Effects=Vibrance.fx,Clarity.fx,Tonemap.fx,Curves.fx,FakeHDR.fx,Levels.fx,LumaSharpen.fx
Techniques=Clarity,Curves,HDR,Levels,LumaSharpen,Tonemap,Vibrance
TechniqueSorting=Clarity,Curves,HDR,FXAA,Levels,LumaSharpen,SMAA,Tonemap,Vibrance
[Clarity.fx]
ClarityRadius=3.000000
ClarityBlendMode=2.000000
ClarityDarkIntensity=0.400000
ClarityOffset=2.000000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityStrength=0.400000
ClarityViewMask=0.000000
ClarityViewBlendIfMask=0.000000
ClarityLightIntensity=0.000000
[Vibrance.fx]
Vibrance=0.300000
VibranceRGBBalance=1.000000,1.000000,1.000000
[SMAA.fx]
EdgeDetectionType=1.000000
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=0.000000
DebugOutput=0.000000
[Curves.fx]
Mode=1.000000
Formula=1.000000
Contrast=0.650000
[Tonemap.fx]
Gamma=1.000000
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
Saturation=0.000000
FogColor=0.000000,0.000000,1.000000
[FakeHDR.fx]
HDRPower=1.150000
radius1=0.780000
radius2=0.780000
[LumaSharpen.fx]
pattern=1.000000
sharp_strength=0.650000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0.000000
[Levels.fx]
BlackPoint=10.000000
WhitePoint=255.000000
HighlightClipping=0.000000