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now srgb calibrated -Hoorah! bySWATsqad™

Preset for Borderlands 2
Created by swatsqad
Added Jan. 29, 2017
Updated 29 Jan 11:37 CET
Shader used: ReShade
Preset description:
INSTRUCTIONS OKAY: 1 - press big download button https://reshade.me/ 2 - select borderlands 2 exe and click on the default dx9 radio button (looks like a nipple) ALSO DOWNLOAD DEFAULT effects 3 - copy this preset into the exe dir 4 - ingame press shift + F2 and select the preset Optional: set a activation hotkey in the shift+f2 menu settings tab check out the sick screens. FXAA thresholds overridden due to borderlands artistic style, optimized but expect some performance impact on older hardware.
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KeyAdaptiveSharpen=0,0,0,0 KeyDPX=0,0,0,0 KeyEmphasize=0,0,0,0 KeyClarity=0,0,0,0 KeyDeband=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyBorder=0,0,0,0 KeyTonemap=0,0,0,0 KeyCartoon=0,0,0,0 KeyCA=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyMode1=0,0,0,0 KeyMode2=0,0,0,0 KeyMode3=0,0,0,0 KeyFXAA=0,0,0,0 KeyVibrance=0,0,0,0 KeyHDR=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLevels=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyLUT=0,0,0,0 KeyMXAO=0,0,0,0 KeySMAA=0,0,0,0 Techniques=Clarity,Mode3,FXAA,HDR,LumaSharpen,Levels,AdaptiveSharpen [Clarity.fx] ClarityRadius=4.000000 ClarityBlendMode=2.000000 ClarityDarkIntensity=0.430000 ClarityOffset=3.000000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=225.000000 ClarityStrength=0.740000 ClarityViewMask=0.000000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.000000 [Border.fx] border_width=0.000000,1.000000 border_ratio=2.350000 border_color=0.700000,0.000000,0.000000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] D_compr_low=0.253000 L_compr_low=0.169000 curve_height=0.290000 curveslope=0.400000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.504000 L_compr_high=0.337000 max_scale_lim=0.100000 pm_p=0.750000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 alInt=10.150000 AL_DirtTex=0.000000 AL_Adaptive=0.000000 alThreshold=15.000000 AL_Adaptation=1.000000 AL_Dirt=1.000000 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2.000000 AL_Vibrance=0.000000 alDirtInt=1.000000 alDirtOVInt=1.000000 AL_Lens=0.000000 alLensInt=2.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1.000000 Grain=0.006000 [Cartoon.fx] Power=0.100000 EdgeSlope=6.000000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [DPX.fx] Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6.000000 [FilmicPass.fx] Linearization=0.620000 Strength=0.718000 Contrast=0.980000 Fade=0.354000 Bleach=-0.050000 BaseGamma=1.000000 Saturation=-0.030000 GreenCurve=0.940000 RedCurve=1.000000 BlueCurve=0.940000 BaseCurve=1.500000 EffectGammaB=1.080000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 LumCoeff=0.878431,0.200000,0.000000 [FineSharp.fx] cstr=1.137000 sstr=1.680000 pstr=1.272000 xstr=0.210000 lstr=1.490000 xrep=0.230000 [FXAA.fx] Subpix=1.000000 EdgeThreshold=0.400000 EdgeThresholdMin=0.020000 [HDR.fx] HDRPower=1.120000 radius1=0.873000 radius2=0.870000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0.000000 HighPassBlendIfLight=255.000000 HighPassBlendIfDark=0.000000 HighPassBlendMode=1.000000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=10.000000 WhitePoint=255.000000 HighlightClipping=0.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [MXAO.fx] fMXAOAmbientOcclusionAmount=3.000000 bMXAOIndirectLightingEnable=0.000000 fMXAONormalBias=0.800000 fMXAOIndirectLightingAmount=4.000000 iMXAOSampleCount=32.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAOSampleRadius=2.500000 bMXAOSmartSamplingEnable=1.000000 fMXAOSampleRandomization=1.000000 bMXAODebugViewEnable=0.000000 bMXAOBackfaceCheckEnable=1.000000 fMXAOBlurSharpness=1.000000 fMXAOBlurSteps=3.000000 [LightDoF.fx] fLightDoF_Width=5.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=1.000000 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_AutoFocusSpeed=0.100000 [LumaSharpen.fx] pattern=0.000000 sharp_strength=1.260000 sharp_clamp=0.100000 offset_bias=1.000000 show_sharpen=0.000000 [SMAA.fx] EdgeDetectionType=2.000000 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000 [Tonemap.fx] Defog=0.000000 Bleach=0.000000 Gamma=1.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000

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