Effects=Clarity.fx,Colourfulness.fx,Curves.fx,Levels.fx,HighPassSharpen.fx
Techniques=Clarity,Colourfulness,Curves,Levels,AdaptiveSharpen,AmbientLight
TechniqueSorting=Clarity,Colourfulness,Curves,Levels,AdaptiveSharpen,AmbientLight,HighPassSharp,AdaptiveFog,AdvancedCRT,After,ASCII,AspectRatioPS,Before,BloomAndLensFlares,Border,CA,Cartoon,Chromakey,ChromaticAberration,CinematicDOF,ColorMatrix,Crosshair,Daltonize,Deband,Depth3D,DepthHaze,DisplayDepth,DPX,Emphasize,EyeAdaption,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,FXAA,GaussianBlur,GlitchB,GP65CJ042DOF,HDR,HQ4X,HSLShift,KNearestNeighbors,Layer,LeiFx_Tech,LevelsPlus,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,MagicDOF,MartyMcFlyDOF,MatsoDOF,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiLUT,MXAO,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,PPFXBloom,PPFX_Godrays,PPFXSSDO,ReflectiveBumpmapping,RingDOF,SMAA,StageDepth,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tint,Tonemap,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,Vibrance,Vignette
KeyHighPassSharp=46,0,0,0
PreprocessorDefinitions=
[PPFX_Bloom.fx]
pTonemapCurve=3.000000
pEnableHDR=0
pTonemapExposure=1.200000
pTonemapSaturateBlacks=0.000000
pBloomBlendMode=0
pTonemapMode=0
pBloomRadius=64.000000
pTonemapContrast=1.020000
pBloomIntensity=0.500000
pLensdirtIntensity=1.000000
pBloomThreshold=0.400000
pBloomCurve=1.500000
pLensdirtCurve=1.200000
pBloomSaturation=2.000000
pEnableLensdirt=0
[Clarity.fx]
ClarityRadius=2
ClarityBlendMode=2
ClarityOffset=2.000000
ClarityDarkIntensity=0.750000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityViewBlendIfMask=0
ClarityStrength=0.250000
ClarityLightIntensity=0.200000
ClarityViewMask=0
[HighPassSharpen.fx]
HighPassSharpRadius=1
HighPassSharpOffset=0.350000
HighPassViewBlendIfMask=0
HighPassBlendIfDark=0
HighPassBlendMode=0
HighPassBlendIfLight=255
HighPassSharpStrength=1.000000
HighPassDarkIntensity=4.000004
HighPassLightIntensity=2.000001
HighPassViewSharpMask=0
[LumaSharpen.fx]
pattern=1
sharp_strength=0.650000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0
[Colourfulness.fx]
colourfulness=0.080000
lim_luma=1.000000
enable_dither=0
col_noise=4294967295
backbuffer_bits=8.000000
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0
AL_DirtTex=0
alInt=2.999995
alThreshold=15.000000
AL_Adaptation=4294967295
AL_Dirt=0
alAdapt=0.700000
alLensThresh=0.500000
alAdaptBaseBlackLvL=2
AL_Vibrance=4294967295
AL_Adaptive=2
alDirtInt=1.000000
alLensInt=2.000000
alDirtOVInt=1.000000
AL_Lens=0
[Curves.fx]
Mode=2
Formula=1
Contrast=0.100000
[Levels.fx]
BlackPoint=2
WhitePoint=255
HighlightClipping=0
[ReflectiveBumpMapping.fx]
iRBM_SampleCount=32
fRBM_LowerThreshold=0.100000
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=0.300000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[AdaptiveSharpen.fx]
curve_height=0.200000
L_compr_low=0.167000
D_compr_low=0.250000
curveslope=0.500000
L_overshoot=0.003000
D_overshoot=0.009000
L_compr_high=0.334000
D_compr_high=0.500000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.700000
[FilmicAnamorphSharpen.fx]
DepthMaskContrast=128
Strength=60.000000
Coefficient=0
DepthMask=0
Offset=0.100000
UseMask=0
Clamp=0.650000
Preview=0
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[MXAO.fx]
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GAMMA=1.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_SSAO_AMOUNT=1.000000
MXAO_BLEND_TYPE=0
MXAO_FADE_DEPTH_END=0.400000
[MagicBloom.fx]
fBloom_Intensity=1.000000
f2Adapt_Clip=0.000000,1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Speed=0.100000
fAdapt_Sensitivity=1.000000
iAdapt_Precision=2
iDebug=0
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Vignette.fx]
Type=0
Center=0.500000,0.500000
Ratio=1.000000
Radius=2.000000
Amount=-1.000000
Slope=2
If one of you tests this preset with a version 4.4.X or +, please make a feedback to indicate if it works correctly :
YOUR FEEDBACK :
- Which version of Reshade do you use?
- Are you testing in DX12 or DX11?
- Does it work properly?
TRANSMIT THE RESHADE LOGS :
Please forward the content of the "LOG" tab of Reshade, this will be of great help for future development.
How to do it :
- Open the Reshade menu (Home button).
https://www.computerhope.com/jargon/h/homekey.htm
- Go to the "Logs" tab and copy the content.
- Paste the content into a: https://pastebin.com/ and forward the link.
A big thank you in advance for your contribution :) !
@shad :
Yes like steam have it's own game folder ;)
will origin give us game folders so we can use the exe for reshade? wow I never knew this game existed
is this from origin?
wait what game is this???