0 minutes ago
Suburbia Tristesse [1.2] HDR ready
Preset description:
I. "You always seemed so sure that one day we'd be fighting in a suburban war,
your part of town against mine.
I saw you standing on the opposite shore.
But by the time the first bombs fell, we were already bored."
(Arcade Fire - The Suburbs)
--
II. A deeply atmospheric graphical overhaul based on the newest "ReShade 3" engine, boasting carefully selected bandwidth of finely tuned shaders and crispier textures.
This preset has been tailored specifically to the Remaster edition of Shenmue 1 and its various weather conditions.
Ranging from 'Ambient Occlusion' to 'Depth of Field', 'Ambient Light', 'Eye Adaption', 'High Dynamic Range' and 'Adaptive Sharpen',
The color palette "Days Gone By" strives for emergent glimpses of bitter-sweet melancholia while playing.
-
III. Preset by "Tim Schweizer".
--
IV. Installation Instructions:
1. Grab your copy of ReShade: https://reshade.me/downloads/ReShade_Setup_3.4.1.exe
2. Run and install into the game directory. (Choose Direct3D 10+)
2.5 Download the bigger shader pack I am providing you on dropbox and copy/replace them with the existing ones.
ALL SHADERS, DOWNLOAD: https://www.dropbox.com/s/5uwuuwfkr4bvfed/reshade-shaders.rar?dl=0
3. Rename the downloaded .TXT file to "Suburbia Tristesse.INI" and paste it where the game .EXE is located.
4. In the in-game ReShade menu (press Shift + F2), choose the "Suburbian Tristesse" preset in drop-down menu.
5. Head to the actual graphics settings of the "Shenmue" menu and amp your contrast up to at least 15 and Super-Sampling to 150 to 200. Keep FXAA on.
--
V. Version History:
V1.2. - Close range "Depth of Field" disabled due to distorted HUD.
If that does not bother you: Enable "MatsDOF" in the in-game ReShade menu.
The DoF focus (PC) can be guided by your mouse at all times.
- Distant DoF with less HUD distortion added.
V1.1. - Minor tweaking of the color palette to achieve a cinematic look reminiscent of days gone by.
- Now featuring "STS: Realistic Nights".
V1. - Initial release of STS.
Effects=LightDoF.fx,MXAO.fx,LumaSharpen.fx,FakeHDR.fx,AmbientLight.fx,SurfaceBlur.fx,Curves.fx,MagicBloom.fx,Vibrance.fx,EyeAdaption.fx,MultiLUT.fx,Colourfulness.fx,DOF.fx,Vignette.fx,DPX.fx,FilmGrain.fx,FXAA.fx,LiftGammaGain.fx,AdaptiveSharpen.fx,Prism.fx,Clarity.fx
KeyMultiLUT=0
Techniques=LightDoF_Far,LumaSharpen,MXAO,HDR,Curves,Vibrance,MagicBloom,EyeAdaption,AmbientLight,Colourfulness,MatsoDOF,DPX,FilmGrain,FXAA,LiftGammaGain,AdaptiveSharpen,MultiLUT,ChromaticAberration,SurfaceBlur,Clarity,Vignette
TechniqueSorting=LightDoF_Far,LumaSharpen,MXAO,SMAA,HDR,Curves,Vibrance,MagicBloom,EyeAdaption,LightDoF_AutoFocus,LightDoF_Near,AmbientLight,MotionBlur,DisplayDepth,UIDetect,UIDetect_Before,UIDetect_After,ColorMatrix,Colourfulness,AdvancedCRT,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,Cross_Cursor,Depth3D,DepthHaze,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,HSLShift,Levels,LiftGammaGain,LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,ASCII,LUT,BloomAndLensFlares,Monochrome,MultiLUT,Border,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,Cartoon,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,Chromakey,CA,CinematicDOF,UIMask_Top,UIMask_Bottom,Clarity,Vignette,Reinhard,WatchDogsTonemapping
KeyAdaptiveFog=0
[Clarity.fx]
ClarityBlendMode=2
ClarityRadius=2
ClarityOffset=2.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityStrength=0.460000
ClarityViewBlendIfMask=0
ClarityLightIntensity=0.000000
ClarityViewMask=0
[CinematicDOF.fx]
ManualFocusPlane=10.000000
UseAutoFocus=1
UseMouseDrivenAutoFocus=0
FNumber=5.500000
AutoFocusPoint=0.500000,0.500000
FocalLength=30.000000
OutOfFocusPlaneColorTransparency=0.700000
HighlightGainFarPlane=0.000000
ShowOutOfFocusPlaneOnMouseDown=1
OutOfFocusPlaneColor=0.800000,0.800000,0.800000
FocusPlaneColor=0.000000,0.000000,1.000000
FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
FarPlaneMaxBlur=2.000000
NearPlaneMaxBlur=1.000000
NearPlaneEdgeBlurStrength=1.000000
BlurQuality=5.000000
PostBlurSmoothing=0.000000
HighlightEdgeBias=0.000000
HighlightThresholdFarPlane=0.000000
ShowNearCoCBlur=0
HighlightGainNearPlane=0.000000
HighlightThresholdNearPlane=0.000000
ShowDebugInfo=0
[FineSharp.fx]
cstr=0.900000
sstr=2.000000
pstr=1.272000
xstr=0.190000
lstr=1.490000
xrep=0.250000
[MagicBloom.fx]
f2Adapt_Clip=0.114000,1.000000
fBloom_Intensity=0.600000
fBloom_Threshold=3.000000
fDirt_Intensity=0.725000
fExposure=0.500000
fAdapt_Sensitivity=0.707000
fAdapt_Speed=0.100000
iDebug=0
iAdapt_Precision=4
[FakeMotionBlur.fx]
mbRecall=0.360000
mbSoftness=1.000000
[SMAA.fx]
EdgeDetectionType=1
EdgeDetectionThreshold=0.090000
MaxSearchSteps=64
MaxSearchStepsDiagonal=20
CornerRounding=0
DebugOutput=0
[LightDoF.fx]
fLightDoF_Width=3.400000
fLightDoF_Amount=6.200000
f2LightDoF_CA=0.000000,1.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
bLightDoF_UseCA=0
bLightDoF_AutoFocus=0
fLightDoF_AutoFocusSpeed=0.100000
bLightDoF_UseMouseFocus=0
fLightDoF_ManualFocus=0.240000
[MXAO.fx]
MXAO_FADE_DEPTH_END=0.380000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=5
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_SAMPLE_RADIUS=9.860000
MXAO_SAMPLE_NORMAL_BIAS=0.184000
MXAO_FADE_DEPTH_START=0.260000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_SSAO_AMOUNT=2.360000
MXAO_BLEND_TYPE=0
[LumaSharpen.fx]
sharp_strength=0.535000
pattern=1
sharp_clamp=0.020000
offset_bias=1.000000
show_sharpen=0
[FakeHDR.fx]
HDRPower=1.320000
radius1=0.880000
radius2=1.080000
[Depth3D.fx]
Depth_Map_Adjust=7.500000
Depth_Map=0
Divergence=25.000000
ZPD_GUIDE=0
Depth_Map_View=0
ZPD=0.010000
Auto_Depth_Range=0.000000
Disocclusion_Power_Adjust=1.250000
Depth_Map_Flip=0
Weapon_Scale=0
Weapon_Adjust=0.000000,2.000000,1.500000
Stereoscopic_Mode=0
Interlace_Optimization=0.250000
Anaglyph_Colors=0
Anaglyph_Desaturation=1.000000
Perspective=0.000000
Eye_Swap=0
Cross_Cursor_Adjust=255.000000,255.000000,255.000000,25.000000
[AdaptiveFog.fx]
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
MaxFogFactor=0.800000
FogStart=0.050000
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
[AmbientLight.fx]
alAdaptBaseMult=0.640000
alDebug=0
AL_DirtTex=0
alInt=3.000000
alThreshold=34.000000
AL_Adaptation=4294967295
AL_Dirt=4294967295
alAdapt=0.720000
alLensThresh=1.000000
alAdaptBaseBlackLvL=3
AL_Vibrance=0
AL_Adaptive=2
alDirtInt=1.000000
alLensInt=7.100000
alDirtOVInt=1.080000
AL_Lens=4294967295
[HQ4X.fx]
k=-1.100000
s=1.500000
mx=1.000000
max_w=0.750000
lum_add=0.330000
min_w=0.030000
[AdaptiveSharpen.fx]
D_compr_low=0.250000
L_compr_low=0.167000
curve_height=0.820000
curveslope=0.500000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.500000
L_compr_high=0.334000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.700000
[EyeAdaption.fx]
fAdp_Speed=0.100000
fAdp_DarkenCurve=0.500000
bAdp_DarkenEnable=4294967295
bAdp_BrightenEnable=4294967295
fAdp_BrightenThreshold=0.045000
fAdp_BrightenBlack=0.500000
fAdp_BrightenCurve=1.000000
fAdp_BrightenMax=0.100000
fAdp_BrightenDynamic=0.500000
fAdp_BrightenSaturation=0.000000
fAdp_DarkenThreshold=0.027000
fAdp_DarkenMax=0.400000
fAdp_DarkenDynamic=0.500000
fAdp_DarkenWhite=0.500000
fAdp_DarkenSaturation=0.000000
[DepthHaze.fx]
EffectStrength=1.000000
FogStart=0.200000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[HSLShift.fx]
HUEGreen=0.250000,0.750000,0.250000
HUERed=0.749020,0.250980,0.250980
HUEOrange=0.750000,0.500000,0.250000
HUEYellow=0.750000,0.750000,0.250000
HUECyan=0.250980,0.749020,0.749020
HUEBlue=0.250000,0.250000,0.750000
HUEPurple=0.500000,0.250000,0.750000
HUEMagenta=0.750000,0.250000,0.750000
[CRT.fx]
ScanlineGaussian=1
Amount=1.000000
Resolution=1.150000
Curvature=0
Gamma=2.400000
Brightness=0.900000
MonitorGamma=2.200000
ScanlineIntensity=2
CurvatureRadius=1.500000
CornerSize=0.010000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1
[Bloom.fx]
bGodrayEnable=0
iBloomMixmode=2
fBloomSaturation=0.320000
bAnamFlareEnable=0
fBloomThreshold=0.964000
fLensdirtSaturation=1.300000
fBloomAmount=1.600000
fLensdirtIntensity=1.000000
fBloomTint=0.700000,0.800000,1.000000
fFlareLuminance=0.095000
bLensdirtEnable=4294967295
iLensdirtMixmode=1
bLenzEnable=0
fLensdirtTint=1.000000,1.000000,1.000000
fAnamFlareThreshold=1.000000
fAnamFlareWideness=1.270000
fAnamFlareAmount=3.470000
fAnamFlareCurve=1.080000
fAnamFlareColor=0.519632,0.691254,0.848039
fLenzIntensity=1.000000
fLenzThreshold=0.800000
bChapFlareEnable=0
fChapFlareTreshold=0.900000
iChapFlareCount=20
fChapFlareDispersal=0.250000
fFlareIntensity=2.070000
fChapFlareSize=0.410000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=8.900000
fGodrayDecay=0.985000
fGodrayExposure=0.724000
fGodrayWeight=0.800000
fGodrayDensity=1.126000
fGodrayThreshold=0.964000
iGodraySamples=128
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[FilmicPass.fx]
Linearization=0.500000
Strength=0.778000
Contrast=1.195000
Fade=0.394000
Bleach=0.240000
Saturation=-0.150000
GreenCurve=1.000000
RedCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
BaseGamma=1.000000
EffectGamma=0.650000
EffectGammaR=1.000000
EffectGammaG=1.000000
EffectGammaB=1.000000
LumCoeff=0.212656,0.715158,0.072186
[ChromaticAberration.fx]
Shift=0.600000,-0.300000
Strength=1.000000
[Curves.fx]
Mode=2
Formula=2
Contrast=0.040000
[SurfaceBlur.fx]
BlurRadius=1
BlurOffset=0.280000
DebugMode=0
BlurEdge=7.300000
BlurStrength=0.880000
[Vibrance.fx]
Vibrance=-0.060000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Vignette.fx]
Type=0
Center=0.450000,0.510000
Ratio=6.000000
Radius=1.320000
Amount=-0.001000
Slope=7
[DPX.fx]
Strength=0.330000
RGB_Curve=8.000000,8.000000,8.000000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.020000
Saturation=2.520000
Colorfulness=1.660000
[ASCII.fx]
Ascii_spacing=1
Ascii_font_color=1.000000,1.000000,1.000000
Ascii_font=1
Ascii_dithering_temporal=0
Ascii_font_color_mode=1
Ascii_invert_brightness=0
Ascii_background_color=0.000000,0.000000,0.000000
Ascii_swap_colors=0
[Daltonize.fx]
Type=0
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0
[Chromakey.fx]
Threshold=0.100000
Pass=0
Color=0
CustomColor=1.000000,0.000000,0.000000
[Tonemap.fx]
Gamma=1.000000
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
Saturation=0.000000
FogColor=0.000000,0.000000,1.000000
[TiltShift.fx]
Line=0
BlurMultiplier=6.000000
Axis=0
Offset=0.050000
BlurCurve=1.000000
[LiftGammaGain.fx]
RGB_Lift=0.980000,0.960000,1.040000
RGB_Gamma=0.980000,1.020000,0.960000
RGB_Gain=1.000000,0.960000,1.000000
[Technicolor2.fx]
ColorStrength=0.200000,0.200000,0.200000
Saturation=0.895000
Brightness=1.030000
Strength=0.350000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Sepia.fx]
Tint=0.444821,0.330738,0.455882
Strength=0.220000
[Cartoon.fx]
Power=4.668000
EdgeSlope=1.339000
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=271.000000
iRBM_SampleCount=90
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=2.000000
fRBM_ColorMask_Orange=1.000000
fRBM_FresnelReflectance=0.490000
fRBM_FresnelMult=0.340000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Levels.fx]
BlackPoint=16
WhitePoint=235
HighlightClipping=0
[Prism.fx]
Aberration=6
SampleCount=8
Curve=1.000000
Automatic=1
[Denoise.fx]
LerpCoefficeint=0.800000
NoiseLevel=0.150000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[PerfectPerspective.fx]
FOV=90
Borders=1
Vertical=0.618000
Type=0
Color=0.027000,0.027000,0.027000,0.902000
Zooming=1.000000
[Border.fx]
border_width=0.000000,0.000000
border_ratio=2.350000
border_color=0.000000,0.000000,0.000000
[Colourfulness.fx]
lim_luma=0.250000
colourfulness=0.070000
[MultiLUT.fx]
fLUT_LutSelector=0
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[3DFX.fx]
DITHERAMOUNT=0.500000
DITHERBIAS=-1
LEIFX_PIXELWIDTH=1.500000
LEIFX_LINES=1.000000
GAMMA_LEVEL=1.000000
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[Glitch.fx]
Amount=1.000000
bUseUV=0
[HighPassSharpen.fx]
HighPassSharpRadius=1
HighPassSharpOffset=1.000000
HighPassViewBlendIfMask=0
HighPassBlendIfDark=0
HighPassBlendMode=1
HighPassBlendIfLight=255
HighPassSharpStrength=0.400000
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassViewSharpMask=0
[GaussianBlur.fx]
GaussianBlurRadius=1
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[DOF.fx]
DOF_FARBLURCURVE=2.000000
fADOF_ShapeCurvatureAmount=0.300000
DOF_AUTOFOCUS=1
DOF_MOUSEDRIVEN_AF=4294967295
fGPDOFChromaAmount=0.150000
DOF_INFINITEFOCUS=0.376000
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
bADOF_ShapeApertureEnable=0
DOF_FOCUSSAMPLES=6
DOF_MANUALFOCUSDEPTH=0.020000
DOF_NEARBLURCURVE=1.600000
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=1
fRingDOFFringe=0.500000
DOF_FOCUSRADIUS=0.060000
DOF_BLURRADIUS=15.000000
fADOF_BokehCurve=4.000000
iRingDOFSamples=6
iRingDOFRings=4
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
bADOF_ShapeCurvatureEnable=0
fRingDOFGain=27.000000
fRingDOFBias=0.000000
bADOF_ImageChromaEnable=0
iMagicDOFBlurQuality=8
fMagicDOFColorCurve=4.000000
iGPDOFQuality=6
fADOF_ShapeChromaAmount=0.125000
fADOF_ShapeRotation=0.000000
iGPDOFPolygonCount=5
fGPDOFBias=10.000000
fADOF_SmootheningAmount=1.000000
bMatsoDOFChromaEnable=1
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iADOF_ShapeQuality=17
iMatsoDOFBokehQuality=2
fMatsoDOFBokehAngle=0.000000
bADOF_RotAnimationEnable=0
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeApertureAmount=0.010000
bADOF_ShapeAnamorphEnable=0
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeDistortEnable=0
bADOF_ShapeChromaEnable=0
fADOF_ShapeWeightCurve=4.000000
fADOF_ShapeDistortAmount=0.200000
bADOF_ShapeDiffusionEnable=0
fADOF_ShapeDiffusionAmount=0.100000
bADOF_ShapeWeightEnable=0
iADOF_ImageChromaHues=5
iADOF_ShapeChromaMode=3
fADOF_ImageChromaCurve=1.000000
fADOF_ImageChromaAmount=3.000000
[FilmicAnamorphSharpen.fx]
Strength=1.000000
Offset=1
Coefficient=0
Clamp=1.000000
Contrast=128
Preview=0
[FilmGrain.fx]
Intensity=0.940000
Variance=0.540000
Mean=0.500000
SignalToNoiseRatio=12
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1
Grain=0.006000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[Reinhard.fx]
ReinhardWhitepoint=1.200000
ReinhardScale=0.800000
[Watch Dogs Tonemapping.fx]
LinearWhite=1.240000
LinearColor=1.160000
[Emphasize.fx]
FocusDepth=0.026000
Sphere_FocusVertical=0.500000
FocusRangeDepth=0.001000
BlendColor=0.000000,0.000000,0.000000
FocusEdgeDepth=0.050000
Spherical=0
BlendFactor=0.000000
Sphere_FocusHorizontal=0.500000
Sphere_FieldOfView=75
EffectFactor=0.900000
Haven't try yet! But thank for that effect, that reminds me mostly original dreamcast coloring, and way more lighting effects.