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Raytraced GI Fall Guys

Created by Late_Shift
Added Aug. 10, 2020
Updated 15 Sep 19:51 CEST
Shader used: ReShade
Preset description:
****RESHADE HAS BEEN BANNED BY EAC> DXGI.DLL HAS BEEN BLACK LISTED. THIS PRESET NO LONGER WORKS!**** ** USES the Reshade RT Global Illumination shader 0.13 by Pascal Gilcher can be obtained from donating into the Breakfast tier at https://www.patreon.com/mcflypg then joining the Discord server as a beta supporter ** Requires Reshade 4.7 ONLINE MODDED (if you use official you will not have depth buffer access) ** Requires Quint Shaders from https://github.com/martymcmodding/qUINT Adds a little subtle light and shadow into this graphically simple multiplayer game. You will need to use the following shaders stacked in this order: DisplayDepth.fx qUINT_lightroom.fx qUINT_sharp.fx qUINT_rtgi.fx Uses lightroom to adjust color grading for new material type preprocess. Turn off or adjust to your monitor. !!!TURN OFF DISPLAY DEPTH SHADER AFTER YOU HAVE SET YOU DEPTH BUFFER ACCESS CORRECTLY!!!!
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PreprocessorDefinitions=MATERIAL_TYPE=1,SKYCOLOR_MODE=2 Techniques=Lightroom,RTGlobalIllumination,DELC_Sharpen TechniqueSorting=DisplayDepth,Lightroom,RTGlobalIllumination,DELC_Sharpen,MeshEdges,Comic [Comic.fx] bUIChromaEdgesDebugLayer=1 bUIColorEdgesDebugLayer=1 bUIEnableDebugLayer=0 bUIMeshEdgesDebugLayer=1 bUIOutlinesDebugLayer=1 fUIChromaEdgesDetails=0.000000 fUIChromaEdgesDistanceFading=0.000000,0.500000,0.800000 fUIChromaEdgesStrength=1.000000,0.500000 fUIColor=0.000000,0.000000,0.000000 fUIColorEdgesDetails=1.000000 fUIColorEdgesDistanceFading=0.000000,1.000000,0.800000 fUIColorEdgesStrength=1.000000,1.000000 fUIEdgesLumaWeight=0.000000,1.000000,0.800000 fUIEdgesSaturationWeight=0.000000,1.000000,0.800000 fUIMeshEdgesDistanceFading=-1.000000,0.100000,0.800000 fUIMeshEdgesStrength=3.000000,3.000000 fUIOutlinesDistanceFading=0.000000,1.000000,0.800000 fUIOutlinesStrength=1.000000,1.000000 fUIOutlinesThreshold=1.000000 fUIOverlayColor=1.000000,0.000000,0.000000 fUIStrength=1.000000 iUIChromaEdgesType=3 iUIColorEdgesType=1 iUIMeshEdgesEnable=1 iUIMeshEdgesIterations=1 iUIOutlinesEnable=1 iUIShowFadingOverlay=0 [DisplayDepth.fx] bUIShowOffset=0 bUIUsePreprocessorDefs=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIOffset=0.000000,0.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIPresentType=2 iUIReversed=1 iUIUpsideDown=1 [MeshEdges.fx] fUIColorBackground=1.000000,1.000000,1.000000 fUIColorLines=0.000000,0.000000,0.000000 fUIStrength=1.000000 iUIBackground=1 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_EXPOSURE=0.021000 LIGHTROOM_BLUE_HUESHIFT=0.006000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=0 LIGHTROOM_GLOBAL_BLACKS_CURVE=0.091000 LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000 LIGHTROOM_GLOBAL_CONTRAST=0.000000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_GAMMA=-0.023000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.043000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=-0.002000 LIGHTROOM_GLOBAL_SATURATION=0.000000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.020000 LIGHTROOM_GLOBAL_TEMPERATURE=0.025000 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_GLOBAL_VIBRANCE=0.005000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000 LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=0.013000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.027000 LIGHTROOM_ORANGE_HUESHIFT=0.008000 LIGHTROOM_ORANGE_SATURATION=0.021000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_RED_SATURATION=0.021000 LIGHTROOM_VIGNETTE_AMOUNT=1.000000 LIGHTROOM_VIGNETTE_BLEND_MODE=1 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.021000 LIGHTROOM_YELLOW_HUESHIFT=-0.003000 LIGHTROOM_YELLOW_SATURATION=0.011000 [qUINT_rtgi.fx] RT_AO_AMOUNT=5.810000 RT_BACKFACE_MIRROR=1 RT_DEBUG_VIEW=0 RT_FADE_DEPTH=0.000000,0.500000 RT_HIGHP_LIGHT_SPREAD=1 RT_IL_AMOUNT=3.470000 RT_RAY_AMOUNT=6 RT_RAY_STEPS=14 RT_ROUGHNESS=0.750000 RT_SAMPLE_RADIUS=3.000000 RT_SPECULAR=0.050000 RT_Z_THICKNESS=0.200000 SKY_COLOR=1.000000,0.000000,0.000000 SKY_COLOR_AMBIENT_MIX=0.400000 SKY_COLOR_AMT=1.870000 SKY_COLOR_SAT=1.100000 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=1 RMS_MASK_ENABLE=1 SHARPEN_MODE=1 SHARP_STRENGTH=0.414000

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