Effects=Bloom.fx,Deband.fx,LiftGammaGain.fx,Technicolor2.fx,LumaSharpen.fx,Tonemap.fx,Vibrance.fx
Techniques=BloomAndLensFlares,Deband,LiftGammaGain,LumaSharpen,Technicolor2,Tonemap,Vibrance
TechniqueSorting=BloomAndLensFlares,Deband,LiftGammaGain,LumaSharpen,Technicolor2,Tonemap,Vibrance
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Bloom.fx]
bGodrayEnable=0
iBloomMixmode=0
fBloomSaturation=0.800000
fBloomThreshold=0.800000
fLensdirtSaturation=2.000000
fBloomAmount=0.220000
fLensdirtIntensity=0.400000
fBloomTint=0.700000,0.800000,1.000000
fFlareLuminance=0.095000
bLensdirtEnable=0
iLensdirtMixmode=3
bLenzEnable=0
fLensdirtTint=1.000000,1.000000,1.000000
fAnamFlareCurve=1.200000
bAnamFlareEnable=0
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
fChapFlareTreshold=0.900000
bChapFlareEnable=0
iChapFlareCount=15
fChapFlareDispersal=0.250000
fFlareIntensity=2.070000
fChapFlareSize=0.450000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
iGodraySamples=128
fGodrayDensity=1.000000
fGodrayThreshold=0.900000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[Technicolor2.fx]
ColorStrength=0.200000,0.200000,0.200000
Saturation=0.660000
Brightness=1.000000
Strength=1.000000
[DPX.fx]
RGB_Curve=8.000000,8.000000,8.000000
Strength=0.200000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1
Grain=0.006000
[LiftGammaGain.fx]
RGB_Lift=1.005000,1.005000,1.005000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000
[LumaSharpen.fx]
pattern=1
sharp_strength=0.650000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0
[Tonemap.fx]
Defog=0.000000
Bleach=0.220000
Gamma=0.900000
Exposure=0.000000
Saturation=0.900000
FogColor=0.000000,0.000000,1.000000
@antary: Why use ENB if Reshade is available?
I love the colors from the enb with fc2 but i think reshade has more options at this point. but im not sure. by the way i think they can be used combined ^^
anyway looks good
very good
Why you use reshade if ENB available for far cry 2 ?