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by Adam
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Preset for linear colorcubes

Preset for Dragon's Dogma 2
Created by c
Added April 6, 2024
Updated 13 Apr 23:01 CEST
Shader used: ReShade
Preset description:
Made in engine colorgrading instead: https://www.nexusmods.com/dragonsdogma2/mods/568 If you still want the Reshade preset: 1. Get Dragondogma2.fx from here and put it in reshade-shaders\shaders: https://www.nexusmods.com/dragonsdogma2/mods/94 2. Get colorgrading_linear.pak from here and install it with Fluffy Mod Manager: https://www.nexusmods.com/dragonsdogma2/mods/397 3. Use this page's config as a Reshade preset .ini file 4. Set the in-game brightness slider 2 or 3 ticks to the right (leave black and white level slider at their extremes)
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PreprocessorDefinitions=fLUT_TextureName="DaVinci.png",RESOLUTION_SCALE=1,fLUT_TileAmount=32,fLUT_TileSizeXY=32 Techniques=DragonDogma2@DragonDogma2.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,ContrastStretch@ContrastStretch.fx,LocalContrastCS@LocalContrastCS.fx TechniqueSorting=DragonDogma2@DragonDogma2.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,ContrastStretch@ContrastStretch.fx,LocalContrastCS@LocalContrastCS.fx [ContrastStretch.fx] DarkMax=0.450000 DarkPeak=0.500000 DarkThreshold=0.333000 Debug=0 LightMax=0.300000 LightPeak=0.450000 LightThreshold=0.667000 Maximum=1.000000 MaxVariance=1.000000 MidMax=0.450000 MidPeak=0.550000 Minimum=0.000000 [DragonDogma2.fx] Color=0.000000 DarkLevel=0.000000 LightIntensity=0.000000 Sharpness=0.125000 [LocalContrastCS.fx] Strength=0.250000 WeightExponent=5.000000 [PD80_03_Curved_Levels.fx] black_in_grey=12.000000 black_out_grey=0.000000 dither_strength=1.000000 enable_dither=1 pos0_shoulder_grey=0.750000 pos0_toe_grey=0.250000 pos1_shoulder_grey=0.750000 pos1_toe_grey=0.250000 white_in_grey=243.000000 white_out_grey=255.000000

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