PreprocessorDefinitions=
Techniques=AdaptiveSharpen,Colourfulness,HDR
TechniqueSorting=BloomAndLensFlares,AmbientLight,AdaptiveSharpen,DPX,Colourfulness,Clarity,Curves,HDR,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,LiftGammaGain,HighPassSharp,Levels,LUT,LumaSharpen,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,PPFX_Godrays,FXAA,PPFXBloom,MagicBloom,MXAO,MXAO,PPFXSSDO,ReflectiveBumpmapping,Technicolor2,Technicolor,Vibrance,Tonemap,Vignette,SMAA,RT,Bloom,ADOF,Lightroom,SSR,MultiLUT,PerfectPerspective,DisplayDepth,StageDepth,Display_Depth,Tint,TriDither,Blooming_HDR,Normal_Filter_Anti_Aliasing,Polynomial_Barrel_Distortion_P,Smart_Sharp,Virtual_Nose,Cross_Cursor,Cross_Cursor,SuperDepth3D,SuperDepth3D,Depth3D,NonLocalMeans,KNearestNeighbors,Deband,LevelsPlus,Emphasize,CinematicDOF,FilmicAnamorphSharpen,ChromaticAberration,FilmicPass,UIDetect,UIDetect_Before,UIDetect_After,Mode3,UIMask_Bottom,Layer,Mode1,Mode2,AspectRatioPS,UIMask_Top
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=1.000000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=10.150000
alLensInt=2.000000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=0
AL_Dirt=1
AL_DirtTex=0
AL_Lens=0
AL_Vibrance=0
[Colourfulness.fx]
backbuffer_bits=8.000000
colourfulness=0.300000
col_noise=1
enable_dither=0
lim_luma=0.690000
[DisplayDepth.fx]
bUIUsePreprocessorDefs=0
fUIFarPlane=1000.000000
iUILogarithmic=0
iUIPresentType=2
iUIReversed=1
iUIUpsideDown=0
[DPX.fx]
Colorfulness=2.500000
Contrast=0.100000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=3.000000
Strength=0.200000
[FakeHDR.fx]
HDRPower=1.199995
radius1=0.800000
radius2=0.870000
[HighPassSharpen.fx]
HighPassBlendIfDark=0
HighPassBlendIfLight=255
HighPassBlendMode=1
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassSharpOffset=1.000000
HighPassSharpRadius=1
HighPassSharpStrength=0.400000
HighPassViewBlendIfMask=0
HighPassViewSharpMask=0
[Levels.fx]
BlackPoint=16
HighlightClipping=0
WhitePoint=235
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=0.650000
show_sharpen=0
[MXAO.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GAMMA=1.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[qUINT_rt.fx]
RT_AO_AMOUNT=1.000000
RT_DEBUG_VIEW=0
RT_FADE_DEPTH=0.000000,0.500000
RT_IL_AMOUNT=4.000000
RT_RAY_AMOUNT=10
RT_RAY_STEPS=10
RT_SAMPLE_RADIUS=15.000000
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2.500000
SSR_FADE_DIST=0.800000
SSR_FIELD_OF_VIEW=50.000000
SSR_FILTER_SIZE=0.500000
SSR_FRESNEL_EXP=5.000000
SSR_JITTER_AMOUNT=0.250000
SSR_RAY_INC=1.600000
SSR_REFLECTION_INTENSITY=1.000000
SSR_RELIEF_AMOUNT=0.050000
SSR_RELIEF_SCALE=0.350000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
Brightness=1.000000
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Strength=1.000000