SweetFX Settings DB
Latest forum threads
14 minutes ago
by asdfgh
15 minutes ago
1 hour, 11 minutes ago
1 hour, 19 minutes ago

simanity Reshade v1

Preset for Sims 4
Created by simanity
Added Nov. 9, 2023
Updated 22 Dec 23:18 CET
Shader used: ReShade
Preset description:
This is my first preset, and I hope you like it!
Download preset Show / Hide settings
PreprocessorDefinitions= Techniques=Cartoon@Cartoon.fx,Colourfulness@Colourfulness.fx,Curves@Curves.fx,Deband@Deband.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicPass@FilmicPass.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Tint@Sepia.fx,SurfaceBlur@SurfaceBlur.fx,Tonemap@Tonemap.fx,Vignette@Vignette.fx,Monocular_Cues@Depth_Cues.fx,FilmicSharpen@FilmicSharpen.fx,DeHaze@Dehaze.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,Clarity2@Clarity2.fx,ExtendedLevels@ExtendedLevels.fx,FastSharpen@FastSharpen.fx,LumaSharpen@LumaSharpen.fx,BUMPMAPPING@Bumpmapping.fx [4xBRZ.fx] coef=4.000000 [AdaptiveColorGrading.fx] AmbientHighlightThreshold=0.500000 DebugHighlights=0 DebugLuma=0 DebugLumaOutput=0 DebugLumaOutputHQ=0 EnableHighlightsInDarkScenes=1 HighlightMaxThreshold=0.800000 HighlightThreshold=0.500000 LumaChangeSpeed=0.050000 LumaHigh=0.750000 LumaLow=0.200000 [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=0.010000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AdaptiveTint.fx] AdaptiveTintDebugOpacity=1.000000 AdaptiveTintDebugPosition=0,0 f3UICurveBlackParam=10.000000,10.000000,10.000000 f3UICurveWhiteParam=-10.000000,-10.000000,-10.000000 fUIColorTempScaling=1.000000 fUISaturation=0.000000 fUIStrength=1.000000 fUITintCold=0.020000,0.040000,0.040000 fUITintWarm=0.040000,0.040000,0.020000 iUIBlackLevelFormula=1 iUIDebug=0 iUIInfo=0 iUIWhiteLevelFormula=1 [AmbientLight.fx] alAdapt=4.000000 alAdaptBaseBlackLvL=1 alAdaptBaseMult=0.034000 alDebug=0 alDirtInt=0.000000 alDirtOVInt=0.000000 alInt=20.000000 alLensInt=0.000000 alLensThresh=0.986000 alThreshold=100.000000 AL_Adaptation=1 AL_Adaptive=2 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=1.000000 uAdapt_Limits=0.000000,1.000000 uAdapt_Precision=0.000000 uAdapt_Sensitivity=1.000000 uAdapt_Time=1.000000 uBloomIntensity=1.000000 uExposure=1.000000 uMaxBrightness=100.000000 uWhitePoint=1.000000 [ArtisticVignette.fx] BlendMode=0 VignetteColor=0.000000,0.000000,0.000000,1.000000 VignetteDepth=1.000000 VignetteRatio=0.000000 VignetteShape=1 VignetteStartEnd=0.000000,1.000000 _Help=0 [ASCII.fx] Ascii_background_color=0.000000,0.000000,0.000000 Ascii_dithering=1 Ascii_dithering_debug_gradient=0 Ascii_dithering_intensity=2.000000 Ascii_font=1 Ascii_font_color=1.000000,1.000000,1.000000 Ascii_font_color_mode=1 Ascii_invert_brightness=0 Ascii_spacing=1 Ascii_swap_colors=0 [AspectRatio.fx] A=0.000000 Color=0.027000,0.027000,0.027000,0.170000 FitScreen=1 UseBackground=1 Zoom=1.000000 [AspectRatioComposition.fx] iUIAspectRatio=16,9 iUIGridFractions=3 iUIGridType=0 UIGridColor=0.000000,0.000000,0.000000,1.000000 [AtmosphericDensity.fx] AUTO_COLOR=3 DISTANCE=75 FOG_TINT=0.400000,0.450000,0.500000 HIGHLIGHT_DIST=100 WIDTH=50 [BadBloomPS2.fx] uAmount=1.000000 uColor=1.000000,1.000000,1.000000 uCurve=1.000000 uCutOff=0.000000 uMaxBrightness=100.000000 uScale=1.000000,1.000000 uThreshold=0.000000 [BIAA.fx] AA_Power=0.750000 Mask_Adjust=0.375000 View_Mode=0 [BilateralComic.fx] Anisotropy=2 EdgeStrength=1.400000 EdgeThreshold=0.300000 IgnoreSky=1 LevelCount=48 QuantizeLuma=1 Sigma0=2.000000 Sigma1=10.000000 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.800000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=1 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,0.000000 [BulgePinch.fx] animate=0 aspect_ratio=0.000000 blending_amount=1.000000 coordinates=0.250000,0.250000 depth_bounds=0.000000,1.000000 magnitude=-0.500000 min_depth=0.000000 offset_coords=0.500000,0.500000 radius=0.500000 render_type=0 tension=1.000000 use_mouse_point=0 use_offset_coords=0 [Bumpmapping.fx] CONTRAST=0.000000 EMBOSS=0.248000 RANGE=0.500000 SMART=0.730000 SMOOTHING=0.518000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Cartoon.fx] EdgeSlope=1.313000 Power=0.100000 [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [CathodeRayTube.fx] blurToggle=1 mask=0 [Censor.fx] Censor_Cell_Size=4 Censor_Depth=0.970000 Censor_InvertDepth=0 Censor_Opacity=1.000000 Censor_PosX=0.500000 Censor_PosY=0.500000 Censor_Quantity=0 Censor_Rotate=0.000000 Censor_Scale=1.001000 Censor_ScaleX=1.000000 Censor_ScaleY=1.000000 Censor_Smoothness_Average=0.333000 Censor_SnapRotate=0 [CEOG.fx] ceog_ctr=0.000000 ceog_e=0.000000 ceog_g=1.000000 ceog_o=0.000000 Saturation=0.000000 [Chromakey.fx] AntiAliased=0 CKPass=0 Color=6 CustomColor=0.000000,1.000000,0.000000 Floor=0 FloorAngle=1.000000 FOV=90 InvertDepth=0 Precision=4 RadialX=0 RadialY=0 Threshold=0.500000 [Chromakey2.fx] AntiAliased2=0 CKPass2=0 Color2=6 CustomColor2=0.000000,1.000000,0.000000 Floor2=0 FloorAngle2=1.000000 FOV2=90.000000 InvertDepth2=0 Precision2=4 RadialX2=0 RadialY2=0 Threshold2=0.100000 [ChromaSubSampling.fx] chromaSubType=0 showChroma=0 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [CinematicDOF.fx] AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.200000 BlurQuality=7.000000 BokehBusyFactor=0.500000 FarPlaneMaxBlur=1.000000 FNumber=2.800000 FocalLength=100.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 FocusPlaneColor=0.000000,0.000000,1.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightBoost=0.900000 HighlightGammaFactor=2.200000 HighlightShape=0 HighlightShapeGamma=2.200000 HighlightShapeRotationAngle=0.000000 HighlightSharpeningFactor=0.000000 ManualFocusPlane=10.000000 MitigateUndersampling=0 NearPlaneMaxBlur=1.000000 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 PostBlurSmoothing=0.000000 ShowCoCValues=0 ShowOutOfFocusPlaneOnMouseDown=1 UseAutoFocus=1 UseMouseDrivenAutoFocus=1 [Clarity2.fx] BlendIfRange=0.200000 ClarityBlendIfDarkTwo=50 ClarityBlendIfLightTwo=204 ClarityBlendModeTwo=0 ClarityDarkIntensityTwo=10.000000 ClarityLightIntensityTwo=1.575999 ClarityOffsetTwo=5.000000 ClarityRadiusTwo=3 ClarityStrengthTwo=0.082000 DitherStrength=1.000000 MaskContrast=0.000000 PreprocessorDefinitions=0 [Clipboard.fx] BlendIntensity=1.000000 [CMAA_2.fx] bDebugEdges=0 bPerfHack=1 bSharp=0 iPreset=2 [Cobra_Mask.fx] Buffer1=0 Buffer2=0 Buffer3=0 Buffer4=0 FilterColor=0 FilterDepth=0 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.010000 Hue=1.000000 HueRange=0.500000 InvertMask=0 Saturation=1.000000 SaturationRange=1.000000 ShowMask=0 ShowSelectedHue=0 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 Value=1.000000 ValueEdge=0.000000 ValueRange=1.000000 [ColorChart.fx] cLayerCC_Mode=0 cLayerCC_PosX=0.100000 cLayerCC_PosY=0.500000 cLayerCC_Scale=0.770000 Color_Chart_Brightness=0.000000 Color_Chart_Saturation=0.000000 [ColorfulPoster.fx] fUISlope=13.000000 fUIStepContinuity=1.000000 fUIStrength=1.000000 fUITint=1.000000 iUIDebugOverlayPosterizeLevels=0 iUILumaLevels=16.000000 iUIStepType=2 [ColorInversion.fx] nInversionBlue=1.000000 nInversionGreen=1.000000 nInversionRed=1.000000 nInversionSelector=0 [ColorIsolation.fx] bUIShowDebugOverlay=0 bUIShowDiff=0 cUIWindowFunction=0 fUIOverlap=0.300000 fUIOverlayOpacity=1.000000 fUIOverlayPos=0.000000,0.000000 fUITargetHue=0.000000 fUIWindowHeight=1.000000 iUIOverlaySize=600,100 iUIType=0 [ColorIsolation2.fx] bUIShowDebugOverlayTwo=0 bUIShowDiffTwo=0 cUIWindowFunctionTwo=0 fUIOverlapTwo=0.300000 fUIOverlayOpacityTwo=1.000000 fUIOverlayPosTwo=0.000000,0.000000 fUITargetHueTwo=0.000000 fUIWindowHeightTwo=1.000000 iUIOverlaySizeTwo=600,100 iUITypeTwo=0 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [ColorMod.fx] ColormodBrightnessB=-0.080000 ColormodBrightnessG=-0.080000 ColormodBrightnessR=-0.080000 ColormodChroma=0.780000 ColormodContrastB=0.500000 ColormodContrastG=0.500000 ColormodContrastR=0.500000 ColormodGammaB=1.000000 ColormodGammaG=1.000000 ColormodGammaR=1.000000 [ColorToAlpha.fx] fBlending=0.000000 fColor=1.000000,1.000000,1.000000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.140000 col_noise=1 enable_dither=0 lim_luma=0.720000 [ColShift.fx] BlueCutoff=0.300000 HardGreenCutoff=0.600000 HardRedCutoff=0.850000 SoftGreenCutoff=0.850000 SoftRedCutoff=0.600000 Yellow=0 [Comic.fx] bUIChromaEdgesDebugLayer=1 bUIColorEdgesDebugLayer=1 bUIEnableDebugLayer=0 bUIMeshEdgesDebugLayer=1 bUIOutlinesDebugLayer=1 fUIChromaEdgesDetails=0.000000 fUIChromaEdgesDistanceFading=0.000000,0.500000,0.800000 fUIChromaEdgesStrength=10.000000,10.000000 fUIColor=0.000000,0.000000,0.000000 fUIColorEdgesDetails=1.000000 fUIColorEdgesDistanceFading=0.000000,1.000000,0.800000 fUIColorEdgesStrength=10.000000,10.000000 fUIEdgesLumaWeight=0.000000,1.000000,0.800000 fUIEdgesSaturationWeight=0.000000,1.000000,0.800000 fUIMeshEdgesDistanceFading=1.000000,1.000000,1.000000 fUIMeshEdgesStrength=10.000000,10.000000 fUIOutlinesDistanceFading=0.000000,1.000000,0.800000 fUIOutlinesStrength=10.000000,10.000000 fUIOutlinesThreshold=101.410004 fUIOverlayColor=1.000000,0.000000,0.000000 fUIStrength=1.000000 iUIChromaEdgesType=3 iUIColorEdgesType=1 iUIMeshEdgesEnable=1 iUIMeshEdgesIterations=2.000000 iUIOutlinesEnable=1 iUIShowFadingOverlay=0 [Composition.fx] UIGridColor=0.000000,0.000000,0.000000,1.000000 UIGridLineWidth=1.000000 [ContrastStretch.fx] DarkMax=0.450000 DarkPeak=0.500000 DarkThreshold=0.333000 Debug=0 LightMax=0.300000 LightPeak=0.450000 LightThreshold=0.667000 Maximum=1.000000 MaxVariance=1.000000 MidMax=0.450000 MidPeak=0.550000 Minimum=0.000000 [Copyright.fx] cLayer_Blend=1.000000 cLayer_BlendMode=0 cLayer_BlendMode_BG=0 cLayer_BlendMode_CAb=0 cLayer_BlendMode_Gauss=0 cLayer_Blend_BG=0.000000 cLayer_CAb_Blur=0.015000 cLayer_CAb_Color_A=1.000000,0.000000,0.000000,1.000000 cLayer_CAb_Color_B=0.000000,1.000000,1.000000,1.000000 cLayer_CAb_Shift=0.015000,-0.015000 cLayer_CAb_Strength=0.000000 cLayer_Color_Invert=0 cLayer_Color_Override=0 cLayer_Depth=1.000000 cLayer_Mouse=0 cLayer_PosX=0.680000 cLayer_PosX_Gauss=0.025000 cLayer_PosY=0.970000 cLayer_PosY_Gauss=0.050000 cLayer_Rotate=0.000000 cLayer_Scale=0.780000 cLayer_ScaleX=1.000000 cLayer_ScaleY=1.000000 cLayer_Scale_Gauss=1.000000 cLayer_Select=0 cLayer_SelectGame=0 cLayer_SnapRotate=1 GaussColor=0.000000,0.000000,0.000000 GaussianBlurRadius=1 GaussWeight=0.600000 GaussWeightH=0.001000 GaussWeightV=0.001000 Gauss_Blend=0.000000 [CrossProcess.fx] CrossAmount=0.500000 CrossBrightness=0.000000 CrossContrast=1.000000 CrossSaturation=1.000000 [CRT.fx] Amount=1.000000 Angle=0.000000,0.000000 Brightness=0.900000 CornerSize=0.010000 Curvature=0 CurvatureRadius=1.500000 Gamma=2.400000 MonitorGamma=2.200000 Oversample=1 Overscan=1.010000 Resolution=1.150000 ScanlineGaussian=1 ScanlineIntensity=2 ViewerDistance=2.000000 [CRTGeomMOD.fx] ACTIVATION_PIXEL_TEST=0 aperture_type=0 arts_aspect_ratio=1.000000,1.000000 aspect_ratio=1.000000,1.000000 bg_col=0.000000,0.000000,0.000000 BLOOM=1 BloomBlurOffset=1.600000 BloomContrast=0.660000 BloomStrength=0.160000 buffer_offset=0.000000,0.000000 cornersize=0.010000 cornersmooth=120.000000 CRTgamma=2.400000 CRT_EFFECT=1 CURVATURE=1 d=2.700000 dotmask=0.300000 ext_offsets=0.000000,0.000000 ext_zoom=100.000000,100.000000 h_starts=0.000000,100.000000 inp_game_ratio=0 inp_screen_ratio=0 inp_video_size=0,0 lum=0.800000 monitorgamma=2.200000 OVERSAMPLE=1 overscan=100.000000,100.000000 ovs_boost=1.000000 PASS_THROUGH_BORDERS=0 R=2.900000 resize_method=0 ROTATED=0 sharper=2.000000 src_offsets=0.000000,0.000000 test_color=0.000000,0.000000,0.000000 test_color2=0.000000,0.000000,0.000000 test_epsilon=0.010000 test_pixel=0,0 test_pixel2=0,0 texture_size=0.000000,0.000000 tilt=0.000000,0.000000 USE_BACKGROUND=0 USE_BEZEL=0 USE_FRAME=0 USE_OFF_BEZEL=0 USE_OVERLAY=0 VERTICAL_SCANLINES=0 v_starts=0.000000,100.000000 [CRT_Lottes.fx] f2Warp=48.000000,24.000000 fBlur=2.500000 fDownscale=2.000000 fMask=0.500000 fThin=0.700000 [Curves.fx] Contrast=0.003000 Formula=6 Mode=2 [CuttingTool_Depth.fx] Point1=0.000000,0.000000,0.000000 Point2=1.000000,1.000000,1.000000 [Daltonize.fx] Type=0 [Deband.fx] banding_depth=1.000000 debug_output=0 enable_depthbuffer=0 enable_sdeviation=1 enable_weber=1 iterations=1 range=32.000000 t1=0.007000 t2=2.000000 [Deblur.fx] DBL=6.000000 OFFSET=1.000000 SMART=0.700000 [DeepFry.fx] Quality=6.000000 Reds=0.200000 [Dehaze.fx] Alpha=0.000000 Debug=0 DepthMultiplier=-1.000000 IgnoreSky=1 TransmissionMultiplier=0.104000 [Delirium.fx] DeliriumIntensity=1 [Denoise.fx] CounterThreshold=0.050000 GaussianSigma=50.000000 LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DepthSharpen.fx] debug=0 offset_bias=1.000000 pattern=2 sharpenEndDepth=0.000000 sharpenMaxDeltaDepth=0.000000 sharp_clamp=0.000000 sharp_strength=0.546000 [DepthSharpenStaticDof.fx] contourBlurMinDeltaDepth=0.050000 contourDepthExponent=2.000000 debug=0 dofStartDepth=0.700000 dofTransitionDepth=0.300000 maxDepth=0.999000 offset_bias=1.000000 pattern=2 sharpenEndDepth=0.300000 sharpenMaxDeltaDepth=0.002500 sharp_clamp=0.035000 sharp_strength=3.000000 [Depth_Cues.fx] Blur_Cues=0.396000 Debug_View=0 DEPTH_DEBUG=0 Depth_Map=0 Depth_Map_Adjust=608.849976 Depth_Map_Flip=0 No_Depth_Map=0 Shade_Power=0.900000 Spread=12.750000 [dh_anime.fx] fBlackLineThreshold=0.995000 fSaturation=2.500000 iBlackLineThickness=3 iShadingSteps=16.000000 iSurfaceBlur=3.000000 [dh_crt.fx] bScanlineGrad=1 fBrightnessBoost=0.100000 fScanlineBloom=0.100000 fScanlineBloomThreshold=0.500000 fScanlineOpacity=0.500000 iPixelHeight=2.000000 iScanlineHeight=1 [dh_rtgi.fx] bBrightnessOpacity=1 bDebug=0 bFrameAccuAuto=1 bNormalWeight=1 fAOMultiplier=1.000000 fDepthMultiplier=1.000000 fFadePower=2.500000 fLightMult=1.000000 fLightNormalize=0.100000 fLightOffset=0.000000 fMaxLight=1.000000 fPeviousDepth=0.010000 fRayBounce=0.250000 fRayHitDepthThreshold=0.500000 fRayStepMultiply=1.000000 fRayStepPrecision=2000.000000 fSaturateColor=0.100000 fSaturateColorPower=2.500000 fSkyDepth=0.990000 fSmoothDepthThreshold=0.100000 fSmoothNormalThreshold=1.500000 fSmoothPass=2.000000 fSourceColor=0.900000 fSourceDesat=0.150000 fWeaponDepth=0.001000 iAODistance=6 iFrameAccu=2 iRayPreciseHit=8 iRayPreciseHitSteps=4 iSmoothLod=1 iSmoothRadius=1 [dh_undither.fx] bKeepHue=0 fHueMaxDistance=0.200000 fLumMaxDistance=0.200000 fSatMaxDistance=0.350000 iPS=1 iRadius=3 [DirectionalDepthBlur.fx] BlendFactor=1.000000 BlurAngle=1.000000 BlurLength=0.100000 BlurQuality=0.500000 BlurType=0 FilterCircleDeformFactors=1.000000,1.000000 FilterCircleFeather=0.100000 FilterCircleRadius=0.100000 FilterCircleRotationFactor=0.000000 FocusPlane=0.010000 FocusPlaneMaxRange=150.000000 FocusPoint=0.500000,0.500000 FocusPointBlendColor=0.000000,0.000000,0.000000 FocusPointBlendFactor=1.000000 FocusPointFadeBlurInFeatherBand=0 FocusPointViewFilterCircleOnMouseDown=0 FocusRange=0.001000 HighlightGain=0.500000 ScaleFactor=1.000000 [DisplayDepth.fx] Advanced_help=0 bUIShowOffset=0 bUIUseLivePreview=1 Depth_help=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUIOffset=0,0 iUIPresentType=2 [DisplayMod.fx] Display_PosX=0.500000 Display_PosY=0.500000 Display_Rotate=0.000000 Display_Scale=1.001000 Display_ScaleX=1.000000 Display_ScaleY=1.000000 Display_SnapRotate=0 [Dither.fx] fDithering=0.500000 fQuantization=0.000000 iDitherMode=0 [DLAA.fx] View_Mode=0 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [Droste.fx] Buffer1=0 Buffer4=0 EffectType=0 Frequency=1.000000 InnerRing=0.300000 OuterRing=1.000000 Spiral=1 X_Offset=0.000000 Y_Offset=0.000000 Zoom=1.000000 [Drunk.fx] angle=180.000000 angle_speed=1.000000 blending_amount=1.000000 depth_bounds=0.000000,1.000000 min_depth=0.000000 p_drunk_speed=2.000000,2.000000 p_drunk_strength=25.000000,25.000000 render_type=0 [Emboss.fx] fEmbossOffset=1.000000 fEmbossPower=0.150000 iEmbossAngle=90.000000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [ExtendedLevels.fx] ACEScurve=0 ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [EyeAdaption.fx] bAdp_IgnoreOccludedByUI=0 fAdp_BrightenHighlights=0.100000 fAdp_BrightenMidtones=0.200000 fAdp_BrightenShadows=0.100000 fAdp_DarkenHighlights=0.100000 fAdp_DarkenMidtones=0.200000 fAdp_DarkenShadows=0.100000 fAdp_Delay=1.600000 fAdp_Equilibrium=0.500000 fAdp_IgnoreTreshold=0.200000 fAdp_Strength=1.000000 fAdp_TriggerRadius=6.000000 fAdp_YAxisFocalPoint=0.500000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FastSharp.fx] amount=0.300000 mask_amount=0.500000 size=1 [FastSharpen.fx] CONTRAST=0.200000 DETAILS=0.501000 SHARPEN=2.000000 [FGFXLargeScalePerceptualObscuranceIrradiance.fx] LSPOIrrAutoGain=0.500000 LSPOIrrContrast=1.000000 LSPOIrrDebugType=0 LSPOIrrEffectEnabled=1 LSPOIrrEffectIntensity=0.900000 LSPOIrrEffectRadius=0.650000 LSPOIrrEffectSaturation=0.000000 LSPOIrrGain=1.000000 LSPOIrrGamma=1.000000 LSPOIrrIrradianceIntensity=1.000000 LSPOIrrOcclusionIntensity=1.000000 LSPOIrrOcclusionIrradianceRecovery=0.750000 LSPOIrrSaturation=1.000000 ___ABOUT=0 ___LSPOIRR_AUTO_GAIN_ENABLED_DESC=0 ___LSPOIRR_AUTO_GAIN_SPEED_DESC=0 ___LSPOIRR_BLUR_MAX_RECIPROCAL_THRESHOLD_DESC=0 ___LSPOIRR_CASCADE_3_ON_DESC=0 ___LSPOIRR_SRGB_DESC=0 [FilmGrain.fx] Intensity=0.000000 Mean=0.000000 SignalToNoiseRatio=0 Variance=0.220000 [FilmGrain2.fx] coloramount=0.000000 grainamount=0.000000 grainsize=1.500000 lumamount=0.000000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 Coefficient=0 DepthMask=1 DepthMaskContrast=128 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [FilmicBloom.fx] BlurRadius=6.000000 BlurSamples=6 [FilmicGrade.fx] Coefficients=0 LightControl=0.000000,0.000000 [FilmicPass.fx] BaseCurve=1.500000 BaseGamma=0.900000 Bleach=0.130000 BlueCurve=1.000000 Contrast=0.906000 EffectGamma=0.650000 EffectGammaB=1.662000 EffectGammaG=1.662000 EffectGammaR=1.662000 Fade=0.542000 GreenCurve=1.000000 Linearization=0.564000 LumCoeff=0.212656,0.715158,0.072186 RedCurve=1.000000 Saturation=-0.448000 Strength=0.382000 [FilmicSharpen.fx] Clamp=0.600000 Offset=0.150000 Preview=0 Strength=6 UseMask=0 [FineSharp.fx] cstr=0.900000 lstr=1.490000 pstr=1.272000 sstr=0.676000 xrep=0.250000 xstr=0.166000 [Fisheye Horizontal.fx] fFisheyeColorshift=0.002000 fFisheyeDistortion=0.010000 fFisheyeDistortionCubic=0.700000 fFisheyeZoom=0.550000 [Fisheye Vertical.fx] fFisheyeColorshift=0.002000 fFisheyeDistortion=0.010000 fFisheyeDistortionCubic=0.700000 fFisheyeZoom=0.550000 [FlexibleCA.fx] Mode=1 Multiplier=1.000000 Ratio=-1.000000,0.000000,1.000000 [FocalDOF.fx] DofScale=3.000000 FocusPoint=0.500000,0.500000 FocusTime=350.000000 [FogRemoval.fx] CORRECTCOLOR=1 DEBUG=0 DEPTHCURVE=0.000000 MAXPERCENTILE=0.950000 MEDIANBOUNDSX=0.200000 MEDIANBOUNDSY=0.800000 PRESERVEDETAIL=1 REMOVALCAP=0.350000 SENSITIVITYBOUNDSX=0.200000 SENSITIVITYBOUNDSY=0.750000 STRENGTH=0.950000 USEDEPTH=0 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [GAUSSIAN.fx] gAddBloom=0 gBloomHW=1.000000 gBloomIntensity=3.000000 gBloomStrength=0.330000 gBloomSW=2.000000 gBloomVW=1.000000 gGaussBloomWarmth=0 gGaussEffect=1 gGaussStrength=0.300000 gN_PASSES=5 [GaussianBloom.fx] BloomTint=1.000000,1.000000,1.000000 DitherStrength=1.000000 Exposure=3.500000 GaussianBloomOffset=2.000000 GaussianBloomRadius=2 GaussianBloomSaturation=0.500000 GaussianBloomStrength=0.300000 Threshold=0.800000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1 GaussianBlurStrength=0.300000 [Glitch.fx] Amount=1.000000 bUseUV=0 [GlobalAlpha.fx] bIgnore=1 fOpacity=1.000000 [GoldenRatio.fx] Opacity=0.300000 ResizeMode=1 [Gr8mmFilm.fx] Gr8mmFilmAlphaPower=1.000000 Gr8mmFilmPower=1.000000 Gr8mmFilmVignettePower=1.000000 [GTU.fx] blackLevel=0.070000 compositeConnection=0 contrast=1.000000 noScanlines=0 signalResolution=256.000000 signalResolutionI=83.000000 signalResolutionQ=25.000000 texture_sizeX=320.000000 texture_sizeY=240.000000 tvVerticalResolution=250.000000 video_sizeX=320.000000 video_sizeY=240.000000 [GuestCRT.fx] beam_max=1.050000 beam_min=1.350000 beam_size=0.700000 blm1=0.000000 blm2=0.000000 brightboost1=1.400000 brightboost2=1.100000 bsize=600.000000 CGWG=0.300000 csize=0.000000 double_slot=1.000000 gamma_in=2.400000 gamma_out=2.400000 glow=0.020000 gsl=0.000000 h_sharp=5.250000 inter=400.000000 interm=2.000000 IOS=0.000000 maskDark=0.500000 maskLight=1.500000 masksize=1.000000 mcut=0.200000 OS=1.000000 ResolutionX=320 ResolutionY=240 scanline1=6.000000 scanline2=8.000000 scans=0.500000 shadowMask=1 slotmask=0.000000 slotms=1.000000 slotwidth=2.000000 spike=1.100000 s_sharp=0.400000 TATE=0.000000 vertmask=0.000000 warpX=0.000000 warpY=0.000000 [HDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [Heightfog.fx] EvenlyDistributeFog=0 FilterCircleCenterPoint=0.500000,0.500000 FilterCircleDeformFactors=1.000000,1.000000 FilterCircleFeather=0.100000 FilterCircleRadius=0.100000 FilterCircleRotationFactor=0.000000 FocusPointViewFilterCircleOnMouseDown=0 FogCloudFactor=1.000000 FogCloudOffset=0.000000,0.000000 FogCloudScaleHorizontal=1.000000 FogCloudScaleMax=1.000000 FogCloudScaleVertical=1.000000 FogColor=0.800000,0.800000,0.800000 FogCurve=25.000000 FogDensity=1.000000 FogMaxOffset=0.000000,0.000000 FogStart=0.000000 FoV=60.000000 MovementSpeed=0.400000 MovingFog=0 OveralFogDensityMax=1.000000 PlaneOrientation=1.751000,-0.464000 PlaneZ=-0.001000 UseFilterCircle=0 [HexLensFlare.fx] uColor0=0.576471,1.000000,0.000000 uColor1=0.258824,0.592157,1.000000 uColor2=1.000000,0.576471,0.000000 uColor3=0.392157,0.925490,1.000000 uIntensity=1.000000 uScale=1.000000 uThreshold=0.950000 [HighPassSharpen.fx] HighPassBlendIfDark=0 HighPassBlendIfLight=255 HighPassBlendMode=1 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=1.000000 HighPassSharpRadius=1 HighPassSharpStrength=0.400000 HighPassViewBlendIfMask=0 HighPassViewSharpMask=0 [HoleFiller.fx] T=0.100000 Thin=1 [HotsamplingHelper.fx] fUIOverlayPos=0.500000,0.500000 fUIOverlayScale=0.200000 [HQ4X.fx] k=-1.100000 lum_add=0.330000 max_w=0.750000 min_w=0.030000 mx=1.000000 s=1.500000 [HQAA.fx] EdgeThreshold=0.075000 Overdrive=0 PmodeWarning=0 Subpix=0.375000 SubpixBoost=0.000000 [HSLShift.fx] HUEBlue=0.250000,0.250000,0.750000 HUECyan=0.250000,0.750000,0.750000 HUEGreen=0.250000,0.750000,0.250000 HUEMagenta=0.750000,0.250000,0.750000 HUEOrange=0.750000,0.500000,0.250000 HUEPurple=0.500000,0.250000,0.750000 HUERed=0.750000,0.250000,0.250000 HUEYellow=0.750000,0.750000,0.250000 [HueFX.fx] fxcolorMix=2.900000 fxuseColorSat=0 hueMid=0.600000 hueRange=0.100000 satLimit=2.900000 [ImageSharpening.fx] g_sldDenoise=0.170000 g_sldSharpen=0.500000 [Interlacing.fx] lineCheck=0 lineHeight=1 [KeepUI.fx] bKeepUIOcclude=0 [Layer.fx] Layer_Blend=1.000000 Layer_Pos=0.500000,0.500000 Layer_Scale=1.000000 [LumaSharpen.fx] offset_bias=1.048000 pattern=1 sharp_clamp=0.037000 sharp_strength=0.525000 show_sharpen=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [MC_Tonemap.fx] BlackLevel=0.000000 Compression=0.000010 Contrast=1.000000 DeGamma=0 Exposure=1.000000 LumaCoefs=2 Saturation=1.000000 SaturationLuma=0.000000 [Monochrome.fx] Monochrome_color_saturation=0.000000 Monochrome_conversion_values=0.210000,0.720000,0.070000 Monochrome_preset=0 [MotionFocus.fx] mfDebug=0 mfFocusStrength=1.000000 mfZoomStrength=0.600000 [MultiLUTFaustus86.fx] faLUT_AmountChroma=1.000000 faLUT_AmountLuma=1.000000 faLUT_LutSelector=0 [MultiTonePoster.fx] Color1=0.000000,0.050000,0.170000,1.000000 Color2=0.200000,0.160000,0.250000,1.000000 Color3=1.000000,0.160000,0.100000,1.000000 Color4=1.000000,1.000000,1.000000,1.000000 fUIStrength=1.000000 Pattern12=3 Pattern23=3 Pattern34=2 Width12=1 Width23=1 Width34=1 [MXAO 3.4.fx] bMXAODebugViewEnable=0 bMXAOSmoothNormalsEnable=0 fMXAOAmbientOcclusionAmount=2.000000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 fMXAOFadeoutEnd=0.400000 fMXAOFadeoutStart=0.200000 fMXAONormalBias=0.200000 fMXAOSampleRadius=2.500000 iMXAOBayerDitherLevel=3.000000 iMXAOSampleCount=24.000000 [MXAO 4.0.2 EX.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GAMMA=1.000000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=1.259000 MXAO_SAMPLE_RADIUS=0.500000 MXAO_SSAO_AMOUNT=1.102000 [NeoBloom.fx] AdaptMode=0 BloomBlendMode=1 ColorFilter=1.000000,1.000000,1.000000 DepthMultiplier=1.000000,1.000000,1.000000 DepthRange=0.000000,1.000000 DepthSmoothness=1.000000 MagicMode=0 uAdaptAmount=1.000000 uAdaptExposure=0.000000 uAdaptFormula=3 uAdaptLimits=0.000000,1.000000 uAdaptPrecision=0.000000 uAdaptSensitivity=1.000000 uAdaptTime=1.000000 uAdaptUseLimits=1 uGhostingAmount=0.000000 uIntensity=1.000000 uLensDirtAmount=0.000000 uMaxBrightness=100.000000 uMean=0.000000 uNormalizeBrightness=1 uPadding=0.100000 uSaturation=1.000000 uSigma=4.000000 uVariance=5.000000 _Help=0 [NFAA.fx] AA_Adjust=16 Mask_Adjust=1.000000 View_Mode=0 [NiceGuy_Lamps.fx] BUMP=0.000000 debug=0 Hints=0 L1=1 L2=0 L3=0 L4=0 LimitPos=0 OGLighting=1.000000 roughness=1.000000 Shadow_Depth=3.000000 Shadow_Quality=0 ShowIcon=1 specular=0.100000 UI_COLOR1=1.000000,1.000000,1.000000 UI_COLOR2=1.000000,1.000000,1.000000 UI_COLOR3=1.000000,1.000000,1.000000 UI_COLOR4=1.000000,1.000000,1.000000 UI_FOG1=1 UI_FOG2=1 UI_FOG3=1 UI_FOG4=1 UI_FOG_COLOR=1.000000,1.000000,1.000000 UI_FOG_DENSITY=0.200000 UI_FOG_DEPTH_MASK=0 UI_LAMP1=0.500000,0.500000,0.031250 UI_LAMP1_PRECISE=0.000000,0.000000,0.000000 UI_LAMP2=0.500000,0.250000,0.031250 UI_LAMP2_PRECISE=0.000000,0.000000,0.000000 UI_LAMP3=0.500000,0.750000,0.031250 UI_LAMP3_PRECISE=0.000000,0.000000,0.000000 UI_LAMP4=0.250000,0.500000,0.031250 UI_LAMP4_PRECISE=0.000000,0.000000,0.000000 UI_POWER1=5.000000 UI_POWER2=5.000000 UI_POWER3=5.000000 UI_POWER4=5.000000 UI_SOFT_S1=0.000000 UI_SOFT_S2=0.000000 UI_SOFT_S3=0.000000 UI_SOFT_S4=0.000000 UI_S_ENABLE1=1 UI_S_ENABLE2=1 UI_S_ENABLE3=1 UI_S_ENABLE4=1 [NLM_Sharp.fx] CAM_IOB=0 CA_Mask_Boost=0 CA_Removal=0 Debug_View=0 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 NLM_Grounding=0 No_Depth_Map=0 Sharpness=0.625000 [NormalMap.fx] AddressMode=0 DistortionAmount=1.000000 Rotation=0.000000 TextureScale=6.000000 Translation=0.000000,0.000000 ZScale=1.000000 _WipWarn=0 [Nostalgia.fx] Nostalgia_color_0=0.000000,0.000000,0.000000 Nostalgia_color_1=1.000000,1.000000,1.000000 Nostalgia_color_10=1.000000,0.466667,0.466667 Nostalgia_color_11=0.200000,0.200000,0.200000 Nostalgia_color_12=0.466667,0.466667,0.466667 Nostalgia_color_13=0.666667,1.000000,0.400000 Nostalgia_color_14=0.000000,0.533333,1.000000 Nostalgia_color_15=0.733333,0.733333,0.733333 Nostalgia_color_2=0.533333,0.000000,0.000000 Nostalgia_color_3=0.666667,1.000000,0.933333 Nostalgia_color_4=0.800000,0.266667,0.800000 Nostalgia_color_5=0.000000,0.800000,0.333333 Nostalgia_color_6=0.000000,0.000000,0.666667 Nostalgia_color_7=0.933333,0.933333,0.466667 Nostalgia_color_8=0.866667,0.533333,0.333333 Nostalgia_color_9=0.400000,0.266667,0.000000 Nostalgia_color_reduction=1 Nostalgia_dither=0 Nostalgia_palette=0 Nostalgia_scanlines=1 [PD80_02_Bonus_LUT_pack.fx] dither_strength=1.026000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=0.050000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=0.540000 PD80_LutSelector=0 PD80_MixChroma=0.200000 PD80_MixLuma=0.464000 [PD80_02_Cinetools_LUT.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=0.906000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=0.550000 PD80_LutSelector=1 PD80_MixChroma=0.500000 PD80_MixLuma=0.308000 [PD80_03_Filmic_Adaptation.fx] adj_linear=2.192000 adj_shoulder=3.238000 adj_toe=2.668000 [PD80_06_Luma_Fade.fx] maxlevel=0.300000 minlevel=0.126000 transition_speed=0.500000 [Pixelate.fx] avg_amount=0.333000 cell_size=4 stats=0 [pkd_LayerCake.fx] CFG_LAYERCAKE_ALPHABLEND_DEPTH_Layer1=0.050000,0.950000 CFG_LAYERCAKE_ALPHABLEND_DEPTH_Layer2=0.050000,0.950000 CFG_LAYERCAKE_ALPHABLEND_DEPTH_Layer3=0.050000,0.950000 CFG_LAYERCAKE_ALPHABLEND_DEPTH_Layer4=0.050000,0.950000 CFG_LAYERCAKE_ALPHABLEND_Layer1=0 CFG_LAYERCAKE_ALPHABLEND_Layer2=0 CFG_LAYERCAKE_ALPHABLEND_Layer3=0 CFG_LAYERCAKE_ALPHABLEND_Layer4=0 CFG_LAYERCAKE_BLEND_Layer1=0 CFG_LAYERCAKE_BLEND_Layer2=0 CFG_LAYERCAKE_BLEND_Layer3=0 CFG_LAYERCAKE_BLEND_Layer4=0 CFG_LAYERCAKE_DEPTHENABLE_Layer1=1 CFG_LAYERCAKE_DEPTHENABLE_Layer2=1 CFG_LAYERCAKE_DEPTHENABLE_Layer3=1 CFG_LAYERCAKE_DEPTHENABLE_Layer4=1 CFG_LAYERCAKE_DEPTH_Layer1=0.000000,1.000000 CFG_LAYERCAKE_DEPTH_Layer2=0.000000,1.000000 CFG_LAYERCAKE_DEPTH_Layer3=0.000000,1.000000 CFG_LAYERCAKE_DEPTH_Layer4=0.000000,1.000000 CFG_LAYERCAKE_MASKBLEND_Layer1=1.000000 CFG_LAYERCAKE_MASKBLEND_Layer2=1.000000 CFG_LAYERCAKE_MASKBLEND_Layer3=1.000000 CFG_LAYERCAKE_MASKBLEND_Layer4=1.000000 CFG_LAYERCAKE_MASKCOLOR_Layer1=0.000000,0.000000,0.000000 CFG_LAYERCAKE_MASKCOLOR_Layer2=0.000000,0.000000,0.000000 CFG_LAYERCAKE_MASKCOLOR_Layer3=0.000000,0.000000,0.000000 CFG_LAYERCAKE_MASKCOLOR_Layer4=0.000000,0.000000,0.000000 CFG_LAYERCAKE_MASKENABLE_Layer1=0 CFG_LAYERCAKE_MASKENABLE_Layer2=0 CFG_LAYERCAKE_MASKENABLE_Layer3=0 CFG_LAYERCAKE_MASKENABLE_Layer4=0 CFG_LAYERCAKE_MASKINVERT_Layer1=0 CFG_LAYERCAKE_MASKINVERT_Layer2=0 CFG_LAYERCAKE_MASKINVERT_Layer3=0 CFG_LAYERCAKE_MASKINVERT_Layer4=0 CFG_LAYERCAKE_OPACITY_Layer1=1.000000 CFG_LAYERCAKE_OPACITY_Layer2=1.000000 CFG_LAYERCAKE_OPACITY_Layer3=1.000000 CFG_LAYERCAKE_OPACITY_Layer4=1.000000 [Prism.fx] ChromaticSamplesLimit=64 K=0.016000,0.000000,0.000000,0.000000 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_UpperThreshold=0.200000 iRBM_SampleCount=32 [RemoveTint.fx] bUIUseExcludeColor=0 cUIDebug=0 fUIExcludeColor=1.000000,1.000000,1.000000 fUIExcludeColorStrength=3.000000 fUISpeed=0.100000 fUIStrength=1.000000 [RetroTV.fx] colorbits=8,8,8 display_size=320,240 EnableBurstCountAnimation=1 EnablePixelMask=1 EnableRollingFlicker=1 EnableTVCurvature=1 fRollingFlicker_Factor=0.250000 fRollingFlicker_VSyncTime=1.000000 luma_sharpen=1.000000 pixelMaskBrightness=1.500000 pixel_mask_scale=160.000000,90.000000 rf_noise=0.100000 tv_curvature=0.500000 [SCurve.fx] f4Offsets=0.000000,0.000000,0.000000,0.000000 fCurve=1.000000 [Sepia.fx] Strength=0.166000 Tint=0.407843,0.282353,0.282353 [Silhouette.fx] SBackground_Color=0.000000,0.000000,0.000000 SBackground_Stage_depth=0.500000 SBackground_Stage_Opacity=1.000000 SBackground_Tex_Select=1 SDisable_Background_Processing=0 SEnable_Background_Color=0 SEnable_Foreground_Color=0 SForeground_Color=0.000000,0.000000,0.000000 SForeground_Stage_Opacity=1.000000 SForeground_Tex_Select=0 [SimpleBloom.fx] Blend=0.000000,0.800000 BlurMultiplier=1.230000 Debug=0 [SimpleGrain.fx] Coefficient=0 Framerate=12 Intensity=0.400000 [Sketch.fx] OutlineThreshold=0.010000 PatternColor=1.000000,1.000000,1.000000,0.062745 PatternRange=0.000000,0.500000 Posterization=5.000000 SmoothingScale=1.000000 [SlowSharp.fx] bias=-0.500000 intensity=0.500000 size=8 threshold=0.100000 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [SmartNoise.fx] noise=1.000000 [Smart_Sharp.fx] B_Grounding=0 CAM_IOB=0 CA_Mask_Boost=0 CA_Removal=0 Debug_View=0 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 No_Depth_Map=0 Sharpness=0.625000 Slow_Mode=0 [Splitscreen.fx] splitscreen_mode=0 [Spotlight.fx] Spotlight_Quantity=0 uBlendFix=0 uBrightness=10.000000 uColor=1.000000,0.901961,0.784314 uDistance=0.100000 uSize=420.000000 uToggleDepth=1 uToggleTexture=1 uXCenter=0.000000 uYCenter=0.000000 [SSAO.fx] AO_BLUR_STEPS=11 AO_DEBUG=0 AO_FADE_END=0.600000 AO_FADE_START=0.400000 AO_LUMINANCE_CONSIDERATION=1 AO_LUMINANCE_LOWER=0.300000 AO_LUMINANCE_UPPER=0.600000 AO_SHARPNESS=0.700000 AO_SHARPNESS_DETECT=1 AO_TEXSCALE=1.000000 fHBAOAmount=3.000000 fHBAOAttenuation=0.020000 fHBAOClamp=0.100000 fHBAOSamplingRange=2.600000 fRayAOMaxDepth=0.020000 fRayAOMinDepth=0.001000 fRayAOPower=2.000000 fRayAOSamplingRange=0.001000 fSAOBias=0.200000 fSAOClamp=2.500000 fSAOIntensity=6.000000 fSAORadius=2.300000 fSSAOBrighteningAmount=1.000000 fSSAODarkeningAmount=1.500000 fSSAOSamplingRange=50.000000 fSSGIIlluminationMult=4.500000 fSSGIModelThickness=10.000000 fSSGIOcclusionMult=0.800000 fSSGISamplingRange=0.400000 fSSGISaturation=1.800000 iHBAOSamples=9 iRayAOSamples=24 iSAOSamples=18.000000 iSSAOSamples=16 iSSAOSmartSampling=0 iSSGISamples=9 [SurfaceBlur.fx] BlurEdge=4.985999 BlurOffset=0.406000 BlurRadius=3 BlurStrength=0.758000 DebugMode=0 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000 [ThreeColorGradient.fx] angle=0.000000 blendType=1 color1=0.000000,1.000000,1.000000 color2=1.000000,0.000000,1.000000 color3=1.000000,1.000000,0.000000 gradSharp=10 position=1.000000 [Tonemap.fx] Bleach=0.192000 Defog=0.000000 Exposure=0.110000 FogColor=0.000000,0.000000,1.000000 Gamma=1.166000 Saturation=0.132000 [Vibrance.fx] Vibrance=0.200000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-0.107000 Center=0.500000,0.500000 Radius=0.906000 Ratio=0.344000 Slope=6 Type=0

Comments

You need to be logged in to post a comment