@LevelsPlus.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,ColorfulPoster@ColorfulPoster.fx,Nostalgia@Nostalgia.fx,AdvancedCRT@CRT.fx,Pantomorphic@PerfectPerspective2.fx,WhitepointerFixer@WhitepointFixer.fx,ASCII@ASCII.fx,LiftGammaGain@LiftGammaGain.fx,FilmGrain2@FilmGrain2.fx,Swirl@Swirl.fx,ColorIsolation@ColorIsolation.fx,Oilify@Oilify.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,CRT_Lottes@CRT_Lottes.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRatio.fx,ZigZag@ZigZag.fx,Technicolor@Technicolor.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,Overlay@Overlay.fx,SimpleGrain@SimpleGrain.fx,Comic@Comic.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,AspectRatioSuite@AspectRatioSuite.fx,Technicolor2@Technicolor2.fx,FilmicPass@FilmicPass.fx,CRT_Yee64@CRT_Yee64.fx,SunsetFilter@SunsetFilter.fx,HotsamplingHelper@HotsamplingHelper.fx,Bloom@qUINT_bloom.fx,LiquidLens@LiquidLens.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,BilateralComic@BilateralComic.fx,SuperDepth3D@SuperDepth3D.fx,CRT_Yeetron@CRT_Yeetron.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,MeshEdges@MeshEdges.fx,Debanding@qUINT_deband.fx,TinyPlanet@TinyPlanet.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,LocalContrastCS@LocalContrastCS.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Flashlight@Flashlight.fx,BloomAndLensFlares@Bloom.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,MultiTonePoster@MultiTonePoster.fx,Tonemap@Tonemap.fx,LumaSharpen@LumaSharpen.fx,Curves@Curves.fx,FlexibleCA@FlexibleCA.fx,CanvasFog@CanvasFog.fx,Border@Border.fx,ADOF@qUINT_dof.fx,Pong@Pong.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,RemoveTint@RemoveTint.fx,LUT@LUT.fx,TrackingRays@TrackingRays.fx,Daltonize@Daltonize.fx,FocalDOF@FocalDOF.fx,BulgePinch@BulgePinch.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,RetroTint@RetroTint.fx,PPFXBloom@PPFX_Bloom.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,MagicBloom@MagicBloom.fx,Lightroom@qUINT_lightroom.fx,Deband@Deband.fx,FramerateLimiter@FramerateLimiter.fx,Cartoon@Cartoon.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,PPFX_Godrays@PPFX_Godrays.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,ContrastAdaptiveSharpen@CAS.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,MXAO@qUINT_mxao.fx,UIMaskCreator@UIMaskCreator.fx,MagicHDR@MagicHDR.fx,FXAA@FXAA.fx,Flip@Flip.fx,PPFXSSDO@PPFX_SSDO.fx,Checkerboard@Checkerboard.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,DELC_Sharpen@qUINT_sharp.fx,MBMB@MBMB.fx,GaussianBlur@GaussianBlur.fx,FreezeShot@FreezeShot.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,Blooming_HDR@BloomingHDR.fx,MinimalColorGrading@MinimalColorGrading.fx,GaussianBlurCS@GaussianBlurCS.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,SSR@qUINT_ssr.fx,DeHaze@Dehaze.fx,CA@ChromaticAberration.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,StageDepthPlus@StageDepthPlus.fx,RetroFog@RetroFog.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,KNearestNeighbors@Denoise.fx,NonLocalMeans@Denoise.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,Monocular_Cues@Depth_Cues.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,Depth3D@Depth3D.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,DepthAlpha@DepthAlpha.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,prod80_02_Bloom@PD80_02_Bloom.fx,Flair@Flair.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,PCGI_One@RadiantGI.fx,PCGI_Two@RadiantGI.fx,Smart_Sharp@Smart_Sharp.fx,TAA@Temporal_AA.fx,Trails@Trails.fx [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1 GAMMA_LEVEL=1.000000 LEIFX_LINES=1.000000 LEIFX_PIXELWIDTH=1.500000 [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=0.500000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=0 AdaptRange=0.000000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=1.000000 Exposure=0.000000 FixWhitePoint=1 TonemapOperator=2 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=10.150000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [CinematicDOF.fx] AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.200000 BlurQuality=5.000000 BokehBusyFactor=0.500000 FarPlaneMaxBlur=1.000000 FNumber=2.800000 FocalLength=100.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightGainFarPlane=0.500000 HighlightGainNearPlane=0.200000 HighlightThresholdFarPlane=0.000000 HighlightThresholdNearPlane=0.000000 ManualFocusPlane=10.000000 NearPlaneMaxBlur=1.000000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 PostBlurSmoothing=0.000000 ShowCoCValues=0 ShowOutOfFocusPlaneOnMouseDown=1 UseAutoFocus=1 UseMouseDrivenAutoFocus=1 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorLab.fx] Multiplier=1.000000,1.000000,1.000000 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [Comic.fx] bUIChromaEdgesDebugLayer=1 bUIColorEdgesDebugLayer=1 bUIEnableDebugLayer=0 bUIMeshEdgesDebugLayer=1 bUIOutlinesDebugLayer=1 fUIChromaEdgesDetails=0.000000 fUIChromaEdgesDistanceFading=0.000000,0.500000,0.800000 fUIChromaEdgesStrength=1.000000,0.500000 fUIColor=0.000000,0.000000,0.000000 fUIColorEdgesDetails=1.000000 fUIColorEdgesDistanceFading=0.000000,1.000000,0.800000 fUIColorEdgesStrength=1.000000,1.000000 fUIEdgesLumaWeight=0.000000,1.000000,0.800000 fUIEdgesSaturationWeight=0.000000,1.000000,0.800000 fUIMeshEdgesDistanceFading=-1.000000,0.100000,0.800000 fUIMeshEdgesStrength=3.000000,3.000000 fUIOutlinesDistanceFading=0.000000,1.000000,0.800000 fUIOutlinesStrength=1.000000,1.000000 fUIOutlinesThreshold=1.000000 fUIOverlayColor=1.000000,0.000000,0.000000 fUIStrength=1.000000 iUIChromaEdgesType=3 iUIColorEdgesType=1 iUIMeshEdgesEnable=1 iUIMeshEdgesIterations=1 iUIOutlinesEnable=1 iUIShowFadingOverlay=0 [ContrastStretch.fx] DarkMax=0.450000 DarkPeak=0.500000 DarkThreshold=0.333000 Debug=0 LightMax=0.300000 LightPeak=0.450000 LightThreshold=0.667000 Maximum=1.000000 MaxVariance=1.000000 MidMax=0.450000 MidPeak=0.550000 Minimum=0.000000 [Curves.fx] Contrast=0.650000 Formula=4 Mode=0 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DirectionalDepthBlur.fx] BlendFactor=1.000000 BlurAngle=1.000000 BlurLength=0.100000 BlurQuality=0.500000 BlurType=0 FocusPlane=0.010000 FocusPlaneMaxRange=150.000000 FocusPoint=0.500000,0.500000 FocusPointBlendColor=0.000000,0.000000,0.000000 FocusPointBlendFactor=1.000000 FocusRange=0.001000 HighlightGain=0.500000 ScaleFactor=1.000000 [DisplayDepth.fx] Advanced_help=0 bUIShowOffset=0 bUIUseLivePreview=1 Depth_help=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUIOffset=0,0 iUIPresentType=2 [Dither.fx] fDithering=0.500000 fQuantization=0.000000 iDitherMode=0 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=1 bMatsoDOFChromaEnable=1 DOF_AUTOFOCUS=1 DOF_BLURRADIUS=15.000000 DOF_FARBLURCURVE=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_FOCUSRADIUS=0.050000 DOF_FOCUSSAMPLES=6 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=1.600000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=15.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=8.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 iADOF_ShapeQuality=17 iGPDOFPolygonCount=5 iGPDOFQuality=6 iMagicDOFBlurQuality=8 iMatsoDOFBokehQuality=2 iRingDOFRings=4 iRingDOFSamples=6 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [FilmicSharpen.fx] Clamp=0.650000 Coefficient=0 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [Flipbook.fx] Position=1.000000,0.000000,1.000000 Size=10,9,30 [Glitch.fx] Amount=1.000000 bUseUV=0 [GrainSpread.fx] BlendMode=0 GlobalGrain=0.500000 Opacity=0.500000 Speed=1.000000 Spread=1.000000 [HexLensFlare.fx] uColor0=0.576471,1.000000,0.000000 uColor1=0.258824,0.592157,1.000000 uColor2=1.000000,0.576471,0.000000 uColor3=0.392157,0.925490,1.000000 uIntensity=1.000000 uScale=1.000000 uThreshold=0.950000 [HighPassSharpen.fx] HighPassBlendIfDark=0 HighPassBlendIfLight=255 HighPassBlendMode=1 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=1.000000 HighPassSharpRadius=1 HighPassSharpStrength=0.400000 HighPassViewBlendIfMask=0 HighPassViewSharpMask=0 [HQ4X.fx] k=-1.100000 lum_add=0.330000 max_w=0.750000 min_w=0.030000 mx=1.000000 s=1.500000 [Levels.fx] BlackPoint=16 HighlightClipping=0 WhitePoint=235 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [MagicBorder.fx] BorderColor=1.000000,1.000000,1.000000,1.000000 LeftBottomCornerDepth=1.000000 LeftTopCornerDepth=1.000000 PictureFrameColor=0.700000,0.700000,0.700000,1.000000 PictureFrameLeftBottom=0.100000,0.900000 PictureFrameLeftTop=0.100000,0.100000 PictureFrameRightBottom=0.900000,0.900000 PictureFrameRightTop=0.900000,0.100000 RightBottomCornerDepth=1.000000 RightTopCornerDepth=1.000000 ShowDepths=0 [Monochrome.fx] Monochrome_color_saturation=0.000000 Monochrome_conversion_values=0.210000,0.720000,0.070000 Monochrome_preset=0 [MultiFX.fx] f2Vignette_StartEnd=0.000000,1.000000 f3CA_Intensity=0.000000,0.000000,0.000000 fFilmGrain_Intensity=0.000000 fFilmGrain_Mean=0.000000 fFilmGrain_Speed=1.000000 fFilmGrain_Variance=0.500000 fSCurve_Intensity=0.000000 fVignette_Intensity=0.000000 [MultiLUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 fLUT_LutSelector=0 [MXAO.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GAMMA=1.000000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [PD80_02_Bonus_LUT_pack.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=0 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [PD80_02_Cinetools_LUT.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=0 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [PD80_03_Color_Space_Curves.fx] colorsat=0.000000 color_space=1 dither_strength=1.000000 enable_dither=1 pos0_shoulder_grey=0.800000 pos0_toe_grey=0.200000 pos1_shoulder_grey=0.800000 pos1_toe_grey=0.200000 [PD80_03_Filmic_Adaptation.fx] adj_linear=1.000000 adj_shoulder=1.000000 adj_toe=1.000000 [PD80_05_Sharpening.fx] BlurSigma=0.450000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enableShowEdges=0 enable_depth=0 enable_reverse=0 limiter=0.030000 Sharpening=1.700000 Threshold=0.000000 [PD80_06_Chromatic_Aberration.fx] CA=-12.000000 CA_curve=1.000000 CA_shapeX=1.000000 CA_shapeY=1.000000 CA_strength=1.000000 CA_type=0 CA_width=1.000000 degrees=135 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enable_depth_int=0 enable_depth_width=0 oX=0.000000 oY=0.000000 sampleSTEPS=24 show_CA=0 vignetteColor=0.000000,0.000000,0.000000 [PD80_06_Depth_Slicer.fx] blendmode_1=0 depthpos=0.015000 depth_far=0.000000 depth_near=0.000000 depth_smoothing=0.005000 hue=0.083000 intensity=0.000000 opacity=1.000000 saturation=0.000000 [PD80_06_Film_Grain.fx] depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enable_depth=0 enable_test=0 grainAdjust=1.000000 grainAmount=0.333000 grainColor=1.000000 grainDensity=10.000000 grainIntensity=0.650000 grainIntHigh=1.000000 grainIntLow=1.000000 grainMotion=1 grainOrigColor=1 grainSize=1 use_negnoise=0 [PerfectPerspective.fx] BorderColor=0.027000,0.027000,0.027000,0.784000 BorderCorner=0.062000 BorderVignette=0 DebugPreview=0 FOV=90 K=1.000000 MirrorBorder=1 Offset=0.000000,0.000000 Projection=0 ResScaleScreen=1920 ResScaleVirtual=1920 Type=0 Vertical=1.000000 VerticalScale=0.980000 Vignette=1 Zooming=1.000000 [Prism.fx] Aberration=6 Automatic=1 Curve=1.000000 SampleCount=8 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_MODE=0 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.500000 BLOOM_CURVE=1.500000 BLOOM_INTENSITY=1.200000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=4.000000 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.600000 fADOF_AutofocusSpeed=0.100000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=1.500000 fADOF_HyperFocus=0.100000 fADOF_ManualfocusDepth=0.001000 fADOF_NearBlurCurve=6.000000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=20.500000 fADOF_ShapeRotation=0.000000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 [qUINT_mxao.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [SCurve.fx] f4Offsets=0.000000,0.000000,0.000000,0.000000 fCurve=1.000000 [Sepia.fx] Strength=0.580000 Tint=0.550000,0.430000,0.420000 [SharpContrast.fx] Debug=0 DepthCurve=1.000000 EdgeBias=1.000000 EdgeFloor=0.000000 EnableDepth=0 GammaCorrect=1 MaskSky=1 SharpenStrength=0.667000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [UnrealLens.fx] BokehAngle=0.250000 BokehDefinition=0.200000 BokehSize=1.000000 Brightness=0.100000 EdgesMasking=0.300000 Saturation=0.700000 Scale1=0.600000 Scale2=0.200000 Scale3=0.100000 Scale4=0.050000 Scale5=-1.000000 Scale6=-1.000000 Scale7=-1.000000 ShowLens=0 Threshold=0.700000 Tint1=1.000000,1.000000,1.000000,1.000000 Tint2=1.000000,1.000000,1.000000,1.000000 Tint3=1.000000,1.000000,1.000000,1.000000 Tint4=1.000000,1.000000,1.000000,1.000000 Tint5=1.000000,1.000000,1.000000,1.000000 Tint6=1.000000,1.000000,1.000000,0.000000 Tint7=1.000000,1.000000,1.000000,0.000000 Tonemapper=2 _WipWarn=0 [Unsharp.fx] Amount=1.000000 BlurScale=1.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0 [Wave.fx] amplitude=0.075000 angle=0.000000 animate=0 blending_mode=0 min_depth=0.000000 period=3.000000 phase=0.000000 wave_type=1

Comments

You need to be logged in to post a comment