SweetFX Settings DB
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by Markie
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by denj
1 month, 1 week ago
3 months ago

Best Quality + Cinematics via ChatGPT

Created by S1RF4B1O
Added May 8, 2025
Updated 22 May 22:52 CEST
Shader used: ReShade
Preset description:
My Global Games Instructions List: -Download the latest ReShade -Install on game.exe using DirectX 9 -Check “Download all effects” during setup -Disable any In-Game Anti-Aliasing, Bloom, or Ambient Occlusion we use our own -If Bars are out of place due to resolution, press home go to letterbox & Uncheck it. -Have Fun :) --------------------------------------------- This preset is crafted to enhance the visual experience of Colin McRae Rally 04, turning it into a beautiful and cinematic masterpiece. It balances realistic rally elements with an artful cinematic look, enriching the environment with subtle depth, clarity, and atmospheric effects. From the dynamic blur to the realistic lighting and shadows, every detail is optimized for a more immersive and visually stunning racing experience. --------------------------------------------- Effects (A-Z): AdaptiveTonemapper.fx ArtisticVignette.fx Clarity.fx ColorGrading.fx ContrastSharpen.fx DepthHaze.fx FilmicSharpen.fx FilmGrain2.fx GaussianBloom.fx HDRBloom.fx Letterbox.fx LumaSharpen.fx Pirate_Depth_DOF.fx qUINT_MXAO.fx SMAA.fx Vibrance.fx --------------------------------------------- What we do? Our presets are carefully crafted and tested on a calibrated 3440x1440 VA Panel Monitor paired with a RTX 3060ti and Ryzen 5600x. Visual effects may still vary depending on your resolution, monitor color calibration and rig. ChatGPT Reason Mode was instructed with the game description, pictures plus every existent shader (to my knowledge) to really pick only the best for what we aim and our games gameplay. Each effect is then calibrated after based on their own options and values that we wrote in a giant document (over 100 shader effects transcripted by now), after that we use our common sense and vision to ensure the most clean, the highest quality and the best cinematic ambient to ensure visual consistency across the board. Ideal for fans of 2003 games seeking nostalgia with modern visual quality, plus easy plug and play as the only games i pick are really those who can just be injected and run directly, no time to mess around with wrappers and shady stuff. ---------------------------------------------
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Techniques=SMAA@SMAA.fx,Clarity@Clarity.fx,LumaSharpen@LumaSharpen.fx,FilmicSharpen@FilmicSharpen.fx,ContrastSharpen@ContrastSharpening.fx,GaussianBloom@GaussianBloom.fx,HDRBloom@HDRBloom.fx,MXAO@qUINT_mxao.fx,DepthHaze@DepthHaze.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ColorGrading@ColorGrading.fx,Vibrance@Vibrance.fx,Pirate_DOF@Pirate_Depth_DOF.fx,ArtisticVignette@ArtisticVignette.fx,FilmGrain2@FilmGrain2.fx,Letterbox@Letterbox.fx TechniqueSorting=SMAA@SMAA.fx,Clarity@Clarity.fx,LumaSharpen@LumaSharpen.fx,FilmicSharpen@FilmicSharpen.fx,ContrastSharpen@ContrastSharpening.fx,GaussianBloom@GaussianBloom.fx,HDRBloom@HDRBloom.fx,MXAO@qUINT_mxao.fx,DepthHaze@DepthHaze.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ColorGrading@ColorGrading.fx,Vibrance@Vibrance.fx,Pirate_DOF@Pirate_Depth_DOF.fx,ArtisticVignette@ArtisticVignette.fx,FilmGrain2@FilmGrain2.fx,Letterbox@Letterbox.fx,AdaptiveColorGrading@AdaptiveColorGrading.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,ADOF@qUINT_dof.fx,AdvancedAutoHDR@AdvancedAutoHDR.fx,AdvancedCRT@CRT.fx,After@BeforeAfter.fx,ContrastAdaptiveSharpen@CAS.fx,ASCII@ASCII.fx,AspectRatioComposition@AspectRatioComposition.fx,ATMOSPHERE@ATMOSPHERE.fx,Before@Splitscreen.fx,After@Splitscreen.fx,AfterCanvasMask@CanvasMask.fx,AmbientLight@AmbientLight.fx,AnamorphoSqueeze@anamorpho.fx,AnamorphoDesqueeze@anamorpho.fx,ApertureCRT@CRTAperture.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,AreaDiscard_StoreColor@AreaDiscard.fx,AreaDiscard@AreaDiscard.fx,AspectRatioPS@AspectRatio.fx,AspectRatioMultiGrid@AspectRatioMultiGrid.fx,AspectRatioSuite@AspectRatioSuite.fx,BasicCRT@BasicCRT.fx,Before@BeforeAfter.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,BilateralComic@BilateralComic.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,Blur@blur.fx,BX_XChannelCurve@BX_XChannelCurve.fx,BX_XChannelCurve_Overlay@BX_XChannelCurve.fx,BX_ToyCurveTool@BX_ToyCurveTool.fx,BX_ToyCurveTool_Overlay@BX_ToyCurveTool.fx,CanvasFog@CanvasFog.fx,Cathode@Cathode.fx,cgwgCRT@CRTcgwg.fx,Checkerboard@Checkerboard.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,Chromaticity@Chromaticity.fx,ChromaticitySimple@ChromaticitySimplified.fx,CMAA_2@CMAA_2.fx,CMYK_Halftone@cmyk_halftone_dot.fx,CMYK_quantizer@CMYK.fx,TECH_CobraMaskStart@CobraMask.fx,TECH_CobraMaskFinish@CobraMask.fx,ColorLab@ColorLab.fx,ColorMAME@ColorMAME.fx,Colourfulness@Colourfulness.fx,Composite@RetroTV.fx,ContrastStretch@ContrastStretch.fx,CoolRetroTerm@CoolRetroTerminal.fx,CRTCaligari@CRTCaligari.fx,CRTFakeLottes@CRTFakeLottes.fx,CRTFrutbunn@CRT-Frutbunn.fx,CRTHyllian@CRTHyllian.fx,CRTMattias@MattiasCRT.fx,CRTNewPixie@CRT-NewPixie.fx,CRTPi@CRTPi.fx,CRTPotatoCool@CRTPotatoCool.fx,CRTPotatoWarm@CRTPotatoWarm.fx,CRTRefresh@CRTRefresh.fx,CRTSim@CRTSim.fx,CRTYee64@CRT-Yee64.fx,CRTYeetron@CRT-Yeetron.fx,CRTZFast@zfast_crt.fx,CRT_CX@CRTCX.fx,CRT_Lottes@CRT_Lottes.fx,CRT_NES_MINI@crt-nes-mini.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,CubeLUT1D@CubeLUT1D.fx,CubeLUT3D@CubeLUT3D.fx,Cursor@Cursor.fx,CurvedMonitor@CurvedMonitor.fx,DAA@DAA.fx,Deconverge_MAME@Deconverge.fx,DeepFry@DeepFry.fx,Defocus@Defocus.fx,DeHaze@Dehaze.fx,DepthAlpha@DepthAlpha.fx,DINN@DINN - BASE.fx,DINNDIFF@DINN - GAUSS.fx,DINNDX@DINN - DIFF.fx,Directionally_Localized_Anti_Aliasing@DLAA_Plus.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,BFBsHDR@UjelQuoteUnquoteHDRPack.fx,Bloom@qUINT_bloom.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,BUMPMAPPING@Bumpmapping.fx,CA@ChromaticAberration.fx,CAb@CA.fx,Cartoon@Cartoon.fx,CathodeRayTube@CathodeRayTube.fx,Censor@Censor.fx,CEOG@CEOG.fx,ChromaSubSampling@ChromaSubSampling.fx,CinematicDOF@CinematicDOF.fx,Clarity2@Clarity2.fx,ColorfulPoster@ColorfulPoster.fx,ColorInversion@ColorInversion.fx,ColorIsolation@ColorIsolation.fx,ColorMatrix@ColorMatrix.fx,ColorMod@ColorMod.fx,ColorNoise@pColorNoise.fx,Colors@pColors.fx,ColorToAlpha@ColorToAlpha.fx,ColShift@ColShift.fx,Comic@Comic.fx,Composition@Composition.fx,ConvertColorSpace@ConvertColorSpace.fx,Cross@CrossProcess.fx,CRTKurgV2@CRTKurg.fx,CRTLottes2018@CRTLottes2.fx,CRT_Royale@crt-royale.fx,CShade_CAS@cCAS.fx,CShade_Lens@cLens.fx,CShade_RCAS@cRCAS.fx,CShade_AutoExposureBloom@cAutoExposureBloom.fx,CShade_Censor@cEnsor.fx,CShade_CheckerBoard@cCheckerBoard.fx,CShade_Chromaticity@cChromaticity.fx,CShade_CopyBuffer@cBlend.fx,CShade_BlendBuffer@cBlend.fx,CShade_DLAA@cDLAA.fx,CShade_Dots@cDots.fx,CShade_FXAA@cFXAA.fx,CShade_Ghosting@cGhost.fx,CShade_Grayscale@cGray.fx,CShade_HorizontalBlur@cBlurH.fx,CShade_KinoContour@kContour.fx,CShade_KinoDatamosh@kDatamosh.fx,CShade_KinoMirror@kMirror.fx,CShade_LetterBox@cLetterBox.fx,CShade_MotionBlur@cMotionBlur.fx,CShade_MotionStabilization@cMotionStabilization.fx,CShade_NoiseBlur@cNoiseBlur.fx,CShade_Normalize@cNormalize.fx,CShade_Overlay@cOverlay.fx,CShade_Quantize@cQuantize.fx,CShade_SolidColor@cSolidColor.fx,CShade_Threshold@cThreshold.fx,CShade_Transform@cTransform.fx,CShade_VerticalBlur@cBlurV.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,Deblur@Deblur.fx,DELC_Sharpen@qUINT_sharp.fx,DepthDarkness@DepthDarkness.fx,DepthSharpen@DepthSharpen.fx,DepthSharpenconstDof@DepthSharpenStaticDof.fx,DHUniformityCorrection@dh_uniformity_correction.fx,DH_AhOh@dh_ahoh.fx,DH_Ambient_Remove@dh_ambient_remove.fx,DH_Anime_13@dh_anime.fx,DH_Canvas@dh_canvas.fx,DH_Lain11@dh_Lain.fx,DH_Pastel_Bug@dh_pastel_bug.fx,DH_Sync@dh_sync.fx,DH_UBER_MASK_BEFORE@dh_uber_mask.fx,DH_UBER_MASK_AFTER@dh_uber_mask.fx,DH_UBER_MOTION_020@dh_uber_motion.fx,DH_UBER_RT@dh_uber_rt.fx,DH_UI_TextDetect_before@DH_UI_TextDetect.fx,DH_UI_TextDetect_after@DH_UI_TextDetect.fx,DH_undither@dh_undither.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,DisplayDepth@DisplayDepth.fx,DisplayMod@DisplayMod.fx,DMargSaturation@UjelDMargSaturaton.fx,DownsampleSSAA@DownsampleSSAA.fx,DPX@DPX.fx,DrawOverlay@DrawOverlay.fx,Drunk@Drunk.fx,Emboss_Tech@Emboss.fx,Emphasize@Emphasize.fx,ExtendedLevels@ExtendedLevels.fx,FastSharpen@FastSharpen.fx,FILMDECK@FILMDECK.fx,FilmGrain@FilmGrain.fx,FISHEYE_CA_HORIZONTAL@Fisheye Horizontal.fx,FISHEYE_CA_VERTICAL@Fisheye Vertical.fx,Flip@Flip.fx,FreezeShot@FreezeShot.fx,FSR1_2X@FSR1_2X.fx,FXAA@FXAA.fx,GanossaMotionFocus@MotionFocus.fx,GaussianBlur@GaussianBlur.fx,GAUSSSIAN@GAUSSIAN.fx,GenerateNoise@cFlow.fx,CShade_Flow@cFlow.fx,Dither@Dither.fx,DosFX_Tech@DOSGame.fx,TECH_Droste@Droste.fx,EasymodeCRT@CRTEasymode.fx,EGAfilter@EGAfilter.fx,EmbossFX@uEmboss.fx,EyeAdaption@EyeAdaption.fx,FilmGrain@FGFXEnergyConservativeFilmGrain.fx,FGFXFCSB16X@FGFXFastCascadedSeparableBlur16X.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicPass@FilmicPass.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,GBloom@GBloom.fx,GeomCRT@CRTGeom.fx,SSDO_Plus@GloomAO.fx,GTUV50@GTU.fx,Halftone@Halftone.fx,HDRMotionBlur@HDRMotionBlur.fx,HDR_Saturation@HDRSaturation.fx,HexLensFlare@HexLensFlare.fx,HighPassSharp@HighPassSharpen.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,Hyperblur@hyperblur.fx,Image@Image.fx,MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,MartysMods_MXAO@MartysMods_MXAO.fx,MartyMods_Sharpen@MartysMods_SHARPEN.fx,Interlaced@Interlaced.fx,JPEGCompression@JPEG.fx,LeiFx_OA@LeiFX_OA.fx,LensDistort@LensDistort.fx,LevelsPlus@LevelsPlus.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,LiquidLens@LiquidLens.fx,LottesCRT@CRTLottes.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MagicHDR@MagicHDR.fx,MartysMods_AntiAliasing_Prepass@MartysMods_SMAA.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,MaterialFX@MaterialFX.fx,MBMB@MBMB.fx,MCAmber@MCAmber.fx,MCGreen@MCGreen.fx,MCOrange@MCOrange.fx,MDAPT@mdapt.fx,MetaCRT@MetaCRT.fx,MartysMods_ChromaticAberration@MartysMods_CHROMATICABERRATION.fx,MartyMods_FilmGrain@MartysMods_FILMGRAIN.fx,MartyMods_Halftone@MartysMods_HALFTONE.fx,MartysMods_LocalLaplacian@MartysMods_LOCALLAPLACIAN.fx,MartysMods_LongExposure@MartysMods_LONGEXPOSURE.fx,MinimalColorGrading@MinimalColorGrading.fx,MMJCelShader@MMJCelShader.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,MonitorGamma@MonitorGamma.fx,Monocular_Cues@Depth_Cues.fx,MotionBlur@FakeMotionBlur.fx,MouseReplacement@Mouse.fx,MultiFX@MultiFX.fx,N64Filter@N64_3Point.fx,NeoBloom@NeoBloom.fx,NeoGI@NeoGI.fx,NeoSSAO@NeoSSAO.fx,NFAA@NFAA.fx,nGlide_3DFX@nGlide_3DFX.fx,NormalMap@NormalMap.fx,NTSCFilter@VHS.fx,NTSC_MAME@ntsc.fx,NTSC_RetroArch@NTSC_RetroArch.fx,NTSC_RetroArch_Gamma@NTSC_RetroArch_NoScanlines.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PAL@PAL.fx,PAL_R57@R57_PAL.fx,PerfectPerspective@PerfectPerspective.fx,PhosphorMAME@Phosphor.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,PixelShifterX@PixelShifter.fx,PixelShifterY@PixelShifter.fx,PixelShift_W_Duping@PixelShifter.fx,PowerVR2@PowerVR2.fx,PCGI_One@RadiantGI.fx,RA_ImageAdjustment@ImageAdjustment.fx,RCAS@RCAS.fx,TECH_RealLongExposure@RealLongExposure.fx,REBAY@BAYER.fx,DEBAY@BAYER.fx,Mode1@FineSharp.fx,RetroCRT@RetroCRT.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,RF@RetroTV.fx,RGBLCD@RGBLCD.fx,ScanlinesAbs@scanlines-abs.fx,Scanlinesfract@scanlines-fract.fx,Vectorscope@Vectorscope.fx,Waveform@Waveform.fx,ZebraLines@ZebraLines.fx,Shading@Shading.fx,SharpContrast@SharpContrast.fx,SimpleBloom@SimpleBloom.fx,SimpleGrain@SimpleGrain.fx,SkySave@SkySave.fx,SkyRestore@SkySave.fx,SmartDeNoise@SmartDeNoise.fx,SmartNoise@SmartNoise.fx,Smart_Sharp@Smart_Sharp.fx,SOutline@Outline.fx,Spotlight@Spotlight.fx,SSAO@SSAO.fx,SSRT@SSRT.fx,StageDepth@StageDepth.fx,SunsetFilter@SunsetFilter.fx,SurfaceBlur@SurfaceBlur.fx,SVideo@RetroTV.fx,TAA@Temporal_AA.fx,TapeNoise@VHS.fx,ThreeColorGradient@ThreeColorGradient.fx,TiltShift@TiltShift.fx,Trails@Trails.fx,TripleMonitor@TripleMonitor.fx,TVCRTPixels@TVCRTPixels.fx,uFakeHDR@UFakeHDR.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,VCRDistort@VHS.fx,Vertical_Previewer@VerticalPreviewer.fx,Vertical_Previewer_S@VerticalPreviewer.fx,VGA@RetroTV.fx,VHSDistort@VHS.fx,DirtyCRT@VHS.fx,DropShadow@DropShadow.fx,GeomModCRT@CRTGeomMOD.fx,GlitchB@Glitch.fx,GlobalAlpha@GlobalAlpha.fx,GoldenRatio@GoldenRatio.fx,GuestCRT@GuestCRT.fx,Halation@Halation.fx,HDR@FakeHDR.fx,CompilationErrorsRGB@smolbbsoop_HDR_Converter.fx,HeightFog@Heightfog.fx,HueFX@HueFX.fx,ImageSharpening@ImageSharpening.fx,Information_SD@SuperDepth3D.fx,Interlacing@Interlacing.fx,FFKeepUI@KeepUI.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LeiFx_Tech@3DFX.fx,LevelIO@LevelIO.fx,Levels@Levels.fx,LiftGammaGain@LiftGammaGain.fx,LightPersistance@LightPersistance.fx,Lightroom@qUINT_lightroom.fx,lilium__hdr_black_floor_fix@lilium__hdr_black_floor_fix.fx,lilium__inverse_tone_mapping@lilium__inverse_tone_mapping.fx,lilium__filmgrain@lilium__filmgrain.fx,lilium__map_SDR_into_HDR@lilium__map_sdr_into_hdr.fx,lilium__hdr_and_sdr_analysis@lilium__hdr_and_sdr_analysis.fx,lilium__cas_hdr_ps@lilium__cas_hdr.fx,lilium__rcas_hdr@lilium__rcas_hdr.fx,lilium__sdr_trc_fix@lilium__sdr_trc_fix.fx,lilium__tone_mapping@lilium__tone_mapping.fx,lilium__test_pattern_generator@lilium__test_pattern_generator.fx,LocalContrast@LocalContrast.fx,LumaLines@LumaLines.fx,MagicBorder@MagicBorder.fx,MagnifyingGlass@MagnifyingGlass.fx,MaskGlowAdvanced@MaskGlowAdvanced.fx,MeshEdges@MeshEdges.fx,Monochrome@Monochrome.fx,MultiLUT@MultiLUT.fx,MultiTonePoster@MultiTonePoster.fx,NonLocalMeans@Denoise.fx,Nostalgia@Nostalgia.fx,PalettePosterize@pPalettePosterize.fx,PandaFX@PandaFX.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,Xenon@Zenteon_XenonBloom.fx,RadialSlitScan@RadialSlitScan.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,RemoveTint@RemoveTint.fx,Rendepth@Rendepth.fx,FFRestoreUI@KeepUI.fx,RetroTint@RetroTint.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,MartysMods_Toddyhancer@MartysMods_TODDYHANCER.fx,MartysMods_NvidiaSharpen@MartysMods_NVSHARPEN.fx,Nightvision@NightVision.fx,OrtonBloom@OrtonBloom.fx,PatternShading@PatternShading.fx,Pirate_Bloom@Pirate_Bloom.fx,Pirate_FXAA@Pirate_FXAA.fx,Pirate_GI@Pirate_Depth_GI.fx,Pong@Pong.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,Reinhard@Reinhard.fx,RetroFog@RetroFog.fx,SCurve@SCurve.fx,Sketch@Sketch.fx,SlitScan@SlitScan.fx,SplicedRadials@SplicedRadials.fx,SSR@qUINT_ssr.fx,StageDepthPlus@StageDepthPlus.fx,SuperDepth3D@SuperDepth3D.fx,Swirl@Swirl.fx,RadialBlur@smolbbsoop_RadialBlur.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,VHS_Pro@VHSPro.fx,VHS_RA@VHS_RA.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,vort_MotionEffects@vort_Motion.fx,vort_StaticEffects@vort_Static.fx,VRToolkit@VRToolkit.fx,VT220Term@vt220.fx,VT220Term@vt220_frame.fx,VT220Term_Night@vt220_night.fx,WatchDogsTonemapping@WatchDogs.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,WinUaeMask@WinUaeMaskGlow.fx,xBRZ4x@4xBRZ.fx,Crystallis@Zenteon_FilmGrain.fx,ZenteonFrameWork@Zenteon_Framework.fx,Quark_LC@Zenteon_LocalContrast.fx,ZenMotion@Zenteon_Motion.fx,PaletteMap@Zenteon_PaletteMap.fx,ZenSharpen@Zenteon_Sharpen.fx,TurboGI3@Zenteon_TurboGI.fx,ZigZag@ZigZag.fx [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=5 AdaptRange=0.000000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=0.650000 Exposure=-1.399999 FixWhitePoint=1 TonemapOperator=2 [ArtisticVignette.fx] BlendMode=7 VignetteColor=0.000000,0.000000,0.000000,1.000000 VignetteRatio=1.000000 VignetteShape=6 VignetteStartEnd=0.000000,2.200000 _Help=0 [ChromaticAberration.fx] Shift=1.500000,0.400000 Strength=0.300000 [Clarity.fx] ClarityBlendIfDark=40 ClarityBlendIfLight=215 ClarityBlendMode=1 ClarityDarkIntensity=0.300000 ClarityLightIntensity=0.100000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.500000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorGrading.fx] Brightness=0.000000 Contrast=1.050000 EndColorGradingMethod=8 GradingInterpolationFactor=0.250000 SaturationFactor=1.050000 StartColorGradingMethod=0 [ContrastSharpening.fx] BlendingMode=0 ContrastAmount=0.150000 DitheringEnabled=1 SharpenAmount=1.000000 SharpenRadius=16 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.250000 FogStart=0.150000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.400000 [FilmGrain2.fx] coloramount=0.400000 grainamount=0.035000 grainsize=1.500000 lumamount=0.902000 [FilmicSharpen.fx] Clamp=0.600000 Offset=0.080000 Preview=0 Strength=15 UseMask=1 [GaussianBloom.fx] BloomTint=1.000000,1.000000,1.000000 DitherStrength=0.800000 Exposure=3.000001 GaussianBloomOffset=1.500000 GaussianBloomRadius=3 GaussianBloomSaturation=0.600000 GaussianBloomStrength=0.350000 Threshold=0.850000 [HDRBloom.fx] UI_BLOOM_AMOUNT=0.120000 UI_BLOOM_BLENDING_TYPE=0 UI_BLOOM_BLUR_SIZE=3.000000 UI_BLOOM_BRIGHTNESS=1.200000 UI_BLOOM_DEBUG_RAW=0 UI_BLOOM_INV_TMO=1 UI_BLOOM_SATURATION=1.000000 UI_BLOOM_SECOND_BLUR_SIZE=6.000001 UI_BLOOM_SHOW_DEBUG=0 UI_IN_COLOR_SPACE=1 UI_SAMPLE_COUNT=2 [LensDistort.fx] BorderColor=0.027000,0.027000,0.027000,0.960000 BorderCorner=0.062000 BorderGContinuity=3 BorderVignette=1 C=0.000000,0.000000 ChromaticSamplesLimit=40 DimGridBackground=1.000000 GridLook=0 GridSize=16 GridTilt=0.000000 GridWidth=2 K=0.010000,0.005000,0.005000,0.000000 Kp=-0.010000,-0.010000,-0.010000,-0.010000 MirrorBorder=1 P=0.005000,0.005000 ParallaxSamples=40 Q=0.010000,0.010000 S=1.050000 ShowGrid=0 T=-0.100000 UseVignette=1 [Letterbox.fx] Color=0.027451,0.027451,0.027451,1.000000 DesiredAspect=1.400000 Dimensions=0,0 [LumaSharpen.fx] offset_bias=1.000000 pattern=3 sharp_clamp=0.054000 sharp_strength=1.000000 show_sharpen=0 [Pirate_Depth_DOF.fx] DOF_BLEND=0.350000 DOF_BOKEH_BIAS=1.000000 DOF_BOKEH_CONTRAST=0.020000 DOF_DEBUG=0 DOF_FAR_STRENGTH=0.600000 DOF_FOCAL_CURVE=1.100000 DOF_FOCAL_RANGE=0.350000 DOF_FOCUS_SPEED=5.047000 DOF_FOCUS_SPREAD=0.209000 DOF_FOCUS_X=0.500000 DOF_FOCUS_Y=0.500000 DOF_HYPERFOCAL=0.975000 DOF_MANUAL_FOCUS=0.500000 DOF_NEAR_STRENGTH=0.100000 DOF_RADIUS=1.500000 DOF_SCRATCHES_STRENGTH=0.102000 DOF_USE_AUTO_FOCUS=1 FOV=75 LUMA_MODE=1 [Prism.fx] AchromatAmount=0.000000 ChromaticSamplesLimit=64 K=0.016000,0.000000,0.000000,0.000000 [qUINT_mxao.fx] MXAO_AMOUNT_COARSE=0.900000 MXAO_AMOUNT_FINE=1.000000 MXAO_BLEND_TYPE=1 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.700000 MXAO_FADE_DEPTH_START=0.015000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=5 MXAO_SAMPLE_NORMAL_BIAS=0.100000 MXAO_SAMPLE_RADIUS=3.500000 MXAO_SAMPLE_RADIUS_SECONDARY=0.300000 MXAO_SSAO_AMOUNT=1.200000 PreprocessorDefinitions=MXAO_TWO_LAYER=1,MXAO_SMOOTHNORMALS=1,MXAO_HIGH_QUALITY=1 [SMAA.fx] CornerRounding=100 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.050000 EdgeDetectionType=2 MaxSearchSteps=110 MaxSearchStepsDiagonal=20 PredicationEnabled=1 PredicationScale=2.000000 PredicationStrength=0.800000 PredicationThreshold=0.100000 [Vibrance.fx] Vibrance=0.250000 VibranceRGBBalance=1.000000,1.000000,1.000000

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